Player Matchup

Heimdallr
Heimdallr
Bronze V
 
Heimdallr
Bronze V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
H0llywoodSleep
Ne Zha
Gold IV
Level 158
God Stats
1W - 4L
1,318 SR
Queue Stats
221W - 227L
1,451 MMR
Solo
Odin
Odin
Gold IV
JahjoBlahdahbo
Odin
Gold IV
Level 108
God Stats
5W - 1L
1,900 SR
Queue Stats
605W - 612L
1,449 MMR
Solo
Atlas
Atlas
Gold IV
SafiSierra87
Atlas
Gold IV
Level 141
God Stats
3W - 6L
1,539 SR
Queue Stats
75W - 86L
1,440 MMR
Solo
Tiamat
Tiamat
Bronze III
lKaizal
Tiamat
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,551 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,623 SR
1,456 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Alfichus
Poseidon
Gold IV
Level 105
God Stats
22W - 18L
1,720 SR
Queue Stats
374W - 371L
1,437 MMR
Solo
Apollo
Apollo
Gold IV
Fswag
Apollo
Gold IV
Level 185
God Stats
31W - 20L
1,594 SR
Queue Stats
435W - 439L
1,438 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Gamer420_Skater
Gilgamesh
Gold IV
Level 123
God Stats
2W - 0L
1,511 SR
Queue Stats
63W - 65L
1,452 MMR
Solo
Fafnir
Fafnir
Gold V
RelentlessBro149
Fafnir
Gold V
Level 57
God Stats
13W - 5L
1,789 SR
Queue Stats
133W - 145L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 1 / 0
7,172
552
3,564
5,876
2,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 2
6,755
520
4,806
10,664
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
6,579
506
3,413
8,779
4,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 0
6,505
500
2,105
9,647
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
lKaizal
Tiamat
12
1 / 4 / 2
6,928
533
6,558
6,920
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniKing ArthurAchillesThor

VS

Bans
MercuryThanatosJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 5
7,555
581
8,071
7,889
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Alfichus
Poseidon
14
4 / 3 / 4
7,999
615
5,535
7,494
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Fswag
Apollo
14
1 / 0 / 2
7,643
588
4,425
6,450
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Gamer420_Skater
Gilgamesh
15
3 / 0 / 2
8,885
683
6,977
8,629
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 1 / 1
6,718
517
2,489
8,908
6,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Baron Samedi
 
Baron Samedi
4
0
5
6.5
W
Poseidon
Alfichus
Poseidon
4
3
4
2
W
Apollo
Fswag
Apollo
1
0
2
2
W
Gilgamesh
Gamer420_Skater
Gilgamesh
3
0
2
4
L
2
4
2
0.75
L
0
2
1
0.25
W
2
1
1
2.5
L
1
3
0
0.33
L
Tiamat
lKaizal
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
27,497
41,886
Taken
39,370
21,002
Mitigated
19,669
13,117
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,564
2,422
0
2,718
5,876
2,427
0
538
5,338
0
65,590
W
Baron Samedi
 
Baron Samedi
8,071
1,455
466
4,242
7,889
2,628
156
3,047
4,842
62,079
0
W
Poseidon
Alfichus
Poseidon
5,535
1,139
0
1,992
7,494
1,900
134
2,807
4,687
66,502
0
W
Apollo
Fswag
Apollo
4,425
2,887
0
2,750
6,450
2,234
58
650
5,800
0
65,100
W
Gilgamesh
Gamer420_Skater
Gilgamesh
6,977
2,507
0
2,519
8,629
6,459
0
1,002
7,627
0
65,992
L
4,806
1,345
0
4,280
10,664
4,074
0
4,743
5,801
0
46,456
L
3,413
879
0
2,416
8,779
4,718
0
20
8,759
98
36,783
W
2,489
583
1,264
3,467
8,908
6,448
10
1,034
7,874
18,550
0
L
2,105
670
0
2,293
9,647
6,104
0
5,335
4,176
17,883
1,515
L
Tiamat
lKaizal
Tiamat
6,558
705
0
1,410
6,920
3,679
0
4,972
1,717
48,223
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
38,800
405
Minions Killed
509
0
Camps Cleared
0
1,298,076
Distance Traveled
1,384,817
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,172
552
121
9
0
256,276
3
W
Baron Samedi
7,555
581
102
8
0
283,133
0
W
Poseidon
7,999
615
130
10
0
300,452
7
W
Apollo
7,643
588
135
10
0
281,336
0
W
Gilgamesh
8,885
683
126
10
0
262,583
2
L
Ne Zha
6,755
520
72
6
0
310,177
0
L
Odin
6,579
506
84
6
0
229,763
2
W
Fafnir
6,718
517
16
1
0
257,313
0
L
Atlas
6,505
500
22
2
0
249,448
0
L
Tiamat
6,928
533
106
8
0
252,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role