Player Matchup

Ix Chel
Ix Chel
Platinum V
 
Ix Chel
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
Scottу
Mercury
Diamond V
Level 109
God Stats
8W - 9L
1,625 SR
Queue Stats
90W - 77L
2,018 MMR
Party 2
Nike
Nike
Platinum II
Soolaarr
Nike
Platinum II
Level 147
God Stats
0W - 4L
1,156 SR
Queue Stats
104W - 106L
1,750 MMR
Solo
Cliodhna
Cliodhna
Platinum II
TheYMan96
Cliodhna
Platinum II
Level 156
God Stats
1W - 3L
1,366 SR
Queue Stats
90W - 89L
1,889 MMR
Party 2
Hachiman
Hachiman
Platinum III
xxMoridinxx
Hachiman
Platinum III
Level 155
God Stats
11W - 9L
1,647 SR
Queue Stats
245W - 229L
1,827 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,459 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,666 SR
1,856 MMR
Skadi
Skadi
Platinum IV
Komzz
Skadi
Platinum IV
Level 63
God Stats
42W - 35L
1,695 SR
Queue Stats
59W - 45L
2,065 MMR
Party 1
Chang'e
Chang'e
Platinum III
Swíífty
Chang'e
Platinum III
Level 163
God Stats
2W - 0L
1,499 SR
Queue Stats
193W - 183L
1,774 MMR
Party 3
Pele
Pele
Platinum V
TmanIsOver9000
Pele
Platinum V
Level 99
God Stats
8W - 4L
1,910 SR
Queue Stats
76W - 64L
1,796 MMR
Party 1
Awilix
Awilix
Diamond V
UnbeatableApe
Awilix
Diamond V
Level 108
God Stats
4W - 1L
1,627 SR
Queue Stats
171W - 150L
1,930 MMR
Party 3
Kuzenbo
Kuzenbo
Gold I
elmaspaquete
Kuzenbo
Gold I
Level 129
God Stats
44W - 36L
1,598 SR
Queue Stats
63W - 65L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 7 / 0
7,183
479
5,897
8,385
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Scottу
Mercury
15
4 / 5 / 2
8,491
566
7,443
11,821
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nike
12
1 / 7 / 3
7,126
475
6,971
16,666
11,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
TheYMan96
Cliodhna
14
1 / 7 / 1
8,625
575
7,313
14,644
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
xxMoridinxx
Hachiman
15
2 / 3 / 2
8,685
579
9,283
12,366
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AresSusanoThorHercules

VS

Bans
LokiSun WukongMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Komzz
Skadi
15
4 / 2 / 3
8,950
597
8,415
9,858
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
Swíífty
Chang'e
16
7 / 1 / 8
9,247
616
8,521
7,008
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 2 / 7
10,500
700
12,554
15,468
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 1 / 6
10,102
673
11,665
9,539
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
elmaspaquete
Kuzenbo
13
1 / 2 / 9
8,218
548
7,347
11,210
11,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
29
29
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Skadi
Komzz
Skadi
4
2
3
2.75
L
Mercury
Scottу
Mercury
4
5
2
1
L
Nike
1
7
3
0.36
W
Chang'e
Swíífty
Chang'e
7
1
8
11
L
Cliodhna
TheYMan96
Cliodhna
1
7
1
0.21
W
7
2
7
5.25
W
10
1
6
13
W
Kuzenbo
elmaspaquete
Kuzenbo
1
2
9
2.75
L
Hachiman
xxMoridinxx
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
48,502
63,882
Taken
53,083
25,234
Mitigated
25,456
15,758
Healing
22,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,897
242
592
780
8,385
2,214
0
2,665
5,512
45,401
86
W
Skadi
Komzz
Skadi
8,415
3,121
0
4,946
9,858
2,917
976
382
9,470
0
68,453
L
Mercury
Scottу
Mercury
7,443
3,853
0
1,773
11,821
4,461
0
2,154
9,575
0
61,230
L
Nike
6,971
660
0
4,124
16,666
11,298
0
5,686
10,834
0
31,596
W
Chang'e
Swíífty
Chang'e
8,521
383
1,318
3,334
7,008
2,349
217
1,877
4,883
56,593
0
L
Cliodhna
TheYMan96
Cliodhna
7,313
1,105
0
3,576
14,644
3,871
359
2,160
12,370
0
64,616
W
12,554
3,223
0
6,753
15,468
4,777
426
1,530
13,848
0
74,373
W
11,665
4,998
0
2,178
9,539
4,264
268
1,089
8,258
0
91,735
W
Kuzenbo
elmaspaquete
Kuzenbo
7,347
2,470
0
3,709
11,210
11,149
0
727
10,421
31,166
700
L
Hachiman
xxMoridinxx
Hachiman
9,283
5,842
0
4,913
12,366
3,390
0
2,645
9,677
0
67,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
47,017
464
Minions Killed
527
0
Camps Cleared
0
1,523,028
Distance Traveled
1,632,773
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,183
479
78
5
0
266,428
5
W
Skadi
8,950
597
119
8
0
294,641
5
L
Mercury
8,491
566
107
7
0
367,586
0
L
Nike
7,126
475
37
2
0
285,724
0
W
Chang'e
9,247
616
106
7
0
331,940
2
L
Cliodhna
8,625
575
119
8
0
332,200
0
W
Pele
10,500
700
126
8
0
292,537
7
W
Awilix
10,102
673
134
9
0
391,453
1
W
Kuzenbo
8,218
548
42
3
0
322,202
0
L
Hachiman
8,685
579
123
8
0
271,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role