Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RoomTempShrimps
Bastet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,471 Elo+
Solo
Maui
Maui
aramt1001
Maui
Level 155
God Stats
3W - 1L
1,516 SR
Queue Stats
43W - 43L
1,497 Elo+
Solo
Eset
Eset
tzarnaks
Eset
Level 62
God Stats
21W - 21L
1,461 SR
Queue Stats
150W - 172L
1,462 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,486 Elo+

VS

Team Averages
Level 102
1,549 SR
1,487 Elo+
Cthulhu
Cthulhu
B1ueShe11
Cthulhu
Level 59
God Stats
1W - 1L
1,835 SR
Queue Stats
14W - 13L
1,465 Elo+
Solo
Aphrodite
Aphrodite
BerZerKer468
Aphrodite
Level 65
God Stats
8W - 11L
1,219 SR
Queue Stats
63W - 58L
1,504 Elo+
Solo
King Arthur
King Arthur
Chronically
King Arthur
Level 104
God Stats
2W - 3L
1,290 SR
Queue Stats
52W - 56L
1,435 Elo+
Solo
Hou Yi
Hou Yi
MovieShare
Hou Yi
Level 147
God Stats
18W - 29L
1,529 SR
Queue Stats
18W - 29L
1,508 Elo+
Solo
Zeus
Zeus
Rostock1
Zeus
Level 137
God Stats
4W - 2L
1,873 SR
Queue Stats
272W - 296L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 6
7,475
1,495
10,202
5,223
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
 
Odin
12
2 / 0 / 12
6,967
1,393
3,010
3,685
4,178
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 8
6,917
1,383
5,191
5,308
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maui
12
3 / 0 / 10
6,955
1,391
2,820
4,282
3,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
12
1 / 0 / 13
7,173
1,435
4,666
3,595
1,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

385

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1ueShe11
Cthulhu
11
0 / 5 / 1
6,073
1,215
6,060
10,648
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
BerZerKer468
Aphrodite
11
0 / 2 / 1
5,972
1,194
2,107
4,239
3,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Chronically
King Arthur
11
0 / 5 / 1
5,945
1,189
4,233
8,566
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
MovieShare
Hou Yi
10
0 / 0 / 0
5,427
1,085
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
11
1 / 3 / 0
6,667
1,333
7,143
5,702
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
15
Kills
1
1
Deaths
15
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
6
8
W
Odin
 
Odin
2
0
12
8
L
Cthulhu
B1ueShe11
Cthulhu
0
5
1
0.1
L
Aphrodite
BerZerKer468
Aphrodite
0
2
1
0.25
L
King Arthur
Chronically
King Arthur
0
5
1
0.1
L
Hou Yi
MovieShare
Hou Yi
0
0
0
0
W
4
1
8
8
L
Zeus
1
3
0
0.33
W
Maui
3
0
10
8
W
Eset
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,889
Damage
19,543
22,093
Taken
29,155
12,712
Mitigated
19,587
1,651
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,202
4,588
0
170
5,223
1,822
0
3,800
1,340
0
24,746
W
Odin
 
Odin
3,010
751
0
0
3,685
4,178
0
2,032
1,449
0
8,941
L
Cthulhu
B1ueShe11
Cthulhu
6,060
181
117
1,403
10,648
9,168
0
1,279
9,369
18,773
0
L
Aphrodite
BerZerKer468
Aphrodite
2,107
252
987
888
4,239
3,735
0
1,331
2,908
6,037
0
L
King Arthur
Chronically
King Arthur
4,233
1,069
0
49
8,566
4,763
0
3,739
4,827
0
7,996
L
Hou Yi
MovieShare
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
5,191
1,605
0
512
5,308
1,935
0
3,131
1,889
0
8,375
L
Zeus
7,143
287
0
0
5,702
1,921
0
919
4,783
28,478
0
W
Maui
2,820
1,056
0
538
4,282
3,649
0
2,781
1,169
8,119
808
W
Eset
4,666
136
321
110
3,595
1,128
0
2,617
936
22,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
30,084
119
Minions Killed
106
4
Camps Cleared
3
591,600
Distance Traveled
405,158
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,475
1,495
37
7
1
124,718
0
W
Odin
6,967
1,393
16
3
1
128,113
4
L
Cthulhu
6,073
1,215
29
6
1
104,284
0
L
Aphrodite
5,972
1,194
12
2
0
98,511
0
L
King Arthur
5,945
1,189
7
1
2
99,180
0
L
Hou Yi
5,427
1,085
0
0
0
2,564
0
W
Bastet
6,917
1,383
5
1
2
118,888
0
L
Zeus
6,667
1,333
58
12
0
100,619
0
W
Maui
6,955
1,391
16
3
0
112,674
0
W
Eset
7,173
1,435
45
9
0
107,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role