Player Matchup

Neith
Neith
Fiskender
Neith
Level 123
God Stats
2W - 2L
1,837 SR
Queue Stats
5W - 5L
1,482 Elo+
Solo
Vulcan
Vulcan
OSUNAX
Vulcan
Level 139
God Stats
7W - 5L
1,574 SR
Queue Stats
160W - 162L
1,498 Elo+
Solo
Amaterasu
Amaterasu
PEANUTBUTTERGIMP
Amaterasu
Level 42
God Stats
1W - 3L
1,382 SR
Queue Stats
40W - 54L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
VooiidWasTaken
Cthulhu
Level 97
God Stats
5W - 9L
1,418 SR
Queue Stats
71W - 79L
1,428 Elo+
Party 2
Bastet
Bastet
mcdonald_curley
Bastet
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,488 Elo+
Party 2
Team Averages
Level 105
1,542 SR
1,462 Elo+

VS

Team Averages
Level 130
1,570 SR
1,463 Elo+
Cthulhu
Cthulhu
ITS-_-PINGU
Cthulhu
Level 83
God Stats
12W - 6L
1,546 SR
Queue Stats
187W - 165L
1,466 Elo+
Solo
Hades
Hades
Jake_eldemoledor
Hades
Level 128
God Stats
4W - 3L
1,533 SR
Queue Stats
144W - 138L
1,441 Elo+
Solo
Poseidon
Poseidon
MouseCopp
Poseidon
Level 185
God Stats
12W - 4L
1,787 SR
Queue Stats
333W - 362L
1,476 Elo+
Party 1
Artemis
Artemis
TheDeadlyHornet
Artemis
Level 129
God Stats
6W - 5L
1,523 SR
Queue Stats
371W - 374L
1,481 Elo+
Party 1
Da Ji
Da Ji
Turkeymaser9000
Da Ji
Level 123
God Stats
3W - 4L
1,459 SR
Queue Stats
419W - 441L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fiskender
Neith
14
2 / 6 / 2
8,331
490
9,619
12,693
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
OSUNAX
Vulcan
13
2 / 8 / 1
8,279
487
4,935
8,924
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
16
3 / 4 / 4
9,869
581
9,956
19,955
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 3
7,540
444
10,465
15,836
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 5 / 3
10,249
603
8,454
16,114
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITS-_-PINGU
Cthulhu
16
8 / 0 / 5
9,590
564
11,663
11,812
9,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 5 / 2
9,840
579
11,863
17,435
7,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
MouseCopp
Poseidon
17
7 / 2 / 2
10,193
600
8,287
7,574
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 7
8,854
521
7,675
12,109
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 6
8,262
486
7,563
14,114
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
27
27
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Fiskender
Neith
2
6
2
0.5
W
Cthulhu
ITS-_-PINGU
Cthulhu
8
0
5
10.5
W
7
5
2
1.6
W
Poseidon
MouseCopp
Poseidon
7
2
2
4
L
Vulcan
OSUNAX
Vulcan
2
8
1
0.31
L
Amaterasu
3
4
4
1.25
W
2
4
7
1.38
W
3
4
6
1.5
L
2
4
3
0.88
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,429
Damage
47,051
73,522
Taken
63,044
39,216
Mitigated
28,762
18,551
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fiskender
Neith
9,619
1,628
0
3,059
12,693
4,265
38
3,243
9,450
0
60,401
W
Cthulhu
ITS-_-PINGU
Cthulhu
11,663
965
504
1,549
11,812
9,271
0
4,267
7,079
43,999
3,853
W
11,863
1,134
35
7,265
17,435
7,480
0
348
17,087
59,520
126
W
Poseidon
MouseCopp
Poseidon
8,287
605
0
1,460
7,574
2,440
0
3,545
3,937
84,492
1,845
L
Vulcan
OSUNAX
Vulcan
4,935
400
0
250
8,924
2,747
388
5,816
3,108
47,143
0
L
Amaterasu
9,956
3,881
0
9,913
19,955
12,514
607
9,718
10,237
0
64,476
W
7,675
2,996
0
4,382
12,109
4,734
93
2,957
8,752
0
73,684
W
7,563
1,076
0
5,064
14,114
4,837
0
3,153
10,789
0
51,313
L
10,465
250
0
1,516
15,836
13,451
0
6,541
9,295
40,712
0
L
8,454
2,571
0
3,813
16,114
6,239
0
5,412
10,702
0
83,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
46,739
487
Minions Killed
508
0
Camps Cleared
0
1,643,387
Distance Traveled
1,753,383
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,331
490
112
7
0
300,533
0
W
Cthulhu
9,590
564
75
4
0
364,760
0
W
Hades
9,840
579
89
5
0
314,856
2
W
Poseidon
10,193
600
154
9
0
381,243
5
L
Vulcan
8,279
487
91
5
0
300,194
0
L
Amaterasu
9,869
581
110
6
0
340,751
0
W
Artemis
8,854
521
108
6
0
303,187
0
W
Da Ji
8,262
486
82
5
0
389,337
2
L
Cthulhu
7,540
444
56
3
0
329,724
2
L
Bastet
10,249
603
118
7
0
372,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role