Player Matchup

Ganesha
Ganesha
Silver II
BulemicBully
Ganesha
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,446 MMR
Solo
Bakasura
Bakasura
Gold IV
DarkSaiyan70
Bakasura
Gold IV
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 429L
1,448 MMR
Solo
Ix Chel
Ix Chel
Silver I
GroveMother
Ix Chel
Silver I
Level 120
God Stats
10W - 19L
1,464 SR
Queue Stats
117W - 121L
1,451 MMR
Solo
Hachiman
Hachiman
Gold II
Strxpped
Hachiman
Gold II
Level 156
God Stats
20W - 14L
1,609 SR
Queue Stats
163W - 152L
1,452 MMR
Solo
Vulcan
Vulcan
Gold IV
jhonghost28
Vulcan
Gold IV
Level 124
God Stats
6W - 13L
1,794 SR
Queue Stats
328W - 342L
1,445 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,573 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,634 SR
1,460 MMR
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold I
Cr3ation1996
Nut
Gold I
Level 158
God Stats
8W - 5L
1,724 SR
Queue Stats
353W - 346L
1,445 MMR
Solo
Yemoja
Yemoja
Gold IV
LordMucura
Yemoja
Gold IV
Level 124
God Stats
5W - 1L
1,744 SR
Queue Stats
30W - 32L
1,443 MMR
Solo
Janus
Janus
Gold IV
Sytoki
Janus
Gold IV
Level 152
God Stats
3W - 1L
1,551 SR
Queue Stats
69W - 68L
1,456 MMR
Solo
Susano
Susano
Silver III
brandon158
Susano
Silver III
Level 147
God Stats
3W - 1L
1,649 SR
Queue Stats
5W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BulemicBully
Ganesha
14
0 / 1 / 7
8,544
475
6,980
13,555
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
DarkSaiyan70
Bakasura
15
0 / 4 / 0
7,951
442
3,854
18,168
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
GroveMother
Ix Chel
15
6 / 4 / 1
8,789
488
11,530
12,835
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Strxpped
Hachiman
16
2 / 1 / 0
9,260
514
10,286
13,295
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
14
1 / 4 / 0
8,754
486
12,155
12,027
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongAwilixMedusaAthena

VS

Bans
Chang'eRavanaBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 1 / 3
10,916
606
11,090
18,451
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
1 / 2 / 4
10,184
566
11,866
13,230
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
LordMucura
Yemoja
15
2 / 0 / 4
9,490
527
4,069
14,331
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
Sytoki
Janus
16
0 / 5 / 3
9,363
520
11,074
10,301
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
brandon158
Susano
19
7 / 1 / 3
10,892
605
10,146
16,598
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
14
14
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
3
5.5
L
Ganesha
BulemicBully
Ganesha
0
1
7
3.5
W
1
2
4
1.5
L
Bakasura
DarkSaiyan70
Bakasura
0
4
0
0
L
Ix Chel
GroveMother
Ix Chel
6
4
1
1.63
W
Yemoja
LordMucura
Yemoja
2
0
4
4
L
Hachiman
Strxpped
Hachiman
2
1
0
2
W
Janus
Sytoki
Janus
0
5
3
0.3
W
Susano
brandon158
Susano
7
1
3
8.5
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
48,245
69,880
Taken
72,911
33,377
Mitigated
32,781
24,207
Healing
30,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,090
2,324
0
7,765
18,451
9,468
543
10,004
7,654
0
89,568
L
Ganesha
BulemicBully
Ganesha
6,980
864
0
2,501
13,555
12,352
0
5,469
7,712
27,340
0
W
11,866
5,342
0
4,801
13,230
5,058
608
2,196
11,004
0
99,653
L
Bakasura
DarkSaiyan70
Bakasura
3,854
3,406
0
9,718
18,168
7,252
0
2,121
15,953
0
51,802
L
Ix Chel
GroveMother
Ix Chel
11,530
1,419
758
2,857
12,835
4,113
0
5,660
6,845
48,089
853
W
Yemoja
LordMucura
Yemoja
4,069
797
3,237
6,173
14,331
8,258
0
6,207
7,766
31,287
0
L
Hachiman
Strxpped
Hachiman
10,286
5,394
0
4,941
13,295
5,257
0
565
12,730
0
90,080
W
Janus
Sytoki
Janus
11,074
594
0
820
10,301
3,228
44
5,995
3,916
76,831
1,080
W
Susano
brandon158
Susano
10,146
2,732
0
7,471
16,598
6,769
117
4,251
12,003
0
92,624
L
Vulcan
12,155
496
0
3,432
12,027
4,403
0
497
11,530
64,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
50,845
505
Minions Killed
701
0
Camps Cleared
0
1,787,546
Distance Traveled
1,905,778
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,916
606
165
9
0
405,060
7
L
Ganesha
8,544
475
11
1
0
375,772
7
W
Nut
10,184
566
186
10
0
348,073
3
L
Bakasura
7,951
442
123
7
0
382,823
1
L
Ix Chel
8,789
488
101
6
0
332,249
5
W
Yemoja
9,490
527
46
3
0
356,638
6
L
Hachiman
9,260
514
162
9
0
329,259
4
W
Janus
9,363
520
153
9
0
366,335
3
W
Susano
10,892
605
151
8
0
429,672
1
L
Vulcan
8,754
486
108
6
0
367,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role