Player Matchup

Medusa
Medusa
Gold III
EvilBerry676412
Medusa
Gold III
Level 200
God Stats
8W - 5L
1,594 SR
Queue Stats
518W - 544L
1,385 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
saintpauladin
Gilgamesh
Gold IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,515 MMR
Party 1
Raijin
Raijin
Platinum IV
vD iCallouT
Raijin
Platinum IV
Level 252
God Stats
4W - 2L
1,687 SR
Queue Stats
265W - 253L
1,792 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 201
1,593 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,666 SR
1,528 MMR
Thoth
Thoth
Gold II
PimpNamedPengui
Thoth
Gold II
Level 94
God Stats
32W - 36L
1,529 SR
Queue Stats
645W - 627L
1,550 MMR
Party 2
Bellona
Bellona
Silver II
Stonersoma
Bellona
Silver II
Level 68
God Stats
2W - 1L
1,624 SR
Queue Stats
19W - 23L
1,320 MMR
Party 2
Fenrir
Fenrir
Gold II
Wet_And_Watery
Fenrir
Gold II
Level 40
God Stats
2W - 1L
1,843 SR
Queue Stats
38W - 31L
1,714 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,438
858
10,445
11,459
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
saintpauladin
Gilgamesh
13
4 / 1 / 6
9,331
848
5,745
10,111
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mace

Mace

+10
Physical Power

Raijin
15
6 / 2 / 5
10,064
915
10,592
8,687
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CthulhuNe ZhaAchillesKuzenboVulcan

VS

Bans
AgniAthenaGebBacchusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,988
817
8,472
7,436
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Stonersoma
Bellona
12
2 / 5 / 2
8,355
760
6,403
11,399
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 5 / 3
7,880
716
7,066
16,375
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
2
2
2
1.5
L
Bellona
Stonersoma
Bellona
2
5
2
0.6
L
1
5
3
0.5
W
Gilgamesh
saintpauladin
Gilgamesh
4
1
6
7
W
Raijin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
21,941
30,257
Taken
35,210
15,002
Mitigated
23,402
8,802
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,445
4,545
0
4,378
11,459
4,278
1,402
2,325
8,455
0
47,671
L
8,472
428
0
680
7,436
2,139
0
2,385
4,644
38,803
981
L
Bellona
Stonersoma
Bellona
6,403
2,032
0
2,215
11,399
9,504
0
3,247
7,528
0
16,323
L
7,066
1,855
0
1,865
16,375
11,759
0
3,273
12,425
0
21,972
W
Gilgamesh
saintpauladin
Gilgamesh
5,745
1,525
0
1,277
10,111
7,666
234
2,021
7,032
0
17,488
W
Raijin
10,592
1,112
0
3,147
8,687
3,058
696
2,830
5,116
38,308
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,223
151
Minions Killed
127
0
Camps Cleared
0
632,221
Distance Traveled
664,253
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,438
858
55
5
0
214,472
1
L
Thoth
8,988
817
72
7
0
220,772
0
L
Bellona
8,355
760
26
2
0
208,272
0
L
Fenrir
7,880
716
29
3
0
235,209
1
W
Gilgamesh
9,331
848
26
2
0
221,230
3
W
Raijin
10,064
915
70
6
0
196,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role