Player Matchup

Ix Chel
Ix Chel
C5Maestro
Ix Chel
Level 151
God Stats
3W - 3L
1,772 SR
Queue Stats
60W - 66L
1,504 Elo+
Party 2
Odin
Odin
Hung Rope
Odin
Level 127
God Stats
1W - 1L
1,353 SR
Queue Stats
25W - 28L
1,510 Elo+
Party 2
Hun Batz
Hun Batz
ItzCalculated
Hun Batz
Level 127
God Stats
2W - 4L
1,397 SR
Queue Stats
59W - 62L
1,529 Elo+
Party 2
Surtr
Surtr
Tekarumoto--
Surtr
Level 137
God Stats
9W - 3L
1,767 SR
Queue Stats
171W - 152L
1,560 Elo+
Solo
Danzaburou
Danzaburou
TenorTitan23
Danzaburou
Level 130
God Stats
10W - 9L
1,482 SR
Queue Stats
52W - 56L
1,528 Elo+
Party 2
Team Averages
Level 134
1,554 SR
1,526 Elo+

VS

Team Averages
Level 149
1,636 SR
1,628 Elo+
Cliodhna
Cliodhna
Arsonull
Cliodhna
Level 158
God Stats
1W - 1L
1,853 SR
Queue Stats
57W - 27L
1,664 Elo+
Party 1
Hercules
Hercules
HuskiesLord
Hercules
Level 180
God Stats
3W - 3L
1,587 SR
Queue Stats
61W - 34L
1,642 Elo+
Party 1
Olorun
Olorun
MadMob
Olorun
Level 157
God Stats
0W - 1L
1,801 SR
Queue Stats
24W - 11L
1,802 Elo+
Party 1
Poseidon
Poseidon
NotPandaF7
Poseidon
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,537 Elo+
Solo
Hera
Hera
SlaterBruhthers
Hera
Level 108
God Stats
2W - 5L
1,437 SR
Queue Stats
115W - 113L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C5Maestro
Ix Chel
16
7 / 2 / 4
9,462
631
12,603
9,654
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
13
0 / 2 / 10
8,434
562
4,676
13,829
9,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
ItzCalculated
Hun Batz
15
8 / 1 / 4
9,087
606
7,109
10,858
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
5 / 1 / 4
10,435
696
8,360
12,166
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TenorTitan23
Danzaburou
13
0 / 3 / 2
8,212
547
2,629
6,970
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arsonull
Cliodhna
13
3 / 4 / 1
7,524
502
7,381
11,542
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
HuskiesLord
Hercules
13
3 / 3 / 1
7,416
494
9,166
15,485
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
MadMob
Olorun
15
1 / 1 / 3
8,602
573
5,581
4,416
1,441
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
NotPandaF7
Poseidon
13
1 / 4 / 0
7,458
497
4,052
9,565
2,798
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

13
1 / 8 / 2
7,916
528
7,388
9,814
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
9
9
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arsonull
Cliodhna
3
4
1
0.88
W
Ix Chel
C5Maestro
Ix Chel
7
2
4
4.5
W
Odin
0
2
10
2.5
L
Hercules
HuskiesLord
Hercules
3
3
1
1.17
W
Hun Batz
ItzCalculated
Hun Batz
8
1
4
10
L
Olorun
MadMob
Olorun
1
1
3
2.5
L
Poseidon
NotPandaF7
Poseidon
1
4
0
0.25
L
1
8
2
0.25
W
5
1
4
7
W
Danzaburou
TenorTitan23
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,377
Damage
33,568
53,477
Taken
50,822
25,120
Mitigated
16,467
21,651
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arsonull
Cliodhna
7,381
1,112
0
4,418
11,542
3,794
0
1,234
10,220
0
62,825
W
Ix Chel
C5Maestro
Ix Chel
12,603
883
678
4,203
9,654
3,110
0
2,185
7,469
70,788
0
W
Odin
4,676
435
0
4,113
13,829
9,449
0
4,313
9,516
80
30,474
L
Hercules
HuskiesLord
Hercules
9,166
2,713
0
5,049
15,485
5,853
0
6,290
8,865
0
41,398
W
Hun Batz
ItzCalculated
Hun Batz
7,109
1,156
0
2,909
10,858
3,395
0
2,424
8,434
0
55,563
L
Olorun
MadMob
Olorun
5,581
1,995
139
1,256
4,416
1,441
837
199
4,195
69,478
2,646
L
Poseidon
NotPandaF7
Poseidon
4,052
816
0
3,546
9,565
2,798
0
1,169
8,350
58,443
0
L
7,388
1,329
0
637
9,814
2,581
0
3,476
5,916
50,604
0
W
8,360
2,934
0
6,897
12,166
6,923
769
4,783
7,383
2,798
74,223
W
Danzaburou
TenorTitan23
Danzaburou
2,629
784
0
2,851
6,970
2,243
687
3,281
3,689
0
54,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
38,916
490
Minions Killed
505
0
Camps Cleared
0
1,702,821
Distance Traveled
1,516,351
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,524
502
90
6
0
351,777
1
W
Ix Chel
9,462
631
122
8
0
337,990
2
W
Odin
8,434
562
28
2
0
342,195
6
L
Hercules
7,416
494
63
4
0
333,097
5
W
Hun Batz
9,087
606
95
6
0
407,203
0
L
Olorun
8,602
573
138
9
0
295,758
0
L
Poseidon
7,458
497
111
7
0
254,262
1
L
Hera
7,916
528
103
7
0
281,457
0
W
Surtr
10,435
696
144
10
0
308,005
4
W
Danzaburou
8,212
547
101
7
0
307,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role