Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BWDepre
Kukulkan
Level 156
God Stats
1W - 1L
1,586 SR
Queue Stats
199W - 171L
1,541 Elo+
Party 1
Bacchus
Bacchus
BlackPrince01
Bacchus
Level 142
God Stats
5W - 3L
1,427 SR
Queue Stats
65W - 71L
1,499 Elo+
Solo
Awilix
Awilix
Cσnstantine
Awilix
Level 160
God Stats
26W - 27L
1,459 SR
Queue Stats
406W - 402L
1,571 Elo+
Solo
Artemis
Artemis
MrRandyWatson5C
Artemis
Level 230
God Stats
7W - 4L
1,293 SR
Queue Stats
280W - 261L
1,499 Elo+
Solo
Team Averages
Level 166
1,453 SR
1,522 Elo+

VS

Team Averages
Level 145
1,536 SR
1,514 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DJ WOLF TCP
Heimdallr
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
385W - 336L
1,512 Elo+
Solo
Jormungandr
Jormungandr
JUsT 2 B3AsTlY
Jormungandr
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 137L
1,455 Elo+
Solo
Arachne
Arachne
snakerdudw
Arachne
Level 84
God Stats
22W - 13L
1,678 SR
Queue Stats
44W - 28L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 3
9,422
628
8,314
14,640
13,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BWDepre
Kukulkan
14
0 / 3 / 6
8,251
550
7,195
6,706
1,733
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
2 / 2 / 4
7,781
519
5,721
13,469
9,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
17
10 / 1 / 2
9,428
629
9,468
11,306
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 3
6,948
463
5,905
9,835
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 4 / 2
8,701
580
8,260
14,551
11,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
 
Chang'e
12
2 / 4 / 1
7,529
502
5,670
11,835
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DJ WOLF TCP
Heimdallr
16
4 / 1 / 1
8,870
591
11,500
7,457
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
JUsT 2 B3AsTlY
Jormungandr
12
0 / 4 / 3
6,761
451
5,798
11,199
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
snakerdudw
Arachne
14
4 / 3 / 1
8,307
554
6,798
11,240
3,927
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
11
11
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
3
2.75
L
Cu Chulainn
 
Cu Chulainn
1
4
2
0.5
L
Chang'e
 
Chang'e
2
4
1
0.63
W
Kukulkan
BWDepre
Kukulkan
0
3
6
1
W
Bacchus
2
2
4
2
W
Awilix
10
1
2
11
L
Heimdallr
DJ WOLF TCP
Heimdallr
4
1
1
4.5
L
Jormungandr
JUsT 2 B3AsTlY
Jormungandr
0
4
3
0.38
W
0
3
3
0.5
L
Arachne
snakerdudw
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,603
Damage
38,026
55,956
Taken
56,282
31,352
Mitigated
29,878
16,225
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,314
2,390
0
5,779
14,640
13,193
0
599
14,041
9,118
66,190
L
Cu Chulainn
 
Cu Chulainn
8,260
1,124
0
3,789
14,551
11,924
0
687
13,864
5,170
66,125
L
Chang'e
 
Chang'e
5,670
182
311
2,119
11,835
3,825
0
4,021
7,782
42,910
911
W
Kukulkan
BWDepre
Kukulkan
7,195
1,086
0
819
6,706
1,733
0
4,189
2,277
69,442
852
W
Bacchus
5,721
552
1,830
3,770
13,469
9,292
0
2,088
11,352
19,936
0
W
Awilix
9,468
3,957
0
1,793
11,306
4,001
0
2,721
8,449
0
75,709
L
Heimdallr
DJ WOLF TCP
Heimdallr
11,500
6,675
0
3,462
7,457
2,929
1,041
2,884
4,573
0
71,071
L
Jormungandr
JUsT 2 B3AsTlY
Jormungandr
5,798
1,713
51
1,160
11,199
7,273
0
4,821
6,284
33,302
8,332
W
5,905
2,073
0
2,234
9,835
3,133
0
1,425
8,410
0
56,323
L
Arachne
snakerdudw
Arachne
6,798
4,923
0
4,674
11,240
3,927
63
1,488
9,736
0
56,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
40,168
534
Minions Killed
480
0
Camps Cleared
0
1,606,905
Distance Traveled
1,506,368
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,422
628
147
10
0
293,242
0
L
Cu Chulainn
8,701
580
118
8
0
294,834
1
L
Chang'e
7,529
502
94
6
0
285,278
6
W
Kukulkan
8,251
550
142
9
0
294,261
0
W
Bacchus
7,781
519
39
3
0
348,745
9
W
Awilix
9,428
629
110
7
0
376,793
0
L
Heimdallr
8,870
591
119
8
0
304,875
6
L
Jormungandr
6,761
451
65
4
0
286,453
0
W
Artemis
6,948
463
96
6
0
293,864
0
L
Arachne
8,307
554
84
6
0
334,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role