Player Matchup

The Morrigan
The Morrigan
Gold V
 
The Morrigan
Gold V
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
EDS0952
Mulan
Silver I
Level 291
God Stats
11W - 14L
1,445 SR
Queue Stats
277W - 304L
1,215 MMR
Solo
Scylla
Scylla
Silver I
SelfMadeiice
Scylla
Silver I
Level 115
God Stats
5W - 9L
1,549 SR
Queue Stats
307W - 309L
1,257 MMR
Solo
Izanami
Izanami
Silver V
cristian1994
Izanami
Silver V
Level 126
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 23L
1,250 MMR
Solo
Loki
Loki
Silver I
evoyo
Loki
Silver I
Level 105
God Stats
39W - 39L
1,535 SR
Queue Stats
312W - 339L
1,263 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 175
1,463 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,397 SR
1,299 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
MiIl
Jormungandr
Silver II
Level 98
God Stats
1W - 2L
1,280 SR
Queue Stats
120W - 129L
1,110 MMR
Party 2
Susano
Susano
Silver III
WaWxWhiteboy
Susano
Silver III
Level 105
God Stats
1W - 0L
1,185 SR
Queue Stats
6W - 8L
1,444 MMR
Party 1
Achilles
Achilles
Silver II
holp26
Achilles
Silver II
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,078 MMR
Party 1
Medusa
Medusa
Gold V
nawill10
Medusa
Gold V
Level 86
God Stats
4W - 3L
1,521 SR
Queue Stats
121W - 123L
1,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 4 / 2
9,896
582
10,951
11,172
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
EDS0952
Mulan
14
2 / 11 / 2
7,977
469
8,206
21,010
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
12
1 / 6 / 2
7,184
423
4,351
9,186
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
cristian1994
Izanami
6
0 / 0 / 0
5,647
332
1,848
5,501
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
evoyo
Loki
11
0 / 2 / 2
6,458
380
1,590
7,031
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Jing WeiThorKing ArthurAwilix

VS

Bans
GebBastetCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 3 / 5
10,601
624
10,806
8,467
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MiIl
Jormungandr
18
8 / 0 / 2
12,184
717
10,256
19,357
16,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
18
4 / 1 / 6
10,372
610
5,441
12,576
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
holp26
Achilles
14
3 / 3 / 5
9,464
557
4,003
11,666
10,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
nawill10
Medusa
16
3 / 2 / 4
10,233
602
9,016
11,699
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
23
23
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
4
2
1.75
W
Nu Wa
 
Nu Wa
5
3
5
2.5
L
Mulan
EDS0952
Mulan
2
11
2
0.27
W
Jormungandr
MiIl
Jormungandr
8
0
2
9
L
Scylla
1
6
2
0.33
W
Susano
4
1
6
7
L
Izanami
cristian1994
Izanami
0
0
0
0
L
Loki
evoyo
Loki
0
2
2
0.5
W
Achilles
holp26
Achilles
3
3
5
1.83
W
Medusa
nawill10
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
39,522
53,900
Taken
63,765
19,840
Mitigated
38,486
8,945
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,951
1,401
0
825
11,172
3,148
0
4,394
6,778
60,519
5,202
W
Nu Wa
 
Nu Wa
10,806
1,809
0
535
8,467
2,317
4,416
4,940
3,199
79,337
1,907
L
Mulan
EDS0952
Mulan
8,206
1,435
0
3,364
21,010
12,463
0
8,627
12,383
0
41,102
W
Jormungandr
MiIl
Jormungandr
10,256
3,220
0
8,252
19,357
16,410
971
3,910
14,790
94,185
786
L
Scylla
4,351
445
0
710
9,186
1,882
0
4,822
4,364
41,774
0
W
Susano
5,441
382
0
7,959
12,576
4,879
0
1,404
11,172
0
97,362
L
Izanami
cristian1994
Izanami
1,848
1,439
0
1,230
5,501
942
0
1,658
3,843
0
18,469
L
Loki
evoyo
Loki
1,590
76
0
2,816
7,031
1,405
0
1,520
5,511
0
28,692
W
Achilles
holp26
Achilles
4,003
815
0
1,443
11,666
10,313
1,205
2,099
9,369
0
25,279
W
Medusa
nawill10
Medusa
9,016
3,913
0
4,196
11,699
4,567
5,080
1,579
9,946
0
85,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
52,854
342
Minions Killed
632
0
Camps Cleared
0
1,058,225
Distance Traveled
1,633,230
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,896
582
104
6
0
302,215
0
W
Nu Wa
10,601
624
127
7
0
289,055
2
L
Mulan
7,977
469
69
4
0
226,774
4
W
Jormungandr
12,184
717
154
9
0
284,399
0
L
Scylla
7,184
423
89
5
0
247,560
0
W
Susano
10,372
610
151
9
0
412,398
0
L
Izanami
5,647
332
41
2
0
125,770
0
L
Loki
6,458
380
39
2
0
155,906
0
W
Achilles
9,464
557
50
3
0
357,214
4
W
Medusa
10,233
602
150
9
0
290,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role