Player Matchup

Zeus
Zeus
GndFlash30
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Jake_BlackStar
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KakarotBoom
Ah Muzen Cab
Level 129
God Stats
27W - 19L
1,570 SR
Queue Stats
195W - 188L
1,452 Elo+
Solo
Discordia
Discordia
Shoot Take Note
Discordia
Level 98
God Stats
0W - 4L
1,398 SR
Queue Stats
37W - 37L
1,519 Elo+
Party 2
Shiva
Shiva
Snag Take Note
Shiva
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
33W - 30L
1,528 Elo+
Party 2
Team Averages
Level 88
1,540 SR
1,500 Elo+

VS

Team Averages
Level 107
1,506 SR
1,481 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlanGrey27
Cthulhu
Level 61
God Stats
1W - 0L
1,513 SR
Queue Stats
51W - 60L
1,503 Elo+
Solo
Skadi
Skadi
Egomultumpoop99
Skadi
Level 108
God Stats
2W - 2L
1,455 SR
Queue Stats
78W - 72L
1,466 Elo+
Solo
Danzaburou
Danzaburou
RectmHammer
Danzaburou
Level 86
God Stats
7W - 7L
1,562 SR
Queue Stats
119W - 134L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,798
960
1,695
4,419
2,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 0
5,388
1,078
1,501
5,782
2,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
KakarotBoom
Ah Muzen Cab
10
1 / 1 / 0
5,498
1,100
4,950
7,945
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Shoot Take Note
Discordia
9
0 / 2 / 1
4,959
992
1,396
1,965
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,870
974
2,289
2,349
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 2
6,030
1,206
2,854
4,923
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
11
2 / 0 / 3
5,914
1,183
3,979
1,650
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
AlanGrey27
Cthulhu
11
1 / 0 / 3
5,893
1,179
4,889
7,095
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 2
5,933
1,187
3,787
4,091
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
RectmHammer
Danzaburou
11
2 / 0 / 1
5,942
1,188
2,265
2,549
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Nu Wa
 
Nu Wa
2
0
3
3.5
W
Cthulhu
AlanGrey27
Cthulhu
1
0
3
2.5
W
1
1
2
2
L
0
2
0
0
L
0
2
0
0
L
Ah Muzen Cab
KakarotBoom
Ah Muzen Cab
1
1
0
1
W
Danzaburou
RectmHammer
Danzaburou
2
0
1
2.5
L
Discordia
Shoot Take Note
Discordia
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,831
Damage
17,774
22,460
Taken
20,308
7,764
Mitigated
8,284
2,731
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,854
116
340
1,755
4,923
1,997
340
1,320
3,603
8,392
353
W
Nu Wa
 
Nu Wa
3,979
1,806
0
250
1,650
414
1,231
232
1,418
12,944
0
W
Cthulhu
AlanGrey27
Cthulhu
4,889
368
0
797
7,095
3,885
444
1,209
5,886
13,394
0
W
3,787
1,412
0
0
4,091
1,177
249
1,212
2,879
0
16,724
L
1,695
643
0
132
4,419
2,095
0
2,486
1,680
3,513
70
L
1,501
124
1,043
261
5,782
2,040
0
2,482
3,050
7,756
0
L
Ah Muzen Cab
KakarotBoom
Ah Muzen Cab
4,950
1,101
9
542
7,945
2,347
0
3,154
4,560
0
18,729
W
Danzaburou
RectmHammer
Danzaburou
2,265
425
0
1,090
2,549
811
1,162
563
1,986
0
11,120
L
Discordia
Shoot Take Note
Discordia
1,396
68
0
280
1,965
432
4
1,458
399
4,352
0
L
2,289
898
0
464
2,349
850
0
1,097
1,141
0
4,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
29,712
65
Minions Killed
136
0
Camps Cleared
0
418,476
Distance Traveled
652,929
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,030
1,206
25
5
0
132,593
0
W
Nu Wa
5,914
1,183
25
5
0
118,211
4
W
Cthulhu
5,893
1,179
21
4
0
152,622
0
W
Skadi
5,933
1,187
36
7
0
131,920
0
L
Zeus
4,798
960
2
0
0
89,113
0
L
Yemoja
5,388
1,078
20
4
0
104,917
0
L
Ah Muzen Cab
5,498
1,100
35
7
0
127,623
4
W
Danzaburou
5,942
1,188
29
6
0
117,583
1
L
Discordia
4,959
992
5
1
0
54,879
0
L
Shiva
4,870
974
3
1
0
41,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role