Player Matchup

Janus
Janus
A_L_E_I_X1
Janus
Level 89
God Stats
24W - 27L
1,517 SR
Queue Stats
503W - 577L
1,437 Elo+
Party 2
Bellona
Bellona
AdrianPicon77
Bellona
Level 61
God Stats
16W - 11L
1,500 SR
Queue Stats
147W - 215L
1,364 Elo+
Party 2
Chiron
Chiron
Alex_Agudo14
Chiron
Level 102
God Stats
3W - 4L
1,288 SR
Queue Stats
333W - 421L
1,410 Elo+
Party 2
Terra
Terra
adrian11_69
Terra
Level 109
God Stats
3W - 5L
1,170 SR
Queue Stats
226W - 303L
1,396 Elo+
Party 2
Arachne
Arachne
jordyniels
Arachne
Level 55
God Stats
7W - 2L
1,628 SR
Queue Stats
74W - 74L
1,391 Elo+
Solo
Team Averages
Level 83
1,421 SR
1,400 Elo+

VS

Team Averages
Level 81
1,533 SR
1,447 Elo+
Rama
Rama
KernelError98
Rama
Level 56
God Stats
9W - 4L
1,723 SR
Queue Stats
213W - 217L
1,454 Elo+
Party 1
Chang'e
Chang'e
MartLutherSkitz
Chang'e
Level 126
God Stats
4W - 5L
1,401 SR
Queue Stats
88W - 81L
1,476 Elo+
Solo
Ymir
Ymir
Reyvax155
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
denschke
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ivan9xulo
Fenrir
Level 105
God Stats
4W - 7L
1,539 SR
Queue Stats
140W - 146L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 3
6,654
605
4,339
3,536
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
11
6 / 2 / 0
7,226
657
6,124
9,158
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
11
2 / 1 / 1
6,125
557
5,061
4,888
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,451
496
1,462
5,726
2,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
jordyniels
Arachne
12
4 / 2 / 2
6,486
590
6,023
8,115
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,564
506
2,199
5,987
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
5,973
543
1,739
7,636
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 1 / 4
5,375
489
4,308
7,852
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
denschke
Sun Wukong
9
0 / 5 / 1
5,285
480
3,400
7,136
5,008
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
ivan9xulo
Fenrir
12
5 / 4 / 1
6,626
602
4,883
7,718
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
13
Kills
6
6
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
3
2.5
W
Bellona
6
2
0
3
W
Chiron
2
1
1
2.5
L
1
1
1
1.5
L
0
2
0
0
L
Ymir
0
1
4
2
W
0
1
0
0
L
Sun Wukong
denschke
Sun Wukong
0
5
1
0.1
L
Fenrir
ivan9xulo
Fenrir
5
4
1
1.38
W
Arachne
jordyniels
Arachne
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
16,529
31,423
Taken
36,329
15,736
Mitigated
17,806
12,332
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,339
198
0
913
3,536
1,116
0
1,321
2,215
50,979
0
W
Bellona
6,124
1,633
0
3,989
9,158
7,355
521
383
8,775
0
34,831
W
Chiron
5,061
1,210
370
1,247
4,888
1,486
0
595
4,293
0
46,398
L
2,199
1,846
0
2,652
5,987
1,799
0
843
5,104
0
34,677
L
1,739
120
160
3,482
7,636
2,452
0
2,285
5,091
42,030
2,161
L
Ymir
4,308
553
0
1,572
7,852
5,533
0
866
6,902
13,631
0
W
1,462
390
1,366
2,125
5,726
2,996
0
1,198
4,528
12,282
2,632
L
Sun Wukong
denschke
Sun Wukong
3,400
635
0
621
7,136
5,008
0
0
6,319
0
20,121
L
Fenrir
ivan9xulo
Fenrir
4,883
1,157
0
615
7,718
3,014
0
1,023
6,492
0
43,065
W
Arachne
jordyniels
Arachne
6,023
3,918
0
2,322
8,115
2,783
0
2,475
5,640
0
37,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
28,823
327
Minions Killed
290
0
Camps Cleared
0
1,104,157
Distance Traveled
1,066,647
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,654
605
98
9
0
249,263
1
W
Bellona
7,226
657
57
5
0
219,641
1
W
Chiron
6,125
557
81
7
0
204,002
0
L
Rama
5,564
506
69
6
0
202,532
0
L
Chang'e
5,973
543
110
10
0
200,351
0
L
Ymir
5,375
489
10
1
0
232,885
0
W
Terra
5,451
496
33
3
0
219,568
4
L
Sun Wukong
5,285
480
29
3
0
191,798
0
L
Fenrir
6,626
602
72
7
0
239,081
0
W
Arachne
6,486
590
58
5
0
211,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role