Player Matchup

Artio
Artio
 
Artio
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ChinaRoad
Vulcan
Level 124
God Stats
67W - 48L
1,652 SR
Queue Stats
72W - 52L
1,626 Elo+
Solo
Chiron
Chiron
RicardoBLK
Chiron
Level 103
God Stats
34W - 27L
1,593 SR
Queue Stats
196W - 204L
1,442 Elo+
Solo
Cu Chulainn
Cu Chulainn
SindromeWilliams
Cu Chulainn
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,605 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,534 Elo+

VS

Team Averages
Level 134
1,394 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChupaloRiko
Ymir
Level 146
God Stats
0W - 2L
1,283 SR
Queue Stats
93W - 87L
1,577 Elo+
Party 2
Nut
Nut
RiveroFranco
Nut
Level 144
God Stats
1W - 6L
1,424 SR
Queue Stats
45W - 46L
1,498 Elo+
Solo
Shiva
Shiva
WildoAFK
Shiva
Level 159
God Stats
1W - 3L
1,261 SR
Queue Stats
130W - 119L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 4
6,892
1,149
4,726
7,077
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
12
1 / 1 / 5
6,374
1,062
3,915
4,033
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ChinaRoad
Vulcan
12
2 / 0 / 7
7,109
1,185
4,026
2,158
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
RicardoBLK
Chiron
12
0 / 0 / 7
6,452
1,075
4,241
2,535
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
SindromeWilliams
Cu Chulainn
12
3 / 1 / 6
7,235
1,206
5,578
6,168
5,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 0
6,959
1,160
7,638
3,531
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
10
0 / 2 / 0
5,599
933
520
1,722
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 3 / 2
6,839
1,140
5,492
9,900
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 0
5,460
910
0
0
0
Shiva
WildoAFK
Shiva
11
0 / 3 / 2
6,140
1,023
4,755
9,721
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
9
Kills
2
2
Deaths
9
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
4
5
W
Janus
 
Janus
1
1
5
3.5
L
Vulcan
 
Vulcan
2
1
0
2
L
Lancelot
 
Lancelot
0
2
0
0
W
Vulcan
ChinaRoad
Vulcan
2
0
7
5.5
L
0
3
2
0.33
W
Chiron
RicardoBLK
Chiron
0
0
7
3.5
L
0
0
0
0
W
Cu Chulainn
SindromeWilliams
Cu Chulainn
3
1
6
6
L
Shiva
WildoAFK
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,486
Damage
18,405
21,971
Taken
24,874
11,258
Mitigated
14,317
6,215
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,726
389
2,457
1,882
7,077
3,527
0
4,565
2,512
6,616
58
W
Janus
 
Janus
3,915
44
0
0
4,033
1,148
0
1,977
2,056
14,121
330
L
Vulcan
 
Vulcan
7,638
76
0
0
3,531
1,015
0
2,134
1,278
30,966
0
L
Lancelot
 
Lancelot
520
104
0
0
1,722
514
0
880
813
0
1,179
W
Vulcan
ChinaRoad
Vulcan
4,026
232
231
251
2,158
757
0
968
1,190
22,191
732
L
5,492
497
0
335
9,900
6,684
0
4,188
5,485
15,920
1,034
W
Chiron
RicardoBLK
Chiron
4,241
1,693
462
447
2,535
656
0
1,733
802
0
17,916
L
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
SindromeWilliams
Cu Chulainn
5,578
938
0
485
6,168
5,170
0
3,722
2,446
0
15,738
L
Shiva
WildoAFK
Shiva
4,755
437
0
920
9,721
6,104
0
4,498
4,890
0
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
30,997
137
Minions Killed
103
8
Camps Cleared
4
648,852
Distance Traveled
343,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,892
1,149
6
1
0
136,714
0
W
Janus
6,374
1,062
38
6
1
130,396
0
L
Vulcan
6,959
1,160
49
8
0
121,611
0
L
Lancelot
5,599
933
0
0
0
45,745
0
W
Vulcan
7,109
1,185
40
7
2
137,045
0
L
Ymir
6,839
1,140
42
7
4
100,459
0
W
Chiron
6,452
1,075
33
6
3
120,165
0
L
Nut
5,460
910
0
0
0
0
0
W
Cu Chulainn
7,235
1,206
20
3
2
124,532
0
L
Shiva
6,140
1,023
12
2
0
76,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role