Player Matchup

King Arthur
King Arthur
AdanRam
King Arthur
Level 122
God Stats
3W - 1L
1,924 SR
Queue Stats
212W - 196L
1,541 Elo+
Solo
Jing Wei
Jing Wei
Bubby1031
Jing Wei
Level 121
God Stats
0W - 2L
1,300 SR
Queue Stats
219W - 237L
1,446 Elo+
Solo
Apollo
Apollo
RayTheMisfit
Apollo
Level 144
God Stats
1W - 3L
1,631 SR
Queue Stats
83W - 89L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
RenaissanceLight
Kukulkan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,671 Elo+
Solo
Eset
Eset
Shinokishy
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,481 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,525 Elo+

VS

Team Averages
Level 133
1,662 SR
1,501 Elo+
Anubis
Anubis
DankoOkami
Anubis
Level 123
God Stats
5W - 5L
1,744 SR
Queue Stats
257W - 260L
1,477 Elo+
Party 1
Eset
Eset
HouseArresttt
Eset
Level 117
God Stats
2W - 1L
1,350 SR
Queue Stats
25W - 20L
1,504 Elo+
Solo
Zeus
Zeus
JkrJester
Zeus
Level 156
God Stats
16W - 6L
1,971 SR
Queue Stats
315W - 314L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Pabski2001
Ah Puch
Level 95
God Stats
6W - 4L
1,745 SR
Queue Stats
245W - 237L
1,518 Elo+
Solo
Cthulhu
Cthulhu
l Oblivion l
Cthulhu
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdanRam
King Arthur
14
3 / 3 / 2
7,718
772
3,012
8,594
9,104
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Bubby1031
Jing Wei
14
0 / 6 / 3
6,985
699
2,213
10,059
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
12
0 / 4 / 4
6,805
681
2,930
7,450
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
1 / 5 / 1
7,738
774
7,101
8,824
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 0
6,840
684
2,246
8,495
2,305
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DankoOkami
Anubis
17
7 / 1 / 9
10,074
1,007
7,832
7,119
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 2 / 10
8,577
858
5,714
5,059
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
16
7 / 0 / 8
9,482
948
12,576
5,292
2,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
Pabski2001
Ah Puch
14
4 / 1 / 10
8,622
862
10,076
4,536
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
l Oblivion l
Cthulhu
14
4 / 2 / 14
9,265
927
5,473
9,232
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
26
26
Deaths
6
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdanRam
King Arthur
3
3
2
1.33
L
Jing Wei
Bubby1031
Jing Wei
0
6
3
0.25
W
Anubis
DankoOkami
Anubis
7
1
9
11.5
W
4
2
10
4.5
W
Zeus
7
0
8
11
W
Ah Puch
Pabski2001
Ah Puch
4
1
10
9
L
Apollo
0
4
4
0.5
L
1
5
1
0.3
L
2
8
0
0.25
W
Cthulhu
l Oblivion l
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,502
Damage
41,671
43,422
Taken
31,238
19,043
Mitigated
18,171
6,715
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdanRam
King Arthur
3,012
58
364
915
8,594
9,104
0
7,704
535
0
8,949
L
Jing Wei
Bubby1031
Jing Wei
2,213
2,012
424
729
10,059
2,793
0
9,510
447
0
9,217
W
Anubis
DankoOkami
Anubis
7,832
145
1,420
2,578
7,119
3,495
1,309
2,537
4,582
26,928
1,112
W
5,714
31
1,192
477
5,059
1,874
198
1,680
3,379
14,070
0
W
Zeus
12,576
461
1,328
1,027
5,292
2,049
1,147
1,967
3,325
25,062
0
W
Ah Puch
Pabski2001
Ah Puch
10,076
30
450
567
4,536
1,697
546
1,210
3,326
16,259
0
L
Apollo
2,930
1,903
514
543
7,450
2,218
0
7,044
318
0
6,216
L
7,101
259
402
1,899
8,824
2,623
0
8,274
452
26,656
0
L
2,246
62
728
197
8,495
2,305
0
8,098
284
4,283
0
W
Cthulhu
l Oblivion l
Cthulhu
5,473
227
438
1,428
9,232
9,056
27
1,953
7,279
10,286
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
46,020
98
Minions Killed
130
0
Camps Cleared
0
841,136
Distance Traveled
929,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,718
772
15
2
0
186,865
0
L
Jing Wei
6,985
699
23
2
0
149,628
0
W
Anubis
10,074
1,007
56
6
0
179,423
0
W
Eset
8,577
858
24
2
0
189,984
0
W
Zeus
9,482
948
28
3
0
211,566
0
W
Ah Puch
8,622
862
12
1
0
188,921
0
L
Apollo
6,805
681
11
1
0
194,099
0
L
Kukulkan
7,738
774
47
5
0
172,106
0
L
Eset
6,840
684
2
0
0
138,438
0
W
Cthulhu
9,265
927
10
1
0
160,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role