Player Matchup

Pele
Pele
Asorad
Pele
Level 118
God Stats
1W - 2L
1,886 SR
Queue Stats
74W - 60L
1,494 Elo+
Party 1
Osiris
Osiris
EnterrTheVoid
Osiris
Level 116
God Stats
1W - 2L
1,578 SR
Queue Stats
135W - 127L
1,606 Elo+
Solo
Cernunnos
Cernunnos
Kangarob
Cernunnos
Level 153
God Stats
0W - 1L
1,551 SR
Queue Stats
25W - 30L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
ScootdaddyPea
Kukulkan
Level 110
God Stats
1W - 1L
1,631 SR
Queue Stats
93W - 68L
1,557 Elo+
Party 1
Horus
Horus
chepothefrog
Horus
Level 127
God Stats
0W - 2L
1,405 SR
Queue Stats
110W - 118L
1,527 Elo+
Solo
Team Averages
Level 125
1,610 SR
1,533 Elo+

VS

Team Averages
Level 153
1,620 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Asvp AIex
Ares
Level 149
God Stats
4W - 1L
1,679 SR
Queue Stats
135W - 147L
1,501 Elo+
Solo
Vulcan
Vulcan
BlazeTheSkater
Vulcan
Level 159
God Stats
3W - 0L
1,706 SR
Queue Stats
185W - 195L
1,453 Elo+
Solo
Horus
Horus
Death Alter Ego
Horus
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
60W - 39L
1,669 Elo+
Solo
Ah Puch
Ah Puch
Kenm130
Ah Puch
Level 153
God Stats
6W - 4L
1,469 SR
Queue Stats
207W - 220L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Asorad
Pele
14
2 / 6 / 1
8,281
828
8,088
10,835
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
3 / 7 / 1
7,613
761
7,110
15,889
12,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Kangarob
Cernunnos
13
0 / 9 / 3
7,112
711
4,501
12,522
4,301
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ScootdaddyPea
Kukulkan
14
0 / 5 / 3
7,455
746
9,047
7,375
2,498
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 5 / 4
6,599
660
3,316
11,195
12,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 13
9,615
962
14,133
11,167
14,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ares
15
10 / 2 / 18
10,406
1,041
8,372
12,237
16,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 0 / 18
10,351
1,035
10,639
7,204
3,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 1 / 25
9,808
981
10,130
16,404
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Kenm130
Ah Puch
15
2 / 1 / 20
9,078
908
10,139
8,595
4,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
5
Kills
32
32
Deaths
7
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
13
4.83
L
Pele
Asorad
Pele
2
6
1
0.42
W
Ares
10
2
18
9.5
W
7
0
18
16
W
5
1
25
17.5
L
3
7
1
0.5
L
Cernunnos
Kangarob
Cernunnos
0
9
3
0.17
W
Ah Puch
Kenm130
Ah Puch
2
1
20
12
L
Kukulkan
ScootdaddyPea
Kukulkan
0
5
3
0.3
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
53,413
57,816
Taken
55,607
36,435
Mitigated
58,629
8,664
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,133
2,333
2,273
2,383
11,167
14,802
264
1,922
9,007
1,496
18,212
L
Pele
Asorad
Pele
8,088
1,568
93
1,503
10,835
4,115
0
5,740
5,051
0
18,623
W
Ares
8,372
354
1,281
1,725
12,237
16,620
532
1,867
10,277
10,269
0
W
10,639
1,169
1,354
1,248
7,204
3,460
2,758
1,245
5,750
36,808
886
W
10,130
3,006
5,239
5,856
16,404
19,655
343
3,240
13,031
2,906
9,237
L
7,110
1,808
0
2,012
15,889
12,797
0
7,019
8,620
0
12,322
L
Cernunnos
Kangarob
Cernunnos
4,501
1,535
0
1,184
12,522
4,301
0
7,362
4,939
0
13,518
W
Ah Puch
Kenm130
Ah Puch
10,139
487
552
2,470
8,595
4,092
1,679
587
7,922
23,500
871
L
Kukulkan
ScootdaddyPea
Kukulkan
9,047
261
0
240
7,375
2,498
0
4,822
2,369
24,690
601
L
3,316
1,147
1,473
2,159
11,195
12,724
0
6,513
4,452
0
5,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,060
Gold Earned
49,258
98
Minions Killed
121
0
Camps Cleared
0
971,887
Distance Traveled
1,134,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,615
962
19
2
0
237,884
0
L
Pele
8,281
828
17
2
0
219,212
0
W
Ares
10,406
1,041
7
1
0
204,569
0
W
Vulcan
10,351
1,035
48
5
0
262,622
0
W
Horus
9,808
981
8
1
0
220,501
0
L
Osiris
7,613
761
8
1
0
197,115
0
L
Cernunnos
7,112
711
25
3
0
166,545
0
W
Ah Puch
9,078
908
39
4
0
208,728
0
L
Kukulkan
7,455
746
44
4
0
202,355
0
L
Horus
6,599
660
4
0
0
186,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role