Player Matchup

Ishtar
Ishtar
Greatest1
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 115L
1,445 Elo+
Party 3
Thoth
Thoth
Jannaa
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Solo
Merlin
Merlin
KakaPipioli
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,410 Elo+
Party 1
Hel
Hel
Sirplatirlok
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,578 Elo+
Party 1
Baba Yaga
Baba Yaga
XploitX2
Baba Yaga
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 256L
1,507 Elo+
Party 3
Team Averages
Level 48
1,500 SR
1,489 Elo+

VS

Team Averages
Level 54
1,504 SR
1,352 Elo+
Cthulhu
Cthulhu
CrazyCan222
Cthulhu
Level 65
God Stats
3W - 2L
1,520 SR
Queue Stats
31W - 31L
1,382 Elo+
Party 2
Yemoja
Yemoja
DietKetchup
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,192 Elo+
Party 2
Kuzenbo
Kuzenbo
ImABackHandUSon
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 2
Hera
Hera
porkio
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,703 Elo+
Solo
Ullr
Ullr
roxas0123
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Greatest1
Ishtar
14
2 / 10 / 1
8,569
612
10,403
16,293
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
Jannaa
Thoth
10
0 / 3 / 2
7,401
529
4,472
5,744
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
17
2 / 7 / 4
10,034
717
12,281
13,282
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 4
9,015
644
11,735
17,031
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
XploitX2
Baba Yaga
19
2 / 4 / 5
10,191
728
23,792
13,447
6,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazyCan222
Cthulhu
19
8 / 1 / 19
11,624
830
14,467
23,974
26,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
17
1 / 0 / 23
11,065
790
1,228
13,725
11,825
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
4 / 4 / 20
10,301
736
15,529
22,802
33,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
porkio
Hera
18
6 / 2 / 19
11,179
799
17,767
12,372
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
19
12 / 0 / 12
12,177
870
12,056
14,372
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
124
7
Kills
31
31
Deaths
7
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrazyCan222
Cthulhu
8
1
19
17.5
W
Yemoja
1
0
23
12.5
L
Ishtar
Greatest1
Ishtar
2
10
1
0.25
W
4
4
20
3.5
L
Thoth
Jannaa
Thoth
0
3
2
0.33
L
Merlin
2
7
4
0.57
L
1
7
4
0.43
L
Baba Yaga
XploitX2
Baba Yaga
2
4
5
1.13
W
Hera
porkio
Hera
6
2
19
7.75
W
Ullr
12
0
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
61,047
65,797
Taken
87,245
25,086
Mitigated
83,181
21,274
Healing
49,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrazyCan222
Cthulhu
14,467
365
3,244
3,763
23,974
26,431
297
13,194
10,780
33,576
484
W
Yemoja
1,228
746
25,215
5,318
13,725
11,825
1,707
8,227
5,498
6,162
0
L
Ishtar
Greatest1
Ishtar
10,403
7,348
117
230
16,293
5,605
0
10,651
5,260
0
17,779
W
15,529
3,579
2,598
2,820
22,802
33,682
207
9,920
12,882
20,535
1,737
L
Thoth
Jannaa
Thoth
4,472
332
70
1,160
5,744
1,775
0
3,505
2,075
10,186
0
L
Merlin
12,281
264
141
1,113
13,282
4,653
0
11,219
1,749
25,310
0
L
11,735
225
8,857
7,534
17,031
6,902
0
13,715
3,010
27,603
0
L
Baba Yaga
XploitX2
Baba Yaga
23,792
428
312
1,740
13,447
6,151
0
7,673
5,539
51,454
0
W
Hera
porkio
Hera
17,767
2,855
1,436
1,781
12,372
5,036
1,795
9,661
2,711
34,948
196
W
Ullr
12,056
3,423
2,229
1,545
14,372
6,207
2,862
11,278
3,094
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
56,346
144
Minions Killed
165
0
Camps Cleared
0
1,129,645
Distance Traveled
1,394,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,624
830
37
3
0
310,265
0
W
Yemoja
11,065
790
9
1
0
247,215
0
L
Ishtar
8,569
612
12
1
0
211,989
0
W
Kuzenbo
10,301
736
11
1
0
246,960
0
L
Thoth
7,401
529
17
1
0
125,696
0
L
Merlin
10,034
717
39
3
0
263,659
0
L
Hel
9,015
644
26
2
0
250,184
0
L
Baba Yaga
10,191
728
50
4
0
278,117
0
W
Hera
11,179
799
28
2
0
286,797
0
W
Ullr
12,177
870
80
6
0
302,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role