Player Matchup

Anhur
Anhur
Platinum IV
BigBicepsBaby
Anhur
Platinum IV
Level 152
God Stats
5W - 5L
1,448 SR
Queue Stats
64W - 54L
1,751 MMR
Solo
Bacchus
Bacchus
Platinum IV
JeanTryHardBR
Bacchus
Platinum IV
Level 145
God Stats
5W - 3L
1,770 SR
Queue Stats
339W - 341L
1,551 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Sebas9991
Hun Batz
Platinum V
Level 75
God Stats
13W - 15L
1,548 SR
Queue Stats
98W - 103L
1,688 MMR
Solo
Nemesis
Nemesis
Masters
Speczera
Nemesis
Masters
Level 150
God Stats
13W - 7L
1,939 SR
Queue Stats
398W - 332L
2,924 MMR
Solo
Ix Chel
Ix Chel
Diamond II
ehjuca
Ix Chel
Diamond II
Level 69
God Stats
5W - 2L
2,012 SR
Queue Stats
42W - 29L
2,258 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,744 SR
2,034 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,526 SR
1,915 MMR
Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
KaoriˆMiyazono
Mercury
Masters
Level 157
God Stats
5W - 4L
1,639 SR
Queue Stats
231W - 195L
2,663 MMR
Solo
Scylla
Scylla
Diamond V
Kuzenbinho
Scylla
Diamond V
Level 198
God Stats
19W - 15L
1,607 SR
Queue Stats
310W - 298L
2,002 MMR
Solo
Rama
Rama
Gold II
g0mito
Rama
Gold II
Level 150
God Stats
0W - 2L
1,384 SR
Queue Stats
115W - 106L
1,549 MMR
Solo
Yemoja
Yemoja
Platinum I
spielmeister
Yemoja
Platinum I
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 293L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,194
619
3,536
5,525
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
9
0 / 1 / 5
5,568
557
3,099
6,579
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Sebas9991
Hun Batz
12
3 / 1 / 3
6,330
633
3,271
7,432
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Speczera
Nemesis
12
3 / 1 / 1
6,741
674
8,642
9,619
3,113
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
ehjuca
Ix Chel
12
3 / 1 / 2
6,833
683
5,453
3,366
1,180
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FenrirArtioCthulhuMedusaNut

VS

Bans
MulanOsirisAo KuangSusanoDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 1
5,290
529
4,174
10,142
8,123
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 2
5,695
570
4,362
6,378
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kuzenbinho
Scylla
10
1 / 4 / 1
5,609
561
2,929
5,609
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
g0mito
Rama
12
1 / 0 / 1
6,228
623
3,284
4,532
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
1 / 2 / 2
5,434
543
2,798
8,635
3,937
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
5
5
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
1
0.17
W
1
1
0
1
W
Bacchus
0
1
5
2.5
L
2
1
2
3
L
Scylla
Kuzenbinho
Scylla
1
4
1
0.38
W
Hun Batz
Sebas9991
Hun Batz
3
1
3
4.5
W
Nemesis
Speczera
Nemesis
3
1
1
3.5
W
Ix Chel
ehjuca
Ix Chel
3
1
2
4
L
Rama
g0mito
Rama
1
0
1
1.5
L
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
17,547
32,521
Taken
35,296
13,409
Mitigated
16,871
13,595
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,174
839
239
3,812
10,142
8,123
0
595
8,874
0
31,173
W
3,536
2,222
0
2,689
5,525
1,738
0
1,038
4,487
0
46,548
W
Bacchus
3,099
308
0
2,295
6,579
4,893
0
1,292
5,287
15,405
2,424
L
4,362
2,239
0
955
6,378
2,126
0
954
5,377
0
40,759
L
Scylla
Kuzenbinho
Scylla
2,929
645
0
1,192
5,609
1,507
0
3,124
2,440
33,413
389
W
Hun Batz
Sebas9991
Hun Batz
3,271
992
0
3,142
7,432
2,485
0
1,027
6,405
0
48,145
W
Nemesis
Speczera
Nemesis
8,642
2,985
0
4,322
9,619
3,113
0
504
9,115
0
48,940
W
Ix Chel
ehjuca
Ix Chel
5,453
522
291
856
3,366
1,180
0
1,848
1,518
48,023
562
L
Rama
g0mito
Rama
3,284
2,506
0
2,100
4,532
1,178
152
509
4,023
0
49,636
L
Yemoja
2,798
845
1,256
1,941
8,635
3,937
55
3,268
5,322
14,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
28,256
394
Minions Killed
320
0
Camps Cleared
0
1,121,283
Distance Traveled
1,062,072
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,290
529
54
5
0
218,392
0
W
Anhur
6,194
619
100
10
0
199,586
2
W
Bacchus
5,568
557
24
2
0
230,648
4
L
Mercury
5,695
570
70
7
0
251,944
0
L
Scylla
5,609
561
76
8
0
191,117
1
W
Hun Batz
6,330
633
85
9
0
247,274
1
W
Nemesis
6,741
674
93
9
0
219,133
2
W
Ix Chel
6,833
683
92
9
0
224,642
3
L
Rama
6,228
623
101
10
0
206,573
3
L
Yemoja
5,434
543
19
2
0
194,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role