Player Matchup

Khepri
Khepri
AgentOrangeCorp
Khepri
Level 170
God Stats
5W - 11L
1,430 SR
Queue Stats
356W - 378L
1,500 Elo+
Party 1
Anubis
Anubis
Hornet162407
Anubis
Level 106
God Stats
5W - 6L
1,555 SR
Queue Stats
49W - 43L
1,543 Elo+
Solo
Cupid
Cupid
grimm_reaper2116
Cupid
Level 39
God Stats
18W - 27L
1,437 SR
Queue Stats
294W - 324L
1,502 Elo+
Party 1
Team Averages
Level 105
1,474 SR
1,515 Elo+

VS

Team Averages
Level 131
1,458 SR
1,473 Elo+
Scylla
Scylla
KRIEGJOKER
Scylla
Level 143
God Stats
1W - 0L
1,257 SR
Queue Stats
17W - 9L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
NinjaMaster280
Guan Yu
Level 147
God Stats
1W - 1L
1,358 SR
Queue Stats
13W - 19L
1,482 Elo+
Party 2
Bacchus
Bacchus
lIlKJIIl
Bacchus
Level 104
God Stats
12W - 4L
1,758 SR
Queue Stats
111W - 108L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,035
640
6,541
8,394
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
12
1 / 3 / 2
7,274
661
6,169
6,219
2,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 5 / 3
6,644
604
3,211
6,982
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KRIEGJOKER
Scylla
14
6 / 1 / 4
8,799
800
9,124
5,174
1,523
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 6
7,645
695
6,411
9,739
7,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
lIlKJIIl
Bacchus
12
2 / 1 / 6
7,638
694
3,860
7,530
5,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Anubis
1
3
2
0.67
W
Scylla
KRIEGJOKER
Scylla
6
1
4
8
W
2
2
6
2.5
L
0
5
3
0.3
W
Bacchus
lIlKJIIl
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
19,395
21,595
Taken
22,443
10,328
Mitigated
14,583
5,440
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
327
0
720
8,394
5,466
0
4,662
3,442
18,725
0
L
Anubis
6,169
996
0
1,893
6,219
2,627
0
4,006
2,103
34,393
0
W
Scylla
KRIEGJOKER
Scylla
9,124
925
0
1,665
5,174
1,523
0
2,902
1,990
40,217
725
W
6,411
74
1,155
3,848
9,739
7,366
0
4,974
4,195
1,681
18,337
L
3,211
946
1,485
1,342
6,982
2,235
0
4,482
2,297
0
11,661
W
Bacchus
lIlKJIIl
Bacchus
3,860
452
0
2,484
7,530
5,694
108
3,619
3,512
12,590
1,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,953
Gold Earned
24,082
106
Minions Killed
127
0
Camps Cleared
0
601,733
Distance Traveled
606,913
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,035
640
29
3
0
195,623
0
L
Anubis
7,274
661
54
5
0
200,790
0
W
Scylla
8,799
800
75
7
0
182,877
0
W
Guan Yu
7,645
695
25
2
0
207,484
0
L
Cupid
6,644
604
23
2
0
205,320
1
W
Bacchus
7,638
694
27
2
0
216,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role