Player Matchup

Chaac
Chaac
Kingrygel
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,290 Elo+
Party 1
Nu Wa
Nu Wa
glantyy
Nu Wa
Level 24
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 18L
1,224 Elo+
Party 1
Neith
Neith
littlewolf1234
Neith
Level 24
God Stats
3W - 1L
1,417 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 1
Team Averages
Level 39
1,401 SR
1,282 Elo+

VS

Team Averages
Level 95
1,451 SR
1,375 Elo+
Sobek
Sobek
SLYxBDE
Sobek
Level 67
God Stats
54W - 49L
1,445 SR
Queue Stats
284W - 328L
1,372 Elo+
Solo
Izanami
Izanami
juanitofiori2004
Izanami
Level 69
God Stats
4W - 4L
1,501 SR
Queue Stats
8W - 9L
1,296 Elo+
Solo
Janus
Janus
kikodobanjo
Janus
Level 149
God Stats
10W - 19L
1,406 SR
Queue Stats
210W - 227L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kingrygel
Chaac
12
3 / 1 / 4
7,795
780
7,734
8,141
8,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
glantyy
Nu Wa
11
0 / 1 / 3
6,841
684
4,361
6,056
2,009
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 2
8,122
812
5,464
6,117
2,133
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SLYxBDE
Sobek
12
1 / 2 / 3
7,478
748
5,619
9,292
8,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 4 / 1
6,776
678
3,588
7,980
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
7,594
759
6,141
5,798
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
4
4
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
Kingrygel
Chaac
3
1
4
5
L
Sobek
SLYxBDE
Sobek
1
2
3
1.25
W
Nu Wa
glantyy
Nu Wa
0
1
3
1.5
L
1
4
1
0.38
L
2
1
1
2.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
15,348
20,314
Taken
23,070
12,558
Mitigated
13,125
2,785
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Kingrygel
Chaac
7,734
927
183
1,377
8,141
8,416
0
3,292
4,818
0
21,382
L
Sobek
SLYxBDE
Sobek
5,619
22
191
1,522
9,292
8,997
0
1,774
7,518
19,953
6,102
W
Nu Wa
glantyy
Nu Wa
4,361
1,518
0
0
6,056
2,009
0
3,862
2,156
17,137
0
L
3,588
1,139
510
1,147
7,980
2,487
0
962
7,018
0
25,328
L
6,141
190
0
1,163
5,798
1,641
0
1,665
4,133
33,315
628
W
5,464
2,301
0
1,225
6,117
2,133
624
3,285
2,790
0
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,758
Gold Earned
21,848
114
Minions Killed
146
0
Camps Cleared
0
537,761
Distance Traveled
480,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,795
780
27
3
0
184,063
0
L
Sobek
7,478
748
25
3
0
166,626
0
W
Nu Wa
6,841
684
27
3
0
171,053
0
L
Izanami
6,776
678
51
5
0
143,864
0
L
Janus
7,594
759
70
7
0
169,675
0
W
Neith
8,122
812
60
6
0
182,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role