Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JingWeiOnlyFans
Hades
Level 71
God Stats
6W - 0L
1,930 SR
Queue Stats
62W - 50L
1,525 Elo+
Party 2
Mulan
Mulan
John24u
Mulan
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 126L
1,531 Elo+
Party 2
Ra
Ra
M0mmyLeFay
Ra
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
144W - 113L
1,589 Elo+
Party 2
Xbalanque
Xbalanque
PackIsWack
Xbalanque
Level 63
God Stats
2W - 3L
1,885 SR
Queue Stats
59W - 54L
1,651 Elo+
Solo
Team Averages
Level 99
1,620 SR
1,559 Elo+

VS

Team Averages
Level 180
1,491 SR
1,518 Elo+
Atlas
Atlas
Frizflow
Atlas
Level 156
God Stats
5W - 8L
1,458 SR
Queue Stats
313W - 339L
1,475 Elo+
Party 3
Anubis
Anubis
Geolithix
Anubis
Level 248
God Stats
12W - 12L
1,560 SR
Queue Stats
150W - 142L
1,560 Elo+
Party 1
Hou Yi
Hou Yi
TL Rebellion
Hou Yi
Level 140
God Stats
4W - 4L
1,603 SR
Queue Stats
130W - 155L
1,487 Elo+
Party 3
Da Ji
Da Ji
ThymeStop
Da Ji
Level 158
God Stats
8W - 10L
1,333 SR
Queue Stats
96W - 89L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
Trolllvin
Cliodhna
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 284L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 4
7,769
598
7,522
9,097
5,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 3
6,612
509
4,696
7,343
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
John24u
Mulan
14
2 / 1 / 2
8,051
619
8,005
10,002
5,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 3
7,415
570
5,864
8,856
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
PackIsWack
Xbalanque
13
4 / 2 / 1
7,642
588
6,621
6,850
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Frizflow
Atlas
10
2 / 2 / 2
6,043
465
6,345
11,441
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Geolithix
Anubis
11
3 / 4 / 1
6,982
537
6,626
6,404
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
1 / 6 / 0
6,191
476
2,629
8,926
2,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Da Ji
ThymeStop
Da Ji
13
1 / 2 / 4
6,962
536
4,407
10,780
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Trolllvin
Cliodhna
13
1 / 1 / 0
7,348
565
6,258
11,930
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
8
8
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
4
7
L
Atlas
Frizflow
Atlas
2
2
2
1.5
L
Anubis
Geolithix
Anubis
3
4
1
0.88
W
2
3
3
1.17
W
Mulan
John24u
Mulan
2
1
2
3
W
2
1
3
3.5
W
Xbalanque
PackIsWack
Xbalanque
4
2
1
2.25
L
Hou Yi
1
6
0
0.17
L
Da Ji
ThymeStop
Da Ji
1
2
4
1.5
L
Cliodhna
Trolllvin
Cliodhna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,708
Damage
26,265
42,148
Taken
49,481
17,351
Mitigated
20,049
17,719
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,522
670
0
1,624
9,097
5,012
0
4,118
4,281
32,113
450
L
Atlas
Frizflow
Atlas
6,345
2,383
338
4,110
11,441
6,367
0
4,512
6,881
20,939
691
L
Anubis
Geolithix
Anubis
6,626
219
0
1,519
6,404
2,650
0
4,461
1,751
38,773
0
W
4,696
519
84
3,530
7,343
2,562
0
2,337
4,740
40,051
987
W
Mulan
John24u
Mulan
8,005
887
0
4,181
10,002
5,191
0
336
9,624
0
63,462
W
5,864
259
685
4,404
8,856
2,623
0
3,078
5,372
61,161
351
W
Xbalanque
PackIsWack
Xbalanque
6,621
3,432
0
3,211
6,850
1,963
452
1,460
5,198
0
48,897
L
Hou Yi
2,629
1,373
0
1,267
8,926
2,678
0
1,740
7,186
0
38,487
L
Da Ji
ThymeStop
Da Ji
4,407
1,193
0
5,693
10,780
3,622
0
4,448
6,038
0
54,751
L
Cliodhna
Trolllvin
Cliodhna
6,258
491
0
4,096
11,930
4,732
0
1,725
10,133
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
33,526
434
Minions Killed
393
0
Camps Cleared
0
1,397,854
Distance Traveled
1,270,966
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,769
598
30
2
0
265,100
0
L
Atlas
6,043
465
12
1
0
277,801
0
L
Anubis
6,982
537
95
7
0
236,836
6
W
Hades
6,612
509
79
6
0
306,923
0
W
Mulan
8,051
619
114
9
0
273,628
1
W
Ra
7,415
570
121
9
0
304,782
4
W
Xbalanque
7,642
588
90
7
0
247,421
4
L
Hou Yi
6,191
476
71
5
0
237,171
0
L
Da Ji
6,962
536
100
8
0
261,531
2
L
Cliodhna
7,348
565
115
9
0
257,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role