Player Matchup

Scylla
Scylla
Gold IV
GeniusMask
Scylla
Gold IV
Level 137
God Stats
8W - 2L
1,602 SR
Queue Stats
85W - 86L
1,447 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
MemeBron2306
Cliodhna
Gold IV
Level 150
God Stats
1W - 1L
1,102 SR
Queue Stats
85W - 87L
1,404 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
Silvaa2720
Tsukuyomi
Gold IV
Level 141
God Stats
2W - 2L
1,663 SR
Queue Stats
85W - 86L
1,447 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,456 SR
1,433 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 107
1,490 SR
1,387 MMR
Danzaburou
Danzaburou
Bronze V
DeaDlYViiRuZ99
Danzaburou
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,340 MMR
Solo
Janus
Janus
Bronze III
GR1M MENACE
Janus
Bronze III
Level 126
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 7L
1,406 MMR
Party 2
Ymir
Ymir
Bronze III
TRIMREAPERx502x
Ymir
Bronze III
Level 87
God Stats
0W - 2L
1,427 SR
Queue Stats
8W - 20L
1,415 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeniusMask
Scylla
16
3 / 1 / 3
10,561
812
6,993
4,020
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
MemeBron2306
Cliodhna
14
4 / 3 / 4
10,089
776
11,183
12,308
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Silvaa2720
Tsukuyomi
15
2 / 4 / 6
10,255
789
12,215
13,216
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
NoxMauiCthulhuDiscordiaAgni

VS

Bans
Nu WaMedusaGebNeithAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeaDlYViiRuZ99
Danzaburou
13
2 / 4 / 4
8,985
691
6,845
10,422
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
0 / 3 / 4
8,532
656
3,735
6,762
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 2
9,469
728
5,238
18,139
10,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
6
8
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeaDlYViiRuZ99
Danzaburou
2
4
4
1
L
0
3
4
0.67
W
Scylla
GeniusMask
Scylla
3
1
3
4.5
W
Cliodhna
MemeBron2306
Cliodhna
4
3
4
2
W
Tsukuyomi
Silvaa2720
Tsukuyomi
2
4
6
1.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
15,818
29,544
Taken
35,323
11,447
Mitigated
15,069
10,793
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeaDlYViiRuZ99
Danzaburou
6,845
1,363
0
1,118
10,422
3,314
159
2,049
7,728
0
23,409
L
3,735
328
0
1,693
6,762
1,660
0
1,501
4,989
34,927
908
W
Scylla
GeniusMask
Scylla
6,993
195
0
1,520
4,020
1,190
834
1,804
2,216
42,566
0
W
Cliodhna
MemeBron2306
Cliodhna
11,183
1,406
0
4,114
12,308
4,217
401
3,407
8,901
0
46,254
W
Tsukuyomi
Silvaa2720
Tsukuyomi
12,215
2,544
0
5,159
13,216
6,040
681
4,193
9,023
0
50,661
L
5,238
1,112
0
4,016
18,139
10,095
0
2,755
14,249
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
26,986
190
Minions Killed
127
0
Camps Cleared
0
764,705
Distance Traveled
686,892
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,985
691
40
3
0
212,178
5
L
Janus
8,532
656
61
5
0
230,164
0
W
Scylla
10,561
812
79
6
0
253,771
0
W
Cliodhna
10,089
776
51
4
0
256,461
0
W
Tsukuyomi
10,255
789
60
5
0
254,473
2
L
Ymir
9,469
728
26
2
0
244,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role