Player Matchup

Izanami
Izanami
AntToeNioh
Izanami
Level 84
God Stats
16W - 8L
1,701 SR
Queue Stats
56W - 55L
1,496 Elo+
Solo
Vulcan
Vulcan
FRAUDGODATLARGE
Vulcan
Level 109
God Stats
46W - 40L
1,631 SR
Queue Stats
798W - 766L
1,469 Elo+
Solo
Terra
Terra
OkChemical
Terra
Level 122
God Stats
1W - 3L
1,167 SR
Queue Stats
91W - 82L
1,490 Elo+
Solo
Chronos
Chronos
Pr3Ssure1
Chronos
Level 65
God Stats
88W - 85L
1,539 SR
Queue Stats
170W - 185L
1,503 Elo+
Solo
Sylvanus
Sylvanus
VentChris
Sylvanus
Level 105
God Stats
8W - 6L
1,659 SR
Queue Stats
42W - 30L
1,582 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,508 Elo+

VS

Team Averages
Level 122
1,526 SR
1,519 Elo+
Artemis
Artemis
ChEpONE12
Artemis
Level 145
God Stats
3W - 2L
1,475 SR
Queue Stats
181W - 182L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
Itachi313
Ratatoskr
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
156W - 160L
1,480 Elo+
Solo
Ra
Ra
RaDoggin
Ra
Level 124
God Stats
100W - 65L
1,635 SR
Queue Stats
152W - 126L
1,526 Elo+
Party 1
Hercules
Hercules
kingjt
Hercules
Level 124
God Stats
3W - 1L
1,524 SR
Queue Stats
87W - 80L
1,537 Elo+
Party 1
Artio
Artio
pavonplumer
Artio
Level 67
God Stats
22W - 18L
1,496 SR
Queue Stats
315W - 268L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntToeNioh
Izanami
8
2 / 3 / 1
5,054
632
4,430
5,406
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,250
656
2,598
3,228
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
6
0 / 3 / 0
4,143
518
1,369
6,903
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Pr3Ssure1
Chronos
9
0 / 4 / 0
4,538
567
1,518
5,611
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
VentChris
Sylvanus
9
2 / 1 / 2
4,974
622
4,218
6,186
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChEpONE12
Artemis
8
2 / 3 / 1
4,788
599
3,872
4,429
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Itachi313
Ratatoskr
10
3 / 0 / 1
5,178
647
2,446
5,992
2,001
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,383
673
2,147
3,824
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
kingjt
Hercules
7
1 / 2 / 2
4,408
551
2,170
5,830
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 0
6,134
767
5,539
5,942
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
10
11
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
AntToeNioh
Izanami
2
3
1
0.83
W
Artemis
ChEpONE12
Artemis
2
3
1
0.83
L
0
0
0
0
W
Ratatoskr
Itachi313
Ratatoskr
3
0
1
3.5
L
Terra
0
3
0
0
L
Chronos
Pr3Ssure1
Chronos
0
4
0
0
W
0
0
0
0
L
Sylvanus
VentChris
Sylvanus
2
1
2
3
W
Hercules
kingjt
Hercules
1
2
2
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,133
Damage
16,174
27,334
Taken
26,017
11,597
Mitigated
9,843
9,090
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AntToeNioh
Izanami
4,430
2,851
0
950
5,406
1,500
0
0
5,406
0
29,647
W
Artemis
ChEpONE12
Artemis
3,872
1,264
0
733
4,429
1,160
0
1,437
2,992
0
19,933
L
2,598
67
0
1,625
3,228
846
0
1,927
1,081
33,476
832
W
Ratatoskr
Itachi313
Ratatoskr
2,446
601
0
500
5,992
2,001
0
1,261
4,701
0
33,342
L
Terra
1,369
170
0
2,760
6,903
3,746
0
4,246
2,016
16,111
555
L
Chronos
Pr3Ssure1
Chronos
1,518
579
0
832
5,611
1,301
0
475
5,102
34,413
0
W
2,147
242
401
2,172
3,824
1,056
0
2,392
1,249
36,783
0
L
Sylvanus
VentChris
Sylvanus
4,218
1,624
468
2,455
6,186
4,204
0
0
6,186
18,358
6,406
W
Hercules
kingjt
Hercules
2,170
930
0
2,706
5,830
3,460
0
1,894
3,936
0
10,525
W
5,539
720
0
3,540
5,942
2,166
0
1,830
3,882
32,382
2,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,959
Gold Earned
25,891
270
Minions Killed
282
0
Camps Cleared
0
778,846
Distance Traveled
929,601
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,054
632
57
7
0
160,188
0
W
Artemis
4,788
599
36
5
0
151,701
0
L
Vulcan
5,250
656
70
9
0
179,536
0
W
Ratatoskr
5,178
647
69
9
0
226,558
0
L
Terra
4,143
518
41
5
0
128,609
0
L
Chronos
4,538
567
67
8
0
162,330
0
W
Ra
5,383
673
85
11
0
205,215
0
L
Sylvanus
4,974
622
35
4
0
148,183
0
W
Hercules
4,408
551
15
2
0
188,295
4
W
Artio
6,134
767
77
10
0
157,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role