Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ChaosAddidas10
Atlas
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 127L
1,487 Elo+
Solo
Ra
Ra
Rastounette
Ra
Level 156
God Stats
3W - 1L
1,293 SR
Queue Stats
344W - 336L
1,489 Elo+
Solo
Scylla
Scylla
SniperDelight93
Scylla
Level 116
God Stats
1W - 2L
1,331 SR
Queue Stats
74W - 69L
1,497 Elo+
Solo
Team Averages
Level 143
1,425 SR
1,495 Elo+

VS

Team Averages
Level 132
1,424 SR
1,429 Elo+
Da Ji
Da Ji
BenAlvarez
Da Ji
Level 191
God Stats
7W - 13L
1,153 SR
Queue Stats
326W - 355L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
MoveIdiot
Sylvanus
Level 20
God Stats
0W - 1L
1,774 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo
Kukulkan
Kukulkan
TioWillie
Kukulkan
Level 163
God Stats
4W - 9L
1,276 SR
Queue Stats
498W - 494L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
lolsnip3r
Tsukuyomi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 43L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
pwussyboi
Nu Wa
Level 155
God Stats
2W - 5L
1,417 SR
Queue Stats
159W - 176L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
11 / 2 / 12
9,674
967
16,470
10,891
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
 
Thor
14
5 / 4 / 13
8,473
847
6,433
8,668
2,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 17
9,199
920
10,153
15,308
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 15
8,434
843
5,487
8,497
5,433
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
7 / 4 / 13
9,745
975
9,242
8,555
2,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
7 / 8 / 3
8,596
860
10,705
11,805
5,685
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MoveIdiot
Sylvanus
14
4 / 4 / 5
8,059
806
8,210
11,422
5,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TioWillie
Kukulkan
14
0 / 7 / 6
8,073
807
4,845
10,515
2,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
lolsnip3r
Tsukuyomi
14
2 / 6 / 7
7,800
780
10,808
12,101
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
pwussyboi
Nu Wa
15
0 / 4 / 9
7,692
769
10,146
6,800
1,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
43
29
Kills
13
14
Deaths
29
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
2
12
8.5
W
Thor
 
Thor
5
4
13
2.88
L
Da Ji
7
8
3
1.06
W
4
2
17
6.25
L
Sylvanus
MoveIdiot
Sylvanus
4
4
5
1.63
W
2
2
15
4.75
W
7
4
13
3.38
L
Kukulkan
TioWillie
Kukulkan
0
7
6
0.43
L
Tsukuyomi
lolsnip3r
Tsukuyomi
2
6
7
0.92
L
Nu Wa
pwussyboi
Nu Wa
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
44,714
51,919
Taken
52,643
29,986
Mitigated
19,912
19,363
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,470
4,657
719
2,103
10,891
4,225
0
4,889
6,002
0
28,109
W
Thor
 
Thor
6,433
339
1,727
1,275
8,668
2,898
0
5,102
3,566
0
12,405
L
Da Ji
10,705
2,385
537
833
11,805
5,685
0
3,857
7,948
0
12,435
W
10,153
2,696
447
2,199
15,308
14,830
0
6,502
8,806
18,128
2,684
L
Sylvanus
MoveIdiot
Sylvanus
8,210
470
1,926
3,803
11,422
5,839
0
5,797
5,489
14,102
2,122
W
5,487
283
5,855
4,046
8,497
5,433
17
3,206
5,291
23,087
0
W
9,242
192
211
781
8,555
2,600
0
3,417
5,138
21,579
375
L
Kukulkan
TioWillie
Kukulkan
4,845
276
170
1,498
10,515
2,858
0
4,067
6,448
19,497
0
L
Tsukuyomi
lolsnip3r
Tsukuyomi
10,808
1,470
653
2,084
12,101
3,907
0
5,770
6,289
0
24,298
L
Nu Wa
pwussyboi
Nu Wa
10,146
1,641
209
474
6,800
1,623
0
4,171
2,590
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
40,220
138
Minions Killed
110
0
Camps Cleared
0
953,865
Distance Traveled
865,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,674
967
29
3
0
187,267
0
W
Thor
8,473
847
15
2
0
175,955
0
L
Da Ji
8,596
860
3
0
0
144,258
0
W
Atlas
9,199
920
20
2
0
186,175
0
L
Sylvanus
8,059
806
16
2
0
188,183
0
W
Ra
8,434
843
42
4
0
214,621
0
W
Scylla
9,745
975
32
3
0
189,847
0
L
Kukulkan
8,073
807
40
4
0
159,698
0
L
Tsukuyomi
7,800
780
28
3
0
190,431
0
L
Nu Wa
7,692
769
23
2
0
182,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role