Player Matchup

Poseidon
Poseidon
DarthKittenzz
Poseidon
Level 137
God Stats
1W - 4L
1,310 SR
Queue Stats
77W - 76L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Digiomegamon
Cthulhu
Level 227
God Stats
13W - 3L
1,874 SR
Queue Stats
325W - 323L
1,528 Elo+
Party 2
Discordia
Discordia
Ecas4
Discordia
Level 170
God Stats
16W - 9L
1,710 SR
Queue Stats
484W - 456L
1,566 Elo+
Party 2
Yemoja
Yemoja
MayKaru
Yemoja
Level 155
God Stats
4W - 3L
1,716 SR
Queue Stats
201W - 218L
1,538 Elo+
Party 2
Odin
Odin
lusafer420
Odin
Level 258
God Stats
1W - 3L
1,410 SR
Queue Stats
219W - 212L
1,457 Elo+
Party 2
Team Averages
Level 189
1,604 SR
1,525 Elo+

VS

Team Averages
Level 148
1,565 SR
1,591 Elo+
Fenrir
Fenrir
 
Fenrir
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Clwny
Yemoja
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,826 Elo+
Party 1
Cerberus
Cerberus
Okaynayv
Cerberus
Level 141
God Stats
5W - 3L
1,673 SR
Queue Stats
317W - 298L
1,524 Elo+
Party 3
Sol
Sol
TH3P4L3HORS3
Sol
Level 105
God Stats
3W - 3L
1,409 SR
Queue Stats
147W - 148L
1,566 Elo+
Solo
Anubis
Anubis
xXthereptileXx5
Anubis
Level 85
God Stats
2W - 1L
1,740 SR
Queue Stats
184W - 196L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarthKittenzz
Poseidon
16
4 / 4 / 6
9,471
789
17,996
9,954
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Digiomegamon
Cthulhu
16
2 / 3 / 7
9,513
793
19,312
13,840
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Ecas4
Discordia
15
1 / 4 / 3
8,611
718
15,303
7,939
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yemoja
MayKaru
Yemoja
14
2 / 3 / 6
8,891
741
2,978
11,173
8,496
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 6 / 7
9,141
762
5,420
16,848
19,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 5 / 9
10,905
909
13,672
21,552
30,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
Clwny
Yemoja
16
0 / 1 / 16
9,260
772
2,807
15,501
16,944
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Okaynayv
Cerberus
17
3 / 3 / 16
10,857
905
14,877
26,628
27,319
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 1 / 11
10,719
893
16,485
10,422
5,305
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 12
9,502
792
9,217
11,528
7,430
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
11
Kills
20
20
Deaths
13
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
5
9
3.1
W
Yemoja
Clwny
Yemoja
0
1
16
8
L
Poseidon
DarthKittenzz
Poseidon
4
4
6
1.75
L
Cthulhu
Digiomegamon
Cthulhu
2
3
7
1.83
L
Discordia
Ecas4
Discordia
1
4
3
0.63
L
Yemoja
MayKaru
Yemoja
2
3
6
1.67
W
Cerberus
Okaynayv
Cerberus
3
3
16
3.67
W
6
1
11
11.5
L
2
6
7
0.92
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,009
Damage
57,058
59,754
Taken
85,631
54,888
Mitigated
87,771
17,438
Healing
43,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,672
3,380
881
5,036
21,552
30,773
1,294
11,225
10,327
0
23,267
W
Yemoja
Clwny
Yemoja
2,807
1,427
16,687
4,523
15,501
16,944
969
10,888
4,613
5,364
0
L
Poseidon
DarthKittenzz
Poseidon
17,996
1,914
121
50
9,954
4,448
0
5,209
4,745
32,366
0
L
Cthulhu
Digiomegamon
Cthulhu
19,312
528
1,424
1,144
13,840
18,536
0
12,175
1,665
32,908
0
L
Discordia
Ecas4
Discordia
15,303
0
1,415
504
7,939
3,528
0
5,126
2,813
33,959
0
L
Yemoja
MayKaru
Yemoja
2,978
1,260
9,100
1,948
11,173
8,496
0
8,123
3,050
4,371
0
W
Cerberus
Okaynayv
Cerberus
14,877
499
1,405
9,799
26,628
27,319
464
18,341
8,287
31,464
0
W
16,485
8,735
267
2,376
10,422
5,305
4,723
7,154
3,268
37,863
429
L
5,420
873
520
1,212
16,848
19,880
0
12,201
4,647
0
13,993
W
9,217
323
624
2,024
11,528
7,430
630
7,981
3,547
36,742
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
51,243
122
Minions Killed
213
0
Camps Cleared
0
1,107,584
Distance Traveled
1,078,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,905
909
22
2
0
213,068
0
W
Yemoja
9,260
772
8
1
0
195,795
0
L
Poseidon
9,471
789
29
2
0
199,396
0
L
Cthulhu
9,513
793
27
2
0
264,630
0
L
Discordia
8,611
718
38
3
0
237,983
0
L
Yemoja
8,891
741
3
0
0
196,510
0
W
Cerberus
10,857
905
64
5
0
237,764
0
W
Sol
10,719
893
56
5
0
200,919
0
L
Odin
9,141
762
25
2
0
209,065
0
W
Anubis
9,502
792
63
5
0
230,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role