Player Matchup

Artio
Artio
ASAP Frogy
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,276 Elo+
Party 1
Zeus
Zeus
X1LovX2157
Zeus
Level 49
God Stats
2W - 10L
1,071 SR
Queue Stats
331W - 384L
1,315 Elo+
Solo
Neith
Neith
tote3011
Neith
Level 20
God Stats
5W - 9L
1,476 SR
Queue Stats
33W - 48L
1,243 Elo+
Party 1
Team Averages
Level 52
1,349 SR
1,278 Elo+

VS

Team Averages
Level 61
1,762 SR
1,412 Elo+
Ra
Ra
DEUS MARCELO
Ra
Level 88
God Stats
2W - 0L
1,892 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Flexnhard20
Medusa
Level 68
God Stats
13W - 8L
1,668 SR
Queue Stats
25W - 18L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
lil airpod
Kuzenbo
Level 26
God Stats
3W - 0L
1,726 SR
Queue Stats
12W - 11L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
2 / 4 / 1
8,506
709
5,773
17,404
18,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 5 / 2
7,746
646
9,181
7,799
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tote3011
Neith
13
1 / 4 / 2
8,202
684
7,673
10,729
3,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,833
819
9,262
8,883
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
15
10 / 3 / 3
10,462
872
16,519
11,422
4,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
lil airpod
Kuzenbo
13
0 / 0 / 10
8,514
710
2,449
11,698
12,433
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
2
4
1
0.63
W
3
0
7
6.5
W
Medusa
10
3
3
3.83
L
0
5
2
0.2
W
Kuzenbo
lil airpod
Kuzenbo
0
0
10
5
L
Neith
tote3011
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
28,230
35,932
Taken
32,003
24,774
Mitigated
19,917
8,367
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,773
913
394
3,777
17,404
18,796
0
5,852
10,892
10,463
3,374
W
9,262
860
2,810
4,534
8,883
3,448
197
3,504
5,365
46,033
574
W
Medusa
16,519
7,863
0
1,772
11,422
4,036
1,566
4,587
6,800
0
50,228
L
9,181
0
0
1,904
7,799
2,175
52
1,452
6,213
43,451
0
W
Kuzenbo
lil airpod
Kuzenbo
2,449
1,023
0
0
11,698
12,433
142
5,547
6,137
5,956
219
L
Neith
tote3011
Neith
7,673
2,585
0
2,292
10,729
3,803
400
2,942
7,414
0
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
28,809
142
Minions Killed
154
0
Camps Cleared
0
626,950
Distance Traveled
602,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,506
709
21
2
0
240,337
0
W
Ra
9,833
819
81
7
0
241,609
0
W
Medusa
10,462
872
66
6
0
206,509
3
L
Zeus
7,746
646
61
5
0
194,224
2
W
Kuzenbo
8,514
710
7
1
0
154,382
0
L
Neith
8,202
684
60
5
0
192,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role