Player Matchup

Atlas
Atlas
Dr Xenonn
Atlas
Level 157
God Stats
14W - 18L
1,548 SR
Queue Stats
166W - 141L
1,538 Elo+
Party 2
Shiva
Shiva
Internal Flame
Shiva
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 129L
1,603 Elo+
Party 2
Ra
Ra
Jbizzle6177
Ra
Level 64
God Stats
0W - 2L
1,696 SR
Queue Stats
10W - 5L
1,593 Elo+
Party 2
Mulan
Mulan
MACMOLTO44
Mulan
Level 109
God Stats
11W - 8L
1,668 SR
Queue Stats
143W - 124L
1,603 Elo+
Party 2
Neith
Neith
WolfAlpha64
Neith
Level 175
God Stats
28W - 23L
1,583 SR
Queue Stats
447W - 367L
1,603 Elo+
Solo
Team Averages
Level 130
1,599 SR
1,588 Elo+

VS

Team Averages
Level 133
1,609 SR
1,575 Elo+
Ne Zha
Ne Zha
AdotApoc
Ne Zha
Level 148
God Stats
20W - 16L
1,611 SR
Queue Stats
102W - 98L
1,532 Elo+
Solo
Bacchus
Bacchus
Fabiothor
Bacchus
Level 147
God Stats
1W - 1L
1,269 SR
Queue Stats
133W - 136L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fusion_Core234
Morgan Le Fay
Level 148
God Stats
4W - 6L
1,360 SR
Queue Stats
462W - 422L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
GuyDood
Erlang Shen
Level 105
God Stats
3W - 1L
1,940 SR
Queue Stats
51W - 35L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
Thelegendary_jew
Xbalanque
Level 118
God Stats
3W - 1L
1,867 SR
Queue Stats
51W - 35L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dr Xenonn
Atlas
10
3 / 4 / 2
5,578
1,116
3,704
6,508
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
5,258
1,052
7,079
7,359
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 2
4,937
987
2,968
4,215
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
9
1 / 4 / 3
4,917
983
3,131
7,027
2,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 3
4,417
883
694
516
136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AdotApoc
Ne Zha
10
1 / 2 / 10
5,256
1,051
4,158
4,227
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Fabiothor
Bacchus
10
2 / 1 / 9
5,723
1,145
3,770
7,261
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Fusion_Core234
Morgan Le Fay
13
10 / 0 / 2
6,908
1,382
7,255
1,855
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
GuyDood
Erlang Shen
9
1 / 1 / 9
5,241
1,048
2,745
5,117
2,751
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
9
0 / 2 / 10
5,047
1,009
4,031
4,859
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
6
Kills
14
14
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AdotApoc
Ne Zha
1
2
10
3
L
Atlas
Dr Xenonn
Atlas
3
4
2
1
W
Bacchus
Fabiothor
Bacchus
2
1
9
6.5
W
Morgan Le Fay
Fusion_Core234
Morgan Le Fay
10
0
2
11
W
Erlang Shen
GuyDood
Erlang Shen
1
1
9
5.5
L
1
3
3
0.83
L
1
3
2
0.67
L
Mulan
1
4
3
0.63
W
Xbalanque
0
2
10
2.5
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
21,959
25,625
Taken
23,319
10,091
Mitigated
11,143
3,584
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AdotApoc
Ne Zha
4,158
106
0
288
4,227
1,412
0
1,236
2,683
0
13,254
L
Atlas
Dr Xenonn
Atlas
3,704
1,172
0
956
6,508
2,479
0
1,528
4,819
10,392
0
W
Bacchus
Fabiothor
Bacchus
3,770
714
0
1,413
7,261
5,427
15
1,091
5,731
9,797
0
W
Morgan Le Fay
Fusion_Core234
Morgan Le Fay
7,255
800
0
259
1,855
544
0
85
1,615
23,700
0
W
Erlang Shen
GuyDood
Erlang Shen
2,745
911
0
595
5,117
2,751
0
1,027
3,628
0
6,924
L
7,079
1,058
0
945
7,359
3,511
0
1,630
5,609
0
18,409
L
2,968
137
262
355
4,215
1,010
0
2,780
1,435
10,991
326
L
Mulan
3,131
346
0
1,066
7,027
2,955
0
4,694
2,292
0
6,713
W
Xbalanque
4,031
2,422
0
324
4,859
1,009
0
2,218
2,387
0
9,995
L
694
44
0
0
516
136
0
393
123
0
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
28,175
88
Minions Killed
100
0
Camps Cleared
0
429,685
Distance Traveled
520,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,256
1,051
23
5
0
105,286
0
L
Atlas
5,578
1,116
16
3
0
102,553
0
W
Bacchus
5,723
1,145
9
2
0
110,169
4
W
Morgan Le Fay
6,908
1,382
41
8
0
109,114
0
W
Erlang Shen
5,241
1,048
11
2
0
104,202
0
L
Shiva
5,258
1,052
31
6
0
105,104
0
L
Ra
4,937
987
24
5
0
93,342
0
L
Mulan
4,917
983
14
3
0
102,313
0
W
Xbalanque
5,047
1,009
16
3
0
92,005
0
L
Neith
4,417
883
3
1
0
26,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role