Player Matchup

Pele
Pele
Ashinara1234
Pele
Level 47
God Stats
21W - 39L
1,408 SR
Queue Stats
95W - 178L
1,385 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BonusRust
Kumbhakarna
Level 28
God Stats
13W - 13L
1,482 SR
Queue Stats
73W - 132L
1,361 Elo+
Party 1
Poseidon
Poseidon
Mercykills
Poseidon
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 1
Charybdis
Charybdis
funday043
Charybdis
Level 7
God Stats
4W - 14L
1,185 SR
Queue Stats
22W - 51L
1,238 Elo+
Party 1
Kuzenbo
Kuzenbo
warmachine673
Kuzenbo
Level 104
God Stats
6W - 7L
1,499 SR
Queue Stats
172W - 241L
1,426 Elo+
Party 1
Team Averages
Level 40
1,415 SR
1,302 Elo+

VS

Team Averages
Level 49
1,616 SR
1,510 Elo+
Sylvanus
Sylvanus
DaDopeBoy_DDB
Sylvanus
Level 44
God Stats
4W - 8L
1,414 SR
Queue Stats
46W - 95L
1,386 Elo+
Solo
Ne Zha
Ne Zha
Lʊnαlα
Ne Zha
Level 22
God Stats
15W - 9L
2,078 SR
Queue Stats
31W - 23L
1,613 Elo+
Party 2
Neith
Neith
RioluButRed
Neith
Level 87
God Stats
11W - 10L
1,640 SR
Queue Stats
263W - 308L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
THodge
Ix Chel
Level 44
God Stats
6W - 5L
1,443 SR
Queue Stats
11W - 11L
1,639 Elo+
Solo
King Arthur
King Arthur
midnightwaspxv
King Arthur
Level 50
God Stats
127W - 151L
1,506 SR
Queue Stats
289W - 290L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,917
1,183
2,041
5,333
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
BonusRust
Kumbhakarna
11
1 / 0 / 3
6,396
1,279
922
2,783
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Mercykills
Poseidon
11
2 / 1 / 2
6,154
1,231
1,346
3,153
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
funday043
Charybdis
11
0 / 0 / 4
6,000
1,200
4,196
4,691
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
10
0 / 2 / 3
5,637
1,127
2,868
5,024
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

381

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaDopeBoy_DDB
Sylvanus
10
0 / 0 / 0
5,094
1,019
0
0
0
Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ne Zha
Lʊnαlα
Ne Zha
10
1 / 1 / 3
6,332
1,266
6,061
3,382
1,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
6,174
1,235
4,085
1,832
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
THodge
Ix Chel
10
2 / 1 / 1
6,259
1,252
5,227
3,326
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
midnightwaspxv
King Arthur
10
0 / 2 / 1
5,602
1,120
2,829
5,426
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
4
Kills
4
4
Deaths
4
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Kumbhakarna
BonusRust
Kumbhakarna
1
0
3
2.5
L
Sylvanus
DaDopeBoy_DDB
Sylvanus
0
0
0
0
L
Ne Zha
Lʊnαlα
Ne Zha
1
1
3
2.5
W
Poseidon
Mercykills
Poseidon
2
1
2
3
L
1
0
1
1.5
L
Ix Chel
THodge
Ix Chel
2
1
1
2.5
W
Charybdis
funday043
Charybdis
0
0
4
2
L
King Arthur
midnightwaspxv
King Arthur
0
2
1
0.25
W
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,373
Damage
18,202
20,984
Taken
13,966
11,988
Mitigated
7,027
3,545
Healing
2,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,041
335
0
229
5,333
1,748
0
1,850
3,483
0
7,038
W
Kumbhakarna
BonusRust
Kumbhakarna
922
0
0
682
2,783
2,156
0
630
2,153
3,141
0
L
Sylvanus
DaDopeBoy_DDB
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Lʊnαlα
Ne Zha
6,061
744
0
404
3,382
1,947
0
1,037
2,268
0
13,986
W
Poseidon
Mercykills
Poseidon
1,346
427
0
30
3,153
943
0
582
2,571
8,102
0
L
4,085
1,558
0
541
1,832
556
0
819
931
0
21,521
L
Ix Chel
THodge
Ix Chel
5,227
347
846
635
3,326
1,074
0
1,762
1,483
8,556
0
W
Charybdis
funday043
Charybdis
4,196
2,158
0
1,738
4,691
1,547
0
823
3,868
0
24,333
L
King Arthur
midnightwaspxv
King Arthur
2,829
110
0
250
5,426
3,450
0
1,200
4,148
0
12,754
W
Kuzenbo
2,868
1,253
0
866
5,024
5,594
0
1,342
3,682
8,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
29,461
99
Minions Killed
81
7
Camps Cleared
3
537,284
Distance Traveled
430,327
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,917
1,183
8
2
3
126,458
0
W
Kumbhakarna
6,396
1,279
7
1
0
118,318
0
L
Sylvanus
5,094
1,019
0
0
0
3,525
0
L
Ne Zha
6,332
1,266
19
4
2
102,606
0
W
Poseidon
6,154
1,231
26
5
0
90,178
0
L
Neith
6,174
1,235
43
9
0
101,897
0
L
Ix Chel
6,259
1,252
7
1
1
109,628
1
W
Charybdis
6,000
1,200
47
9
3
95,207
0
L
King Arthur
5,602
1,120
12
2
0
112,671
0
W
Kuzenbo
5,637
1,127
11
2
1
107,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role