Player Matchup

Ix Chel
Ix Chel
Bronze II
 
Ix Chel
Bronze II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze I
Ankhtari
Xbalanque
Bronze I
Level 84
God Stats
91W - 112L
1,474 SR
Queue Stats
205W - 286L
481 MMR
Party 1
Poseidon
Poseidon
Bronze I
HipHopMylivee
Poseidon
Bronze I
Level 147
God Stats
10W - 10L
1,517 SR
Queue Stats
79W - 123L
491 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
demonslayeraj14
Kuzenbo
Silver V
Level 150
God Stats
11W - 13L
1,469 SR
Queue Stats
316W - 340L
566 MMR
Solo
Cthulhu
Cthulhu
Silver V
hatedarkskx3
Cthulhu
Silver V
Level 85
God Stats
27W - 18L
1,556 SR
Queue Stats
285W - 337L
638 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,503 SR
735 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,500 SR
535 MMR
Janus
Janus
Silver V
AshCashMitch
Janus
Silver V
Level 64
God Stats
8W - 7L
1,531 SR
Queue Stats
174W - 202L
677 MMR
Solo
Mulan
Mulan
Bronze I
BigGatoLola
Mulan
Bronze I
Level 126
God Stats
35W - 36L
1,455 SR
Queue Stats
166W - 216L
415 MMR
Solo
Izanami
Izanami
Silver III
CurseDragon5049
Izanami
Silver III
Level 107
God Stats
72W - 52L
1,583 SR
Queue Stats
380W - 406L
637 MMR
Solo
Ra
Ra
Silver V
Rage Amun Ra
Ra
Silver V
Level 131
God Stats
61W - 93L
1,444 SR
Queue Stats
109W - 173L
516 MMR
Solo
Raijin
Raijin
Bronze I
jklmpz
Raijin
Bronze I
Level 86
God Stats
13W - 10L
1,488 SR
Queue Stats
474W - 518L
429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 1 / 0
4,447
445
1,151
4,622
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Ankhtari
Xbalanque
8
1 / 2 / 0
4,739
474
3,366
7,868
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
HipHopMylivee
Poseidon
11
0 / 4 / 0
5,216
522
1,801
5,103
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 2 / 1
4,816
482
1,849
9,137
7,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
hatedarkskx3
Cthulhu
9
0 / 4 / 0
5,033
503
2,495
8,557
4,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
JormungandrArachneAnubisNu Wa

VS

Bans
SkadiShivaThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,612
661
3,136
2,943
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 1
4,964
496
3,990
5,662
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 3
6,102
610
7,752
5,304
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 2
5,995
600
2,941
4,620
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Raijin
jklmpz
Raijin
10
3 / 0 / 1
5,931
593
3,618
4,835
1,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Xbalanque
Ankhtari
Xbalanque
1
2
0
0.5
W
2
0
1
2.5
W
2
1
1
2.5
W
1
1
3
2.5
L
Poseidon
HipHopMylivee
Poseidon
0
4
0
0
W
4
0
2
5
L
0
2
1
0.25
L
Cthulhu
hatedarkskx3
Cthulhu
0
4
0
0
W
Raijin
jklmpz
Raijin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,662
Damage
21,437
35,287
Taken
23,364
16,425
Mitigated
9,622
7,459
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,151
140
50
1,329
4,622
1,263
0
1,421
3,153
20,532
0
L
Xbalanque
Ankhtari
Xbalanque
3,366
1,692
0
1,750
7,868
1,861
36
805
6,788
0
26,759
W
3,136
38
0
582
2,943
797
0
1,363
1,580
43,885
1,143
W
3,990
373
0
1,060
5,662
3,853
25
582
5,080
0
15,406
W
7,752
5,471
0
2,068
5,304
1,729
707
729
4,575
0
56,640
L
Poseidon
HipHopMylivee
Poseidon
1,801
97
0
0
5,103
1,332
81
2,984
1,904
40,299
0
W
2,941
81
275
1,329
4,620
1,589
339
1,195
3,425
33,757
772
L
1,849
545
0
2,540
9,137
7,316
6
315
8,602
13,189
1,661
L
Cthulhu
hatedarkskx3
Cthulhu
2,495
145
0
1,790
8,557
4,653
0
3,746
4,736
30,939
0
W
Raijin
jklmpz
Raijin
3,618
388
0
2,261
4,835
1,654
148
2,988
1,847
33,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
29,604
247
Minions Killed
346
0
Camps Cleared
0
925,334
Distance Traveled
965,554
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,447
445
44
4
0
181,837
2
L
Xbalanque
4,739
474
49
5
0
161,570
0
W
Janus
6,612
661
85
9
0
193,393
0
W
Mulan
4,964
496
26
3
0
215,427
3
W
Izanami
6,102
610
113
11
0
182,140
0
L
Poseidon
5,216
522
64
6
0
179,017
0
W
Ra
5,995
600
73
7
0
195,529
1
L
Kuzenbo
4,816
482
24
2
0
202,882
4
L
Cthulhu
5,033
503
66
7
0
200,028
0
W
Raijin
5,931
593
49
5
0
179,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role