Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NRG_obito_
Hachiman
Level 141
God Stats
6W - 1L
1,912 SR
Queue Stats
320W - 421L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
XoF Vitelas
Cthulhu
Level 148
God Stats
4W - 4L
1,517 SR
Queue Stats
189W - 215L
1,538 Elo+
Solo
Horus
Horus
hue_mil-gral
Horus
Level 141
God Stats
4W - 2L
1,709 SR
Queue Stats
181W - 236L
1,409 Elo+
Party 1
Thanatos
Thanatos
knotedead
Thanatos
Level 104
God Stats
6W - 3L
1,594 SR
Queue Stats
115W - 92L
1,537 Elo+
Solo
Team Averages
Level 147
1,646 SR
1,472 Elo+

VS

Team Averages
Level 134
1,534 SR
1,529 Elo+
Arachne
Arachne
DAT300PINGLIFE
Arachne
Level 148
God Stats
3W - 3L
1,205 SR
Queue Stats
55W - 54L
1,550 Elo+
Party 2
Poseidon
Poseidon
Foxsevam
Poseidon
Level 159
God Stats
0W - 1L
1,817 SR
Queue Stats
62W - 59L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Jorke
Cthulhu
Level 127
God Stats
5W - 7L
1,460 SR
Queue Stats
355W - 361L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Nick_toretta
Nu Wa
Level 114
God Stats
4W - 2L
1,689 SR
Queue Stats
139W - 121L
1,470 Elo+
Solo
Apollo
Apollo
UPM_Madruga
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 3 / 5
7,849
561
9,470
9,232
3,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NRG_obito_
Hachiman
13
5 / 0 / 4
8,283
592
10,320
8,874
2,864
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
XoF Vitelas
Cthulhu
14
1 / 3 / 3
7,964
569
5,974
13,561
9,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 0 / 10
7,520
537
3,878
11,335
8,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
knotedead
Thanatos
14
4 / 3 / 4
7,457
533
7,763
13,761
5,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,575
541
8,400
14,875
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Foxsevam
Poseidon
14
2 / 1 / 2
8,020
573
7,419
8,672
3,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Jorke
Cthulhu
11
2 / 3 / 1
7,064
505
5,774
13,094
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 4
7,349
525
10,567
7,388
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
0 / 5 / 0
5,970
426
4,251
10,333
2,837
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
9
9
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
5
1.83
L
5
3
2
2
L
Poseidon
Foxsevam
Poseidon
2
1
2
3
L
Cthulhu
Jorke
Cthulhu
2
3
1
0.83
W
Hachiman
NRG_obito_
Hachiman
5
0
4
7
L
0
3
4
0.67
L
Apollo
0
5
0
0
W
Cthulhu
XoF Vitelas
Cthulhu
1
3
3
0.83
W
2
0
10
7
W
Thanatos
knotedead
Thanatos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
36,411
56,763
Taken
54,362
29,227
Mitigated
20,279
27,419
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,470
2,019
72
2,938
9,232
3,189
193
6,451
2,781
59,620
2,512
L
8,400
5,158
0
8,000
14,875
4,563
0
3,933
10,826
0
50,077
L
Poseidon
Foxsevam
Poseidon
7,419
1,360
0
3,908
8,672
3,365
0
4,387
3,697
60,938
2,756
L
Cthulhu
Jorke
Cthulhu
5,774
656
1,329
1,995
13,094
7,752
0
3,318
9,716
29,042
1,386
W
Hachiman
NRG_obito_
Hachiman
10,320
5,957
0
3,804
8,874
2,864
0
2,299
6,575
0
57,628
L
10,567
2,784
0
1,013
7,388
1,762
21
2,026
5,362
59,663
1,249
L
Apollo
4,251
2,165
0
1,578
10,333
2,837
0
557
9,776
0
31,003
W
Cthulhu
XoF Vitelas
Cthulhu
5,974
301
0
4,019
13,561
9,412
0
5,521
8,040
56,387
2,912
W
3,878
1,781
2,215
6,225
11,335
8,662
0
4,386
6,949
0
15,736
W
Thanatos
knotedead
Thanatos
7,763
2,681
0
8,146
13,761
5,100
0
3,972
9,789
0
66,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
35,978
428
Minions Killed
424
0
Camps Cleared
0
1,423,752
Distance Traveled
1,399,484
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,849
561
102
7
0
270,508
2
L
Arachne
7,575
541
86
6
0
324,424
0
L
Poseidon
8,020
573
115
8
0
293,167
6
L
Cthulhu
7,064
505
33
2
0
291,184
0
W
Hachiman
8,283
592
85
6
0
273,239
0
L
Nu Wa
7,349
525
128
9
0
258,841
1
L
Apollo
5,970
426
62
4
0
231,868
0
W
Cthulhu
7,964
569
116
8
0
263,367
7
W
Horus
7,520
537
25
2
0
292,227
2
W
Thanatos
7,457
533
100
7
0
324,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role