Player Matchup

Cthulhu
Cthulhu
CharlesOR
Cthulhu
Level 165
God Stats
11W - 3L
1,573 SR
Queue Stats
174W - 148L
1,664 Elo+
Solo
Persephone
Persephone
Derksauce
Persephone
Level 100
God Stats
9W - 5L
1,746 SR
Queue Stats
209W - 187L
1,573 Elo+
Solo
Thanatos
Thanatos
Kom0do
Thanatos
Level 157
God Stats
10W - 4L
1,721 SR
Queue Stats
109W - 75L
1,642 Elo+
Party 2
Odin
Odin
PCEIDON
Odin
Level 195
God Stats
2W - 0L
1,682 SR
Queue Stats
16W - 13L
1,603 Elo+
Solo
Ishtar
Ishtar
maxtheman34
Ishtar
Level 156
God Stats
3W - 1L
1,679 SR
Queue Stats
119W - 79L
1,664 Elo+
Party 2
Team Averages
Level 155
1,680 SR
1,629 Elo+

VS

Team Averages
Level 171
1,719 SR
1,692 Elo+
Camazotz
Camazotz
BeanSoupBob
Camazotz
Level 188
God Stats
0W - 1L
1,703 SR
Queue Stats
86W - 33L
1,808 Elo+
Party 3
Serqet
Serqet
Mr Goldenhoops
Serqet
Level 149
God Stats
1W - 1L
1,774 SR
Queue Stats
31W - 12L
1,794 Elo+
Party 3
Merlin
Merlin
ValeriusMaximus
Merlin
Level 161
God Stats
0W - 2L
1,575 SR
Queue Stats
62W - 45L
1,628 Elo+
Party 1
Chang'e
Chang'e
VentusIre
Chang'e
Level 173
God Stats
3W - 1L
2,005 SR
Queue Stats
67W - 48L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
slippy
Sylvanus
Level 185
God Stats
1W - 2L
1,539 SR
Queue Stats
83W - 77L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharlesOR
Cthulhu
11
3 / 0 / 5
6,331
576
6,011
9,922
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Derksauce
Persephone
12
3 / 1 / 4
7,586
690
6,584
5,438
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Kom0do
Thanatos
12
7 / 0 / 5
7,104
646
6,677
11,540
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
PCEIDON
Odin
12
1 / 0 / 1
6,575
598
5,297
8,483
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
13
2 / 0 / 2
7,003
637
4,321
3,385
947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BeanSoupBob
Camazotz
10
0 / 2 / 0
5,554
505
4,941
9,751
4,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
5,023
457
2,734
8,875
5,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
5,649
514
3,107
5,429
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
VentusIre
Chang'e
10
0 / 5 / 1
5,178
471
7,087
10,290
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
slippy
Sylvanus
10
0 / 3 / 0
5,747
522
2,823
6,916
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
1
1
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BeanSoupBob
Camazotz
0
2
0
0
W
Cthulhu
CharlesOR
Cthulhu
3
0
5
5.5
W
Persephone
Derksauce
Persephone
3
1
4
5
W
Thanatos
Kom0do
Thanatos
7
0
5
9.5
L
0
2
1
0.25
W
Odin
PCEIDON
Odin
1
0
1
1.5
L
1
4
0
0.25
L
Chang'e
VentusIre
Chang'e
0
5
1
0.1
W
Ishtar
2
0
2
3
L
Sylvanus
slippy
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
20,692
38,768
Taken
41,261
18,286
Mitigated
17,095
22,799
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BeanSoupBob
Camazotz
4,941
2,679
0
6,527
9,751
4,510
0
0
9,751
0
29,493
W
Cthulhu
CharlesOR
Cthulhu
6,011
682
1,437
3,847
9,922
6,414
102
4,003
5,825
22,496
0
W
Persephone
Derksauce
Persephone
6,584
218
0
1,081
5,438
1,668
482
2,877
2,263
51,656
1,082
W
Thanatos
Kom0do
Thanatos
6,677
2,203
0
12,576
11,540
3,714
0
3,358
7,828
0
46,120
L
2,734
821
0
2,034
8,875
5,205
0
3,325
5,550
0
7,150
W
Odin
PCEIDON
Odin
5,297
2,180
0
1,732
8,483
5,543
0
462
8,021
0
37,930
L
3,107
209
0
850
5,429
1,231
0
3,677
1,752
29,602
821
L
Chang'e
VentusIre
Chang'e
7,087
616
231
1,647
10,290
3,187
0
4,119
6,171
41,050
1,260
W
Ishtar
4,321
2,434
0
2,126
3,385
947
0
970
2,313
0
57,757
L
Sylvanus
slippy
Sylvanus
2,823
971
516
1,522
6,916
2,962
0
1,293
5,623
34,122
12,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
27,151
381
Minions Killed
308
0
Camps Cleared
0
1,154,613
Distance Traveled
1,103,340
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,554
505
58
5
0
217,091
0
W
Cthulhu
6,331
576
24
2
0
246,225
0
W
Persephone
7,586
690
83
8
0
214,595
0
W
Thanatos
7,104
646
79
7
0
261,555
0
L
Serqet
5,023
457
15
1
0
245,694
0
W
Odin
6,575
598
71
6
0
210,291
1
L
Merlin
5,649
514
79
7
0
179,776
1
L
Chang'e
5,178
471
62
6
0
237,997
0
W
Ishtar
7,003
637
124
11
0
221,947
4
L
Sylvanus
5,747
522
94
9
0
222,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role