Player Matchup

The Morrigan
The Morrigan
DiamondDistrict
The Morrigan
Level 154
God Stats
4W - 3L
1,705 SR
Queue Stats
346W - 371L
1,538 Elo+
Solo
Martichoras
Martichoras
OpkNC
Martichoras
Level 158
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,521 Elo+
Solo
Sol
Sol
Shadow_Xros
Sol
Level 182
God Stats
2W - 4L
1,212 SR
Queue Stats
435W - 456L
1,536 Elo+
Solo
Ymir
Ymir
XOXXOTA
Ymir
Level 129
God Stats
7W - 5L
1,645 SR
Queue Stats
361W - 363L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
deewS
Gilgamesh
Level 120
God Stats
7W - 8L
1,505 SR
Queue Stats
492W - 489L
1,493 Elo+
Party 2
Team Averages
Level 149
1,472 SR
1,519 Elo+

VS

Team Averages
Level 128
1,477 SR
1,565 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Arach
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,632 Elo+
Party 1
Skadi
Skadi
Coloredmonke
Skadi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 105L
1,431 Elo+
Solo
Yu Huang
Yu Huang
CrestedPheasant
Yu Huang
Level 171
God Stats
3W - 2L
1,386 SR
Queue Stats
237W - 138L
1,643 Elo+
Party 1
Set
Set
OkamiLeon
Set
Level 151
God Stats
1W - 1L
1,498 SR
Queue Stats
87W - 46L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DiamondDistrict
The Morrigan
15
6 / 7 / 2
9,241
924
11,060
8,441
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
OpkNC
Martichoras
15
2 / 4 / 3
8,317
832
5,890
8,120
3,248
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 4
7,724
772
10,148
9,683
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
XOXXOTA
Ymir
12
0 / 4 / 4
7,381
738
6,421
12,877
12,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Gilgamesh
deewS
Gilgamesh
12
1 / 6 / 4
7,679
768
6,060
13,513
12,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 3 / 19
9,884
988
8,608
12,686
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Arach
Gilgamesh
15
3 / 2 / 20
10,006
1,001
6,135
15,832
19,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
9 / 3 / 13
9,829
983
7,849
7,476
3,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
16
6 / 1 / 14
9,734
973
13,834
6,885
3,493
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 16
9,544
954
10,666
10,518
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
9
Kills
26
26
Deaths
11
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
19
4.17
W
Gilgamesh
Arach
Gilgamesh
3
2
20
6.5
W
9
3
13
5.17
W
Yu Huang
6
1
14
13
L
The Morrigan
DiamondDistrict
The Morrigan
6
7
2
1
W
5
2
16
6.5
L
Martichoras
OpkNC
Martichoras
2
4
3
0.88
L
0
5
4
0.4
L
Ymir
XOXXOTA
Ymir
0
4
4
0.5
L
Gilgamesh
deewS
Gilgamesh
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
47,092
52,634
Taken
53,397
33,927
Mitigated
49,363
10,195
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,608
2,691
2,150
2,905
12,686
15,343
445
5,394
6,990
17,773
1,321
W
Gilgamesh
Arach
Gilgamesh
6,135
1,210
1,245
2,994
15,832
19,171
378
5,689
9,829
319
12,937
W
7,849
1,997
301
268
7,476
3,610
2,694
4,466
3,010
0
26,716
W
Yu Huang
13,834
1,803
855
1,283
6,885
3,493
1,855
3,405
3,314
28,852
509
L
The Morrigan
DiamondDistrict
The Morrigan
11,060
1,519
515
215
8,441
3,106
0
3,851
4,408
12,804
6,928
W
10,666
2,437
405
2,172
10,518
7,746
3,210
5,095
5,341
325
17,200
L
Martichoras
OpkNC
Martichoras
5,890
971
785
847
8,120
3,248
773
4,215
3,791
0
17,665
L
10,148
2,477
702
2,761
9,683
3,088
695
4,189
5,390
27,730
0
L
Ymir
XOXXOTA
Ymir
6,421
232
120
2,953
12,877
12,220
0
5,034
7,651
8,944
0
L
Gilgamesh
deewS
Gilgamesh
6,060
1,376
233
1,064
13,513
12,265
150
4,958
8,338
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,342
Gold Earned
48,997
96
Minions Killed
115
0
Camps Cleared
0
822,009
Distance Traveled
1,025,036
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,884
988
13
1
0
207,691
0
W
Gilgamesh
10,006
1,001
16
2
0
205,210
0
W
Skadi
9,829
983
30
3
0
193,601
0
W
Yu Huang
9,734
973
35
4
0
214,074
0
L
The Morrigan
9,241
924
12
1
0
141,783
0
W
Set
9,544
954
21
2
0
204,460
0
L
Martichoras
8,317
832
26
3
0
173,790
2
L
Sol
7,724
772
43
4
0
161,820
0
L
Ymir
7,381
738
6
1
0
189,018
0
L
Gilgamesh
7,679
768
9
1
0
155,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role