Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASGVII
Ah Muzen Cab
Level 80
God Stats
30W - 13L
1,611 SR
Queue Stats
299W - 285L
1,469 Elo+
Solo
Maui
Maui
Adriatic3804
Maui
Level 86
God Stats
427W - 413L
1,560 SR
Queue Stats
943W - 932L
1,519 Elo+
Solo
Nu Wa
Nu Wa
temp-221364544
Nu Wa
Level 66
God Stats
3W - 1L
1,246 SR
Queue Stats
41W - 41L
1,418 Elo+
Solo
Team Averages
Level 77
1,472 SR
1,469 Elo+

VS

Team Averages
Level 73
1,655 SR
1,482 Elo+
Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ITz_Dark_32
Anubis
Level 82
God Stats
3W - 3L
1,649 SR
Queue Stats
5W - 6L
1,456 Elo+
Solo
Nu Wa
Nu Wa
REDBERRY JEWSx
Nu Wa
Level 69
God Stats
6W - 3L
1,815 SR
Queue Stats
251W - 257L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASGVII
Ah Muzen Cab
13
3 / 0 / 5
7,698
770
3,113
6,036
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 6
7,433
743
3,539
8,353
6,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 2 / 5
6,902
690
6,311
4,665
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 3 / 0
6,646
665
5,756
6,621
1,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
0 / 3 / 1
6,865
687
3,539
5,574
1,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 2 / 2
6,572
657
5,011
4,649
1,272
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
6
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
0
0.67
W
Ah Muzen Cab
ASGVII
Ah Muzen Cab
3
0
5
5.5
W
2
0
6
5
L
Anubis
0
3
1
0.17
L
0
2
2
0.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,963
Damage
14,306
19,054
Taken
16,844
9,370
Mitigated
4,999
1,742
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,756
1,702
0
431
6,621
1,751
0
3,478
3,135
0
19,266
W
Ah Muzen Cab
ASGVII
Ah Muzen Cab
3,113
1,134
0
560
6,036
1,506
128
3,166
2,870
0
32,150
W
3,539
677
0
1,182
8,353
6,775
54
3,778
4,564
17,131
3,447
L
Anubis
3,539
158
130
2,219
5,574
1,976
0
3,388
2,170
29,286
690
L
5,011
2,190
0
1,016
4,649
1,272
14
2,375
2,263
25,003
0
W
6,311
1,811
0
0
4,665
1,089
78
1,658
2,996
25,650
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,033
Gold Earned
20,083
161
Minions Killed
117
0
Camps Cleared
0
554,180
Distance Traveled
565,970
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,646
665
27
3
0
213,142
0
W
Ah Muzen Cab
7,698
770
73
7
0
195,385
0
W
Maui
7,433
743
45
5
0
181,516
0
L
Anubis
6,865
687
46
5
0
182,746
0
L
Nu Wa
6,572
657
44
4
0
170,082
0
W
Nu Wa
6,902
690
43
4
0
177,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role