Player Matchup

Zeus
Zeus
 
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Darth_Pyre
King Arthur
Level 111
God Stats
6W - 9L
1,318 SR
Queue Stats
214W - 215L
1,564 Elo+
Solo
Skadi
Skadi
IronRaptor 20
Skadi
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
178W - 170L
1,480 Elo+
Solo
Chang'e
Chang'e
PappyGirth2112
Chang'e
Level 175
God Stats
8W - 5L
1,646 SR
Queue Stats
515W - 492L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
iFastLife
Ratatoskr
Level 147
God Stats
4W - 5L
1,816 SR
Queue Stats
486W - 461L
1,457 Elo+
Solo
Team Averages
Level 141
1,556 SR
1,510 Elo+

VS

Team Averages
Level 136
1,568 SR
1,562 Elo+
Ah Puch
Ah Puch
CCope
Ah Puch
Level 148
God Stats
2W - 2L
1,483 SR
Queue Stats
154W - 146L
1,515 Elo+
Solo
Anhur
Anhur
Twtichy
Anhur
Level 154
God Stats
1W - 1L
1,689 SR
Queue Stats
125W - 103L
1,601 Elo+
Solo
Horus
Horus
Zchoenyy
Horus
Level 125
God Stats
2W - 0L
1,764 SR
Queue Stats
115W - 107L
1,559 Elo+
Party 2
Merlin
Merlin
djshott
Merlin
Level 115
God Stats
6W - 6L
1,406 SR
Queue Stats
173W - 131L
1,682 Elo+
Party 2
Loki
Loki
r0b0 k1d
Loki
Level 136
God Stats
2W - 1L
1,495 SR
Queue Stats
120W - 147L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 2 / 2
6,463
539
2,901
4,739
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Darth_Pyre
King Arthur
12
2 / 2 / 3
7,132
594
8,226
9,011
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,770
398
3,156
3,232
416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
6,392
533
3,680
5,988
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
iFastLife
Ratatoskr
10
1 / 6 / 0
5,772
481
1,705
8,304
3,161
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CCope
Ah Puch
13
1 / 3 / 2
7,163
597
5,206
10,907
4,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
Twtichy
Anhur
13
5 / 0 / 2
7,894
658
4,429
4,780
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Zchoenyy
Horus
12
5 / 1 / 3
7,934
661
3,261
11,181
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
djshott
Merlin
13
1 / 0 / 1
7,766
647
2,051
2,524
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
0 / 1 / 3
6,067
506
2,418
6,593
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
2
0.5
W
Ah Puch
CCope
Ah Puch
1
3
2
0.67
L
King Arthur
Darth_Pyre
King Arthur
2
2
3
1.75
L
0
2
0
0
L
2
0
0
2
W
Anhur
Twtichy
Anhur
5
0
2
6
W
Horus
Zchoenyy
Horus
5
1
3
6.5
W
Merlin
djshott
Merlin
1
0
1
1.5
L
Ratatoskr
iFastLife
Ratatoskr
1
6
0
0.17
W
Loki
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
17,365
31,274
Taken
35,985
12,667
Mitigated
15,606
8,111
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,901
247
0
428
4,739
1,184
0
1,341
3,224
48,382
0
W
Ah Puch
CCope
Ah Puch
5,206
675
0
5,172
10,907
4,349
0
1,418
9,489
44,378
792
L
King Arthur
Darth_Pyre
King Arthur
8,226
679
0
849
9,011
6,469
0
3,988
5,023
0
50,628
L
3,156
1,050
0
528
3,232
416
0
0
3,232
0
20,167
L
3,680
99
480
5,024
5,988
1,437
0
799
5,111
43,272
1,010
W
Anhur
Twtichy
Anhur
4,429
2,328
0
1,435
4,780
1,374
2,978
515
4,265
0
63,771
W
Horus
Zchoenyy
Horus
3,261
1,619
2,941
6,233
11,181
6,988
0
2,549
8,632
0
22,323
W
Merlin
djshott
Merlin
2,051
108
0
666
2,524
977
250
1,630
894
51,457
849
L
Ratatoskr
iFastLife
Ratatoskr
1,705
100
0
802
8,304
3,161
0
764
7,540
0
23,579
W
Loki
2,418
400
0
4,125
6,593
1,918
0
1,206
5,387
0
40,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
36,824
358
Minions Killed
404
0
Camps Cleared
0
1,053,785
Distance Traveled
1,180,898
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,463
539
107
9
0
234,637
2
W
Ah Puch
7,163
597
85
7
0
193,118
0
L
King Arthur
7,132
594
90
8
0
226,049
1
L
Skadi
4,770
398
35
3
0
95,340
0
L
Chang'e
6,392
533
87
7
0
268,395
0
W
Anhur
7,894
658
107
9
0
218,654
2
W
Horus
7,934
661
24
2
0
238,856
4
W
Merlin
7,766
647
122
10
0
246,498
2
L
Ratatoskr
5,772
481
39
3
0
229,364
0
W
Loki
6,067
506
66
6
0
283,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role