Player Matchup

Skadi
Skadi
Silver I
Antwon Craig
Skadi
Silver I
Level 147
God Stats
6W - 9L
1,602 SR
Queue Stats
197W - 206L
1,288 MMR
Party 1
Fenrir
Fenrir
Bronze III
Fnrys
Fenrir
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 MMR
Solo
Maui
Maui
Silver II
GAMBLE_D_GOON
Maui
Silver II
Level 151
God Stats
0W - 1L
1,343 SR
Queue Stats
11W - 14L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold II
God of Clutches
Nu Wa
Gold II
Level 147
God Stats
26W - 20L
1,774 SR
Queue Stats
101W - 102L
1,620 MMR
Party 1
Mulan
Mulan
Gold V
TotalEnigma_
Mulan
Gold V
Level 143
God Stats
4W - 7L
1,500 SR
Queue Stats
302W - 304L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,544 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,456 SR
1,439 MMR
Geb
Geb
Platinum V
AppleProfessor0
Geb
Platinum V
Level 66
God Stats
11W - 7L
1,489 SR
Queue Stats
83W - 71L
1,464 MMR
Solo
Kukulkan
Kukulkan
Silver I
Bugathegreat
Kukulkan
Silver I
Level 128
God Stats
1W - 1L
1,537 SR
Queue Stats
9W - 9L
1,537 MMR
Party 2
Pele
Pele
Gold II
DaPrinceWilliam
Pele
Gold II
Level 126
God Stats
1W - 4L
1,539 SR
Queue Stats
82W - 82L
1,488 MMR
Party 2
Nox
Nox
Gold V
NewHvacTech
Nox
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,341 MMR
Party 3
Izanami
Izanami
Gold V
SolarrSoldier
Izanami
Gold V
Level 156
God Stats
1W - 1L
1,215 SR
Queue Stats
34W - 37L
1,368 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,689
615
2,637
2,135
539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Fnrys
Fenrir
1
0 / 0 / 0
2,586
431
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,879
647
1,409
4,519
1,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
3,950
658
1,285
1,894
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,133
689
2,189
4,359
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniHorusThanatosCu Chulainn

VS

Bans
AthenaJanusYu HuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,705
618
2,038
3,607
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Bugathegreat
Kukulkan
8
0 / 0 / 0
4,174
696
229
572
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 0 / 0
3,965
661
1,650
3,689
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
3,832
639
1,528
3,376
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
7
0 / 0 / 1
3,637
606
1,644
2,733
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
0
1
1
0.5
W
Kukulkan
Bugathegreat
Kukulkan
0
0
0
0
W
3
0
0
3
L
Fenrir
Fnrys
Fenrir
0
0
0
0
L
1
1
0
1
L
0
1
0
0
W
1
1
1
1.5
W
Izanami
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,520
Damage
7,089
12,907
Taken
13,977
4,657
Mitigated
5,528
3,769
Healing
5,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,637
864
0
669
2,135
539
0
1,048
1,087
0
20,383
W
2,038
278
0
1,582
3,607
1,883
0
822
2,785
7,926
2,050
W
Kukulkan
Bugathegreat
Kukulkan
229
0
0
168
572
151
0
271
301
27,495
0
W
1,650
534
0
517
3,689
1,139
0
550
3,139
0
20,826
L
Fenrir
Fnrys
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
1,409
754
0
1,853
4,519
1,855
0
827
3,652
8,200
0
L
1,285
32
0
401
1,894
411
0
0
1,894
23,328
753
W
1,528
302
0
1,320
3,376
1,653
0
295
3,081
15,703
0
W
Izanami
1,644
1,105
0
1,565
2,733
702
0
814
1,919
0
21,163
L
2,189
381
0
846
4,359
1,852
0
1,528
2,831
1,949
17,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
19,313
148
Minions Killed
171
0
Camps Cleared
0
457,458
Distance Traveled
596,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,689
615
40
7
0
118,356
0
W
Geb
3,705
618
12
2
0
127,657
2
W
Kukulkan
4,174
696
52
9
0
93,908
0
W
Pele
3,965
661
35
6
0
135,674
0
L
Fenrir
2,586
431
0
0
0
13,197
0
L
Maui
3,879
647
12
2
0
123,388
2
L
Nu Wa
3,950
658
53
9
0
111,030
0
W
Nox
3,832
639
26
4
0
128,523
0
W
Izanami
3,637
606
46
8
0
110,503
1
L
Mulan
4,133
689
43
7
0
91,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role