Player Matchup

Hercules
Hercules
ChristianLeonard
Hercules
Level 69
God Stats
3W - 0L
1,840 SR
Queue Stats
27W - 26L
1,519 Elo+
Solo
Chiron
Chiron
WalrusMudler
Chiron
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 262L
1,380 Elo+
Party 1
Vulcan
Vulcan
whitefangs55
Vulcan
Level 34
God Stats
19W - 21L
1,459 SR
Queue Stats
235W - 214L
1,427 Elo+
Party 1
Team Averages
Level 52
1,600 SR
1,442 Elo+

VS

Team Averages
Level 72
1,594 SR
1,450 Elo+
Merlin
Merlin
Sheluvsjoe24
Merlin
Level 68
God Stats
325W - 305L
1,491 SR
Queue Stats
338W - 334L
1,420 Elo+
Solo
Arachne
Arachne
SteamBoatVin
Arachne
Level 80
God Stats
11W - 4L
1,791 SR
Queue Stats
33W - 20L
1,531 Elo+
Solo
Serqet
Serqet
TheosVon
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 400L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,357
736
6,886
7,710
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
11
1 / 3 / 3
6,764
676
5,088
7,052
2,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
12
1 / 1 / 3
7,026
703
3,903
3,108
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 1 / 2
7,201
720
6,085
5,421
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SteamBoatVin
Arachne
12
2 / 2 / 1
7,121
712
3,507
7,028
2,970
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
TheosVon
Serqet
11
1 / 2 / 2
6,521
652
4,715
8,515
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
4
4
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Merlin
1
1
2
2
L
Arachne
SteamBoatVin
Arachne
2
2
1
1.25
L
Serqet
TheosVon
Serqet
1
2
2
1
W
Chiron
1
3
3
0.83
W
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
14,307
17,870
Taken
20,964
9,834
Mitigated
8,566
3,860
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,886
1,757
0
2,634
7,710
6,744
0
1,871
5,803
0
25,310
L
Merlin
6,085
0
0
0
5,421
1,873
0
1,054
4,231
34,966
0
L
Arachne
SteamBoatVin
Arachne
3,507
2,543
0
1,605
7,028
2,970
0
662
6,202
0
23,846
L
Serqet
TheosVon
Serqet
4,715
1,147
0
1,982
8,515
3,723
0
2,088
6,152
0
7,289
W
Chiron
5,088
1,501
356
870
7,052
2,070
0
3,150
3,746
0
15,217
W
Vulcan
3,903
72
0
0
3,108
1,020
0
1,102
1,898
20,458
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,147
Gold Earned
20,843
132
Minions Killed
101
0
Camps Cleared
0
563,276
Distance Traveled
595,983
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,357
736
60
6
0
197,552
5
L
Merlin
7,201
720
53
5
0
186,574
0
L
Arachne
7,121
712
36
4
0
212,581
1
L
Serqet
6,521
652
12
1
0
196,828
0
W
Chiron
6,764
676
28
3
0
174,627
0
W
Vulcan
7,026
703
44
4
0
191,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role