Player Matchup

Camazotz
Camazotz
GGeeSON
Camazotz
Level 156
God Stats
3W - 0L
1,643 SR
Queue Stats
13W - 2L
1,900 Elo+
Party 1
Cabrakan
Cabrakan
ThatBoyDobie
Cabrakan
Level 157
God Stats
3W - 0L
1,892 SR
Queue Stats
57W - 18L
1,884 Elo+
Party 1
Hades
Hades
WarriorSam
Hades
Level 204
God Stats
1W - 0L
1,758 SR
Queue Stats
123W - 36L
1,919 Elo+
Party 1
Team Averages
Level 172
1,765 SR
1,901 Elo+

VS

Team Averages
Level 161
1,657 SR
1,802 Elo+
Ne Zha
Ne Zha
Milotic887
Ne Zha
Level 162
God Stats
0W - 1L
1,606 SR
Queue Stats
21W - 17L
1,714 Elo+
Party 2
Yu Huang
Yu Huang
Woodzio
Yu Huang
Level 185
God Stats
18W - 12L
1,656 SR
Queue Stats
224W - 114L
1,839 Elo+
Party 2
Sylvanus
Sylvanus
eunhae
Sylvanus
Level 136
God Stats
0W - 1L
1,711 SR
Queue Stats
11W - 6L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GGeeSON
Camazotz
17
5 / 0 / 5
10,723
766
8,753
16,405
12,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
ThatBoyDobie
Cabrakan
15
1 / 2 / 8
9,544
682
7,061
12,684
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
5 / 1 / 5
11,012
787
15,022
12,176
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Milotic887
Ne Zha
15
2 / 4 / 0
9,132
652
8,419
12,163
12,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Woodzio
Yu Huang
16
1 / 4 / 1
9,787
699
12,962
7,445
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
eunhae
Sylvanus
14
0 / 3 / 3
8,903
636
11,451
14,679
14,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
GGeeSON
Camazotz
5
0
5
7.5
L
Ne Zha
Milotic887
Ne Zha
2
4
0
0.5
W
Cabrakan
ThatBoyDobie
Cabrakan
1
2
8
2.5
W
Hades
5
1
5
7.5
L
Yu Huang
Woodzio
Yu Huang
1
4
1
0.38
L
Sylvanus
eunhae
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
32,832
41,265
Taken
34,287
37,195
Mitigated
30,122
17,434
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
GGeeSON
Camazotz
8,753
2,454
0
6,761
16,405
12,978
342
9,711
6,694
0
45,659
L
Ne Zha
Milotic887
Ne Zha
8,419
1,686
0
2,407
12,163
12,924
0
5,591
5,568
803
26,456
W
Cabrakan
ThatBoyDobie
Cabrakan
7,061
862
0
2,439
12,684
15,343
0
7,670
5,014
11,958
767
W
Hades
15,022
1,876
2,288
5,946
12,176
8,874
517
7,485
4,691
63,524
0
L
Yu Huang
Woodzio
Yu Huang
12,962
1,830
0
306
7,445
2,859
0
4,405
2,640
60,187
287
L
Sylvanus
eunhae
Sylvanus
11,451
4,265
889
4,031
14,679
14,339
0
9,018
4,441
31,974
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
27,822
188
Minions Killed
183
0
Camps Cleared
0
827,487
Distance Traveled
734,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,723
766
66
5
0
307,181
0
L
Ne Zha
9,132
652
35
3
0
276,934
0
W
Cabrakan
9,544
682
9
1
0
269,254
0
W
Hades
11,012
787
113
8
0
251,052
0
L
Yu Huang
9,787
699
100
7
0
243,028
0
L
Sylvanus
8,903
636
48
3
0
214,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role