Player Matchup

Nike
Nike
FancyCylinder52
Nike
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
784W - 862L
1,446 Elo+
Solo
Shiva
Shiva
NickleBleeck
Shiva
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,430 Elo+
Solo
Skadi
Skadi
PrettyColt74021
Skadi
Level 143
God Stats
1W - 2L
1,300 SR
Queue Stats
104W - 127L
1,461 Elo+
Solo
Medusa
Medusa
dxvilll
Medusa
Level 89
God Stats
6W - 7L
1,209 SR
Queue Stats
297W - 272L
1,477 Elo+
Solo
Nemesis
Nemesis
kaytoo
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 42L
1,529 Elo+
Solo
Team Averages
Level 125
1,402 SR
1,469 Elo+

VS

Team Averages
Level 144
1,503 SR
1,512 Elo+
Kuzenbo
Kuzenbo
Durrtyd
Kuzenbo
Level 126
God Stats
4W - 3L
1,377 SR
Queue Stats
185W - 190L
1,537 Elo+
Solo
Artemis
Artemis
MonoDyzor
Artemis
Level 155
God Stats
1W - 1L
1,469 SR
Queue Stats
161W - 161L
1,532 Elo+
Solo
Cabrakan
Cabrakan
PeterNoob
Cabrakan
Level 144
God Stats
2W - 2L
1,713 SR
Queue Stats
253W - 233L
1,441 Elo+
Solo
Bastet
Bastet
kpok01
Bastet
Level 158
God Stats
2W - 2L
1,502 SR
Queue Stats
179W - 171L
1,545 Elo+
Solo
Vulcan
Vulcan
oBlazeman43o
Vulcan
Level 139
God Stats
8W - 11L
1,454 SR
Queue Stats
661W - 655L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
11,001
846
12,992
20,567
18,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 5
8,702
669
4,717
13,971
10,875
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 2 / 16
10,085
776
8,545
8,426
3,077
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Medusa
dxvilll
Medusa
18
7 / 1 / 12
11,526
887
16,296
11,413
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
kaytoo
Nemesis
17
6 / 3 / 11
10,882
837
8,203
14,068
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Durrtyd
Kuzenbo
14
0 / 6 / 10
8,390
645
9,159
15,038
16,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
MonoDyzor
Artemis
14
1 / 4 / 7
8,743
673
8,036
7,856
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
PeterNoob
Cabrakan
12
2 / 6 / 3
7,939
611
5,343
13,446
20,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bastet
kpok01
Bastet
20
10 / 4 / 3
10,763
828
20,241
16,177
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vulcan
13
2 / 2 / 5
8,390
645
8,814
5,300
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
19
Kills
15
15
Deaths
22
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Durrtyd
Kuzenbo
0
6
10
0.83
W
4
3
13
3.5
L
Artemis
MonoDyzor
Artemis
1
4
7
1.13
W
1
6
5
0.58
L
Cabrakan
PeterNoob
Cabrakan
2
6
3
0.58
W
1
2
16
4.5
W
Medusa
dxvilll
Medusa
7
1
12
13
W
Nemesis
kaytoo
Nemesis
6
3
11
3.83
L
Bastet
kpok01
Bastet
10
4
3
2.88
L
Vulcan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
51,593
68,445
Taken
57,817
49,655
Mitigated
50,601
17,306
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Durrtyd
Kuzenbo
9,159
3,090
1,000
2,419
15,038
16,102
32
826
13,868
16,853
0
W
12,992
457
1,561
2,892
20,567
18,787
29
7,497
13,070
4,036
29,465
L
Artemis
MonoDyzor
Artemis
8,036
1,869
960
1,569
7,856
3,673
198
510
7,211
0
18,896
W
4,717
126
1,713
1,474
13,971
10,875
790
4,163
9,808
681
9,134
L
Cabrakan
PeterNoob
Cabrakan
5,343
1,057
724
720
13,446
20,704
0
643
12,375
10,517
0
W
8,545
2,492
1,643
1,504
8,426
3,077
2,373
1,768
6,658
0
24,836
W
Medusa
dxvilll
Medusa
16,296
6,283
1,318
1,464
11,413
4,504
1,630
4,442
6,971
0
50,307
W
Nemesis
kaytoo
Nemesis
8,203
2,626
934
2,803
14,068
12,412
1,005
5,168
8,900
0
15,598
L
Bastet
kpok01
Bastet
20,241
2,186
620
5,803
16,177
8,014
0
804
14,905
0
39,013
L
Vulcan
8,814
290
0
1,349
5,300
2,108
46
373
4,678
19,709
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
44,225
237
Minions Killed
114
0
Camps Cleared
0
1,141,604
Distance Traveled
948,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,390
645
18
1
0
217,153
0
W
Nike
11,001
846
58
4
0
240,467
0
L
Artemis
8,743
673
26
2
0
142,764
0
W
Shiva
8,702
669
10
1
0
147,862
0
L
Cabrakan
7,939
611
6
0
0
146,457
0
W
Skadi
10,085
776
41
3
0
205,629
0
W
Medusa
11,526
887
101
8
0
284,987
0
W
Nemesis
10,882
837
27
2
0
262,659
0
L
Bastet
10,763
828
33
3
0
274,082
0
L
Vulcan
8,390
645
31
2
0
168,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role