Player Matchup

Jing Wei
Jing Wei
Platinum V
 
Jing Wei
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
AOKlNG
Ao Kuang
Platinum V
Level 113
God Stats
5W - 1L
1,798 SR
Queue Stats
34W - 21L
1,725 MMR
Solo
Hercules
Hercules
Gold III
Nxthxn13
Hercules
Gold III
Level 109
God Stats
16W - 9L
1,934 SR
Queue Stats
138W - 134L
1,507 MMR
Party 3
Janus
Janus
Platinum V
UptightSword1
Janus
Platinum V
Level 148
God Stats
2W - 1L
1,530 SR
Queue Stats
171W - 179L
1,670 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,652 SR
1,580 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,569 SR
1,561 MMR
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
QueenFishy
Cthulhu
Gold II
Level 127
God Stats
2W - 5L
1,446 SR
Queue Stats
88W - 94L
1,354 MMR
Party 2
Terra
Terra
Platinum IV
TaizunG
Terra
Platinum IV
Level 169
God Stats
5W - 3L
1,753 SR
Queue Stats
240W - 231L
1,653 MMR
Party 2
He Bo
He Bo
Platinum V
gitanoempalador
He Bo
Platinum V
Level 86
God Stats
26W - 16L
1,647 SR
Queue Stats
202W - 190L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
2 / 1 / 3
6,503
591
4,094
6,722
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
11
1 / 1 / 3
6,181
562
4,153
7,039
4,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
AOKlNG
Ao Kuang
12
4 / 1 / 1
6,340
576
4,434
7,737
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
Nxthxn13
Hercules
13
0 / 1 / 3
7,339
667
3,973
8,158
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,386
581
3,631
5,214
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanAnhurZhong KuiAres

VS

Bans
Cu ChulainnThanatosMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 1
6,873
625
3,355
4,261
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 1
5,402
491
4,856
7,472
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
QueenFishy
Cthulhu
8
0 / 3 / 1
5,055
460
3,439
7,518
3,085
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Terra
TaizunG
Terra
10
2 / 2 / 0
5,695
518
4,016
7,418
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 3
6,579
598
3,529
6,001
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
7
7
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
3
3.5
W
Cerberus
 
Cerberus
1
1
3
2.5
L
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
W
Ao Kuang
AOKlNG
Ao Kuang
4
1
1
4.5
W
Hercules
Nxthxn13
Hercules
0
1
3
1.5
L
Cthulhu
QueenFishy
Cthulhu
0
3
1
0.17
L
Terra
TaizunG
Terra
2
2
0
1
W
1
3
1
0.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
19,195
34,870
Taken
32,670
16,155
Mitigated
12,222
17,560
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,094
3,075
0
3,336
6,722
2,182
54
1,843
4,879
0
54,524
W
Cerberus
 
Cerberus
4,153
293
0
3,015
7,039
4,150
0
2,176
4,863
16,977
1,305
L
Nu Wa
 
Nu Wa
3,355
1,117
0
573
4,261
1,106
0
2,785
1,222
36,939
649
L
Ah Muzen Cab
 
Ah Muzen Cab
4,856
1,216
0
174
7,472
2,044
0
3,287
4,185
0
40,271
W
Ao Kuang
AOKlNG
Ao Kuang
4,434
1,059
0
5,213
7,737
2,252
0
2,994
4,723
47,066
0
W
Hercules
Nxthxn13
Hercules
3,973
1,522
0
5,294
8,158
6,078
332
3,500
4,655
0
53,713
L
Cthulhu
QueenFishy
Cthulhu
3,439
462
0
2,766
7,518
3,085
0
1,246
5,838
22,735
0
L
Terra
TaizunG
Terra
4,016
513
186
1,702
7,418
4,092
0
2,175
5,201
20,306
0
W
3,631
88
0
702
5,214
1,493
0
3,564
1,632
50,204
1,154
L
3,529
285
0
558
6,001
1,895
0
2,206
3,759
54,225
1,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
29,604
443
Minions Killed
332
0
Camps Cleared
0
1,111,693
Distance Traveled
1,090,805
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,503
591
107
10
0
213,462
0
W
Cerberus
6,181
562
38
3
0
231,021
4
L
Nu Wa
6,873
625
80
7
0
215,789
3
L
Ah Muzen Cab
5,402
491
87
8
0
210,477
0
W
Ao Kuang
6,340
576
85
8
0
245,478
0
W
Hercules
7,339
667
106
10
0
198,369
1
L
Cthulhu
5,055
460
37
3
0
166,517
0
L
Terra
5,695
518
31
3
0
246,259
4
W
Janus
6,386
581
107
10
0
223,363
1
L
He Bo
6,579
598
97
9
0
251,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role