Player Matchup

Hades
Hades
AwesomeTot408
Hades
Level 155
God Stats
1W - 1L
1,732 SR
Queue Stats
119W - 114L
1,685 Elo+
Party 1
Ra
Ra
JimBosGimbo
Ra
Level 108
God Stats
2W - 3L
1,571 SR
Queue Stats
19W - 19L
1,323 Elo+
Party 1
Fenrir
Fenrir
Rogey3
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,681 Elo+
Party 1
Team Averages
Level 114
1,601 SR
1,563 Elo+

VS

Team Averages
Level 142
1,490 SR
1,524 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DiegoDAMMN
Tyr
Level 144
God Stats
65W - 59L
1,520 SR
Queue Stats
130W - 87L
1,528 Elo+
Solo
Janus
Janus
SheepBeep
Janus
Level 125
God Stats
53W - 66L
1,449 SR
Queue Stats
389W - 397L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,844
684
4,004
8,755
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 5 / 1
6,780
678
1,746
6,295
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Rogey3
Fenrir
9
2 / 6 / 1
6,571
657
4,590
9,038
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 0 / 5
8,769
877
5,448
5,315
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 4 / 11
8,191
819
9,674
10,602
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
SheepBeep
Janus
14
5 / 0 / 9
8,455
846
6,137
4,368
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
5
9.5
L
1
4
2
0.5
W
3
4
11
2.13
L
1
5
1
0.3
L
Fenrir
Rogey3
Fenrir
2
6
1
0.42
W
Janus
SheepBeep
Janus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,340
Damage
21,259
24,088
Taken
20,285
14,171
Mitigated
9,751
4,492
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,448
3,151
0
1,656
5,315
1,631
2,672
2,144
3,157
0
43,648
L
4,004
893
200
1,642
8,755
7,665
0
2,187
6,568
18,847
0
W
9,674
508
0
3,204
10,602
6,745
38
3,045
7,550
0
22,294
L
1,746
243
430
1,221
6,295
2,306
0
1,646
4,649
24,165
0
L
Fenrir
Rogey3
Fenrir
4,590
1,224
0
999
9,038
4,200
0
2,239
6,799
838
8,448
W
Janus
SheepBeep
Janus
6,137
418
0
1,279
4,368
1,375
132
787
3,574
32,678
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,195
Gold Earned
25,415
108
Minions Killed
148
0
Camps Cleared
0
495,846
Distance Traveled
585,727
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,769
877
66
7
0
180,551
1
L
Hades
6,844
684
45
5
0
166,980
0
W
Tyr
8,191
819
23
2
0
192,016
0
L
Ra
6,780
678
51
5
0
164,241
0
L
Fenrir
6,571
657
12
1
0
164,625
0
W
Janus
8,455
846
59
6
0
213,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role