Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
CopeStradamus
Odin
Platinum V
Level 146
God Stats
18W - 25L
1,535 SR
Queue Stats
660W - 745L
1,719 MMR
Solo
Anhur
Anhur
Gold II
Syndrome8272
Anhur
Gold II
Level 77
God Stats
15W - 12L
1,684 SR
Queue Stats
99W - 110L
1,652 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,573 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,601 SR
1,680 MMR
Danzaburou
Danzaburou
Gold V
TboneTheBoneMan
Danzaburou
Gold V
Level 67
God Stats
4W - 2L
1,593 SR
Queue Stats
33W - 41L
1,650 MMR
Party 1
Vulcan
Vulcan
Gold I
oRurik
Vulcan
Gold I
Level 278
God Stats
59W - 41L
1,709 SR
Queue Stats
447W - 501L
1,737 MMR
Solo
Cthulhu
Cthulhu
Gold II
tewoa
Cthulhu
Gold II
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 50L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 2 / 5
9,552
796
8,988
9,736
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 1
8,819
735
7,712
11,589
6,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
1 / 1 / 0
6,683
557
218
1,008
198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
KuzenboAchillesJormungandrNe ZhaGeb

VS

Bans
ThothMedusaXbalanqueHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TboneTheBoneMan
Danzaburou
15
2 / 2 / 3
9,817
818
8,287
9,139
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
oRurik
Vulcan
14
3 / 3 / 1
10,170
848
6,052
5,500
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
tewoa
Cthulhu
15
1 / 2 / 1
9,288
774
4,290
11,622
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
6
6
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
5
2.25
L
4
3
1
1.5
L
1
1
0
1
W
Danzaburou
TboneTheBoneMan
Danzaburou
2
2
3
1.75
W
Vulcan
oRurik
Vulcan
3
3
1
1.17
W
Cthulhu
tewoa
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
18,629
22,333
Taken
26,261
10,398
Mitigated
15,849
2,530
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,988
506
0
1,285
9,736
3,224
0
4,344
5,107
49,252
0
L
7,712
1,862
0
1,178
11,589
6,976
0
4,732
6,383
148
20,982
L
218
103
0
67
1,008
198
0
361
612
0
1,875
W
Danzaburou
TboneTheBoneMan
Danzaburou
8,287
3,701
0
1,967
9,139
3,124
1,985
2,942
5,749
0
43,439
W
Vulcan
oRurik
Vulcan
6,052
34
0
581
5,500
2,242
83
1,708
3,580
31,260
162
W
Cthulhu
tewoa
Cthulhu
4,290
519
0
664
11,622
10,483
320
3,753
7,174
37,060
2,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
29,275
134
Minions Killed
177
0
Camps Cleared
0
446,538
Distance Traveled
687,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,552
796
105
9
0
204,581
0
L
Odin
8,819
735
25
2
0
214,919
0
L
Anhur
6,683
557
4
0
0
27,038
0
W
Danzaburou
9,817
818
55
5
0
225,810
0
W
Vulcan
10,170
848
58
5
0
227,343
0
W
Cthulhu
9,288
774
64
5
0
234,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role