Player Matchup

Artio
Artio
Silver I
HERO_FALLIN
Artio
Silver I
Level 135
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 191L
1,089 MMR
Solo
Discordia
Discordia
Silver III
ItzzMarkyMark
Discordia
Silver III
Level 145
God Stats
2W - 8L
1,503 SR
Queue Stats
65W - 84L
1,187 MMR
Solo
Mercury
Mercury
Gold V
SinOkumura96
Mercury
Gold V
Level 127
God Stats
31W - 40L
1,451 SR
Queue Stats
141W - 167L
1,380 MMR
Party 1
Skadi
Skadi
Silver III
ciguapa_
Skadi
Silver III
Level 147
God Stats
25W - 23L
1,553 SR
Queue Stats
124W - 153L
922 MMR
Party 1
Medusa
Medusa
Silver I
s0r0ush_camy
Medusa
Silver I
Level 147
God Stats
8W - 7L
1,483 SR
Queue Stats
169W - 182L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,498 SR
1,132 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,567 SR
1,141 MMR
Kali
Kali
Silver I
Hawk Pride319
Kali
Silver I
Level 200
God Stats
7W - 6L
1,644 SR
Queue Stats
587W - 593L
1,072 MMR
Solo
Tyr
Tyr
Silver III
SHDTGuado
Tyr
Silver III
Level 128
God Stats
0W - 1L
1,258 SR
Queue Stats
18W - 24L
1,131 MMR
Solo
Sylvanus
Sylvanus
Silver I
Senpai6104
Sylvanus
Silver I
Level 124
God Stats
6W - 7L
1,816 SR
Queue Stats
602W - 614L
1,189 MMR
Solo
Nu Wa
Nu Wa
Gold IV
W3tnut999
Nu Wa
Gold IV
Level 134
God Stats
0W - 2L
1,625 SR
Queue Stats
321W - 335L
1,137 MMR
Solo
Artemis
Artemis
Silver II
xXBrandXx1
Artemis
Silver II
Level 124
God Stats
9W - 11L
1,494 SR
Queue Stats
190W - 212L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 1
3,916
783
1,137
4,180
1,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
ItzzMarkyMark
Discordia
7
1 / 1 / 0
3,907
781
1,696
1,810
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
SinOkumura96
Mercury
6
0 / 1 / 3
3,472
694
1,602
4,268
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ciguapa_
Skadi
7
2 / 1 / 0
4,000
800
3,058
3,002
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
7
1 / 0 / 2
4,013
803
2,803
2,195
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
JanusDanzaburouLancelotAthena

VS

Bans
AnubisThanatosArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
3,795
759
2,087
5,085
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 1 / 0
3,143
629
1,256
3,996
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Senpai6104
Sylvanus
6
0 / 2 / 1
3,634
727
2,293
4,294
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
W3tnut999
Nu Wa
7
1 / 1 / 1
3,921
784
1,738
2,571
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xXBrandXx1
Artemis
3
0 / 1 / 0
2,727
545
1,532
1,507
304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
2
1
0
2
W
Discordia
ItzzMarkyMark
Discordia
1
1
0
1
L
0
1
0
0
L
Sylvanus
Senpai6104
Sylvanus
0
2
1
0.25
W
Mercury
SinOkumura96
Mercury
0
1
3
1.5
L
Nu Wa
W3tnut999
Nu Wa
1
1
1
1.5
W
Skadi
ciguapa_
Skadi
2
1
0
2
W
Medusa
1
0
2
2
L
Artemis
xXBrandXx1
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,296
Damage
8,906
15,455
Taken
17,453
4,259
Mitigated
5,737
3,905
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,137
130
187
1,814
4,180
1,609
0
103
4,077
6,776
0
L
2,087
571
0
2,796
5,085
1,386
0
546
4,539
0
16,860
W
Discordia
ItzzMarkyMark
Discordia
1,696
0
0
440
1,810
362
0
1,217
593
17,721
1,744
L
1,256
273
0
1,042
3,996
1,693
0
604
3,392
0
9,135
L
Sylvanus
Senpai6104
Sylvanus
2,293
952
0
1,108
4,294
1,747
0
0
4,294
12,260
5,106
W
Mercury
SinOkumura96
Mercury
1,602
741
0
672
4,268
1,195
0
659
3,609
0
13,773
L
Nu Wa
W3tnut999
Nu Wa
1,738
491
0
650
2,571
607
0
1,503
1,068
15,618
0
W
Skadi
ciguapa_
Skadi
3,058
1,389
0
250
3,002
651
0
1,636
1,366
0
19,801
W
Medusa
2,803
1,009
0
542
2,195
442
0
112
2,083
0
21,889
L
Artemis
xXBrandXx1
Artemis
1,532
1,249
0
605
1,507
304
0
180
1,327
0
6,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,308
Gold Earned
17,220
148
Minions Killed
114
0
Camps Cleared
0
521,332
Distance Traveled
476,905
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,916
783
13
3
0
105,762
1
L
Kali
3,795
759
38
8
0
122,848
0
W
Discordia
3,907
781
33
7
0
102,304
3
L
Tyr
3,143
629
12
2
0
120,047
3
L
Sylvanus
3,634
727
25
5
0
87,780
2
W
Mercury
3,472
694
27
5
0
138,042
0
L
Nu Wa
3,921
784
29
6
0
95,801
1
W
Skadi
4,000
800
50
10
0
90,321
0
W
Medusa
4,013
803
25
5
0
84,903
0
L
Artemis
2,727
545
10
2
0
50,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role