Player Matchup

Hou Yi
Hou Yi
Bronze III
Coquero19
Hou Yi
Bronze III
Level 63
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 5L
1,262 MMR
Party 2
Thanatos
Thanatos
Gold V
GreatKitten
Thanatos
Gold V
Level 119
God Stats
0W - 1L
1,422 SR
Queue Stats
87W - 91L
1,241 MMR
Solo
Ra
Ra
Gold IV
I_Erkhann_I
Ra
Gold IV
Level 118
God Stats
2W - 4L
1,286 SR
Queue Stats
201W - 218L
1,321 MMR
Solo
Ares
Ares
Bronze III
Sebaskrrt
Ares
Bronze III
Level 55
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 5L
1,262 MMR
Party 2
Horus
Horus
Gold III
W3tnut999
Horus
Gold III
Level 134
God Stats
10W - 9L
1,623 SR
Queue Stats
321W - 335L
1,228 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,469 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,620 SR
1,289 MMR
Hades
Hades
Gold V
Dvffy0nTwitch-
Hades
Gold V
Level 92
God Stats
3W - 0L
1,499 SR
Queue Stats
24W - 30L
1,303 MMR
Solo
Pele
Pele
Silver I
NMG_Sheed
Pele
Silver I
Level 139
God Stats
5W - 0L
1,782 SR
Queue Stats
21W - 23L
1,565 MMR
Party 1
Sylvanus
Sylvanus
Silver II
OneEyedBandit69
Sylvanus
Silver II
Level 47
God Stats
5W - 3L
1,728 SR
Queue Stats
34W - 41L
1,228 MMR
Solo
Apollo
Apollo
Silver I
UK Alexander
Apollo
Silver I
Level 119
God Stats
41W - 34L
1,600 SR
Queue Stats
543W - 577L
1,277 MMR
Solo
Medusa
Medusa
Silver II
plshold
Medusa
Silver II
Level 91
God Stats
25W - 20L
1,491 SR
Queue Stats
405W - 428L
1,073 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Coquero19
Hou Yi
9
0 / 5 / 1
5,039
458
1,293
6,367
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
GreatKitten
Thanatos
9
2 / 4 / 0
5,290
481
3,040
9,294
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 0
6,292
572
3,312
5,684
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
9
0 / 4 / 1
5,101
464
1,958
9,252
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
W3tnut999
Horus
12
0 / 1 / 1
6,811
619
6,570
10,619
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AnubisArachnePoseidonCharybdis

VS

Bans
BastetOsirisBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
6,889
626
3,044
5,694
2,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
12
5 / 0 / 2
7,100
645
7,064
7,333
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
12
2 / 1 / 10
7,044
640
3,135
7,005
4,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
12
1 / 1 / 0
6,908
628
4,946
8,991
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
plshold
Medusa
13
7 / 0 / 4
7,315
665
9,422
3,947
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
17
17
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Coquero19
Hou Yi
0
5
1
0.1
W
2
0
6
5
L
Thanatos
GreatKitten
Thanatos
2
4
0
0.5
L
0
3
0
0
W
Pele
5
0
2
6
W
Sylvanus
2
1
10
7
L
Ares
0
4
1
0.13
W
Apollo
1
1
0
1
L
Horus
W3tnut999
Horus
0
1
1
0.5
W
Medusa
plshold
Medusa
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
27,611
41,216
Taken
32,970
16,599
Mitigated
15,738
11,122
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Coquero19
Hou Yi
1,293
586
0
857
6,367
1,589
0
1,265
5,102
0
23,654
W
3,044
181
501
3,439
5,694
2,619
0
1,637
3,984
38,903
1,831
L
Thanatos
GreatKitten
Thanatos
3,040
1,102
0
3,146
9,294
2,788
0
1,642
7,652
0
25,400
L
3,312
238
346
1,081
5,684
1,546
0
1,455
4,229
44,511
75
W
Pele
7,064
1,602
0
2,847
7,333
2,653
0
991
6,243
0
59,529
W
Sylvanus
3,135
886
1,404
2,049
7,005
4,362
0
1,816
5,189
17,170
0
L
Ares
1,958
69
0
867
9,252
5,453
0
1,609
7,643
18,041
0
W
Apollo
4,946
1,862
0
3,338
8,991
4,633
0
0
8,345
0
48,015
L
Horus
W3tnut999
Horus
6,570
2,669
40
4,785
10,619
5,223
0
0
9,820
0
54,215
W
Medusa
plshold
Medusa
9,422
3,866
0
1,296
3,947
1,471
351
620
3,327
0
65,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
35,256
322
Minions Killed
429
0
Camps Cleared
0
1,143,567
Distance Traveled
1,113,964
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,039
458
43
4
0
213,466
0
W
Hades
6,889
626
101
9
0
223,957
0
L
Thanatos
5,290
481
37
3
0
239,814
0
L
Ra
6,292
572
117
11
0
240,937
0
W
Pele
7,100
645
87
8
0
275,789
0
W
Sylvanus
7,044
640
38
3
0
215,495
0
L
Ares
5,101
464
28
3
0
222,463
0
W
Apollo
6,908
628
105
10
0
196,462
0
L
Horus
6,811
619
97
9
0
226,887
1
W
Medusa
7,315
665
98
9
0
202,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role