Player Matchup

Nike
Nike
Pawsitivity-
Nike
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 45L
1,319 Elo+
Party 1
Ravana
Ravana
RemyBanz
Ravana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,206 Elo+
Solo
Persephone
Persephone
TheHugeHonk
Persephone
Level 49
God Stats
2W - 3L
1,493 SR
Queue Stats
44W - 73L
1,353 Elo+
Solo
Izanami
Izanami
Wolf_Entity1223
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Nox
Nox
fadedflame99
Nox
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
18W - 24L
1,319 Elo+
Party 1
Team Averages
Level 47
1,499 SR
1,340 Elo+

VS

Team Averages
Level 61
1,636 SR
1,439 Elo+
Cerberus
Cerberus
BART_MAN3045
Cerberus
Level 34
God Stats
2W - 0L
1,778 SR
Queue Stats
41W - 55L
1,365 Elo+
Solo
Danzaburou
Danzaburou
CaptaRipidua
Danzaburou
Level 58
God Stats
23W - 26L
1,565 SR
Queue Stats
115W - 112L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dr Arsenic92
Cu Chulainn
Level 102
God Stats
3W - 2L
1,498 SR
Queue Stats
209W - 192L
1,528 Elo+
Party 2
Fenrir
Fenrir
RebelAlex360
Fenrir
Level 86
God Stats
2W - 0L
1,798 SR
Queue Stats
35W - 33L
1,448 Elo+
Party 2
Janus
Janus
XxKiTcAtxx2259
Janus
Level 26
God Stats
6W - 5L
1,543 SR
Queue Stats
45W - 42L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,567
469
5,140
10,987
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
RemyBanz
Ravana
11
4 / 8 / 1
6,696
478
5,523
12,443
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
TheHugeHonk
Persephone
9
1 / 7 / 2
6,377
456
4,156
8,686
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 1
6,845
489
2,801
10,536
2,442
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
1 / 4 / 2
5,841
417
1,378
6,254
2,207
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BART_MAN3045
Cerberus
12
3 / 4 / 7
8,326
595
4,894
11,418
7,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CaptaRipidua
Danzaburou
14
14 / 1 / 4
9,451
675
12,122
6,429
2,312
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Dr Arsenic92
Cu Chulainn
14
5 / 0 / 0
8,642
617
6,516
7,372
4,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
14
3 / 3 / 5
8,120
580
5,275
10,748
3,966
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
5 / 1 / 6
8,757
626
8,426
4,104
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
30
30
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BART_MAN3045
Cerberus
3
4
7
1.63
W
Danzaburou
CaptaRipidua
Danzaburou
14
1
4
16
W
Cu Chulainn
Dr Arsenic92
Cu Chulainn
5
0
0
5
L
1
4
1
0.38
W
Fenrir
3
3
5
1.83
L
Ravana
RemyBanz
Ravana
4
8
1
0.56
L
Persephone
TheHugeHonk
Persephone
1
7
2
0.29
L
2
7
1
0.36
W
5
1
6
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
37,233
48,906
Taken
40,071
21,446
Mitigated
19,861
6,405
Healing
13,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BART_MAN3045
Cerberus
4,894
197
0
3,191
11,418
7,542
319
2,385
8,988
27,999
1,779
W
Danzaburou
CaptaRipidua
Danzaburou
12,122
5,193
0
3,267
6,429
2,312
1,714
1,244
5,185
0
47,611
W
Cu Chulainn
Dr Arsenic92
Cu Chulainn
6,516
1,258
0
956
7,372
4,777
382
33
6,937
0
57,959
L
5,140
1,229
0
2,300
10,987
10,221
0
883
10,028
610
37,863
W
Fenrir
5,275
1,890
0
5,331
10,748
3,966
266
518
10,015
0
55,373
L
Ravana
RemyBanz
Ravana
5,523
1,976
0
873
12,443
4,371
0
3,824
8,405
0
32,673
L
Persephone
TheHugeHonk
Persephone
4,156
558
0
935
8,686
2,205
0
3,495
4,929
26,218
0
L
2,801
1,996
0
2,064
10,536
2,442
1
2,292
8,160
0
32,609
W
8,426
857
0
737
4,104
1,264
720
1,557
2,547
48,102
1,444
L
1,378
279
0
233
6,254
2,207
0
2,048
4,177
9,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
43,296
251
Minions Killed
407
0
Camps Cleared
0
1,168,029
Distance Traveled
1,358,040
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,326
595
64
5
0
247,723
2
W
Danzaburou
9,451
675
58
4
0
263,767
0
W
Cu Chulainn
8,642
617
96
7
0
270,883
0
L
Nike
6,567
469
60
4
0
223,892
4
W
Fenrir
8,120
580
96
7
0
296,340
0
L
Ravana
6,696
478
59
4
0
253,153
3
L
Persephone
6,377
456
55
4
0
254,729
0
L
Izanami
6,845
489
62
4
0
223,086
0
W
Janus
8,757
626
93
7
0
279,327
0
L
Nox
5,841
417
15
1
0
213,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role