Player Matchup

Hera
Hera
Silver II
SheLoveTot
Hera
Silver II
Level 66
God Stats
6W - 4L
1,520 SR
Queue Stats
125W - 142L
866 MMR
Party 1
Bastet
Bastet
Silver II
Zippemm
Bastet
Silver II
Level 127
God Stats
3W - 1L
1,559 SR
Queue Stats
126W - 141L
848 MMR
Party 1
Bacchus
Bacchus
Silver IV
mlbacee
Bacchus
Silver IV
Level 40
God Stats
2W - 2L
1,357 SR
Queue Stats
9W - 12L
1,155 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 78
1,479 SR
956 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,399 SR
815 MMR
Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
Badgnome
Athena
Bronze I
Level 45
God Stats
6W - 8L
1,445 SR
Queue Stats
147W - 244L
669 MMR
Solo
Achilles
Achilles
Silver V
PeepingGnome848
Achilles
Silver V
Level 158
God Stats
10W - 28L
1,252 SR
Queue Stats
1,121W - 1,500L
275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,136
714
5,428
3,289
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Zippemm
Bastet
12
1 / 0 / 6
7,358
736
7,050
7,674
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
mlbacee
Bacchus
12
4 / 0 / 3
7,479
748
4,193
7,815
8,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaChaacFenrirVulcanThoth

VS

Bans
LancelotKuzenboMedusaArtemisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
6,133
613
3,190
5,501
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
Badgnome
Athena
11
0 / 1 / 0
5,944
594
3,256
9,660
6,604
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
8
0 / 3 / 0
5,724
572
3,305
5,273
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Athena
Badgnome
Athena
0
1
0
0
L
Achilles
0
3
0
0
W
2
0
4
4
W
Bastet
Zippemm
Bastet
1
0
6
4
W
Bacchus
mlbacee
Bacchus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
9,751
18,778
Taken
20,434
11,741
Mitigated
12,874
5,429
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,190
344
0
0
5,501
2,157
0
1,203
4,226
23,671
0
L
Athena
Badgnome
Athena
3,256
661
0
1,457
9,660
6,604
0
6,224
3,418
11,006
0
L
Achilles
3,305
606
0
366
5,273
4,113
0
2,055
3,208
0
9,875
W
5,428
1,265
0
1,411
3,289
992
44
1,398
1,891
23,408
1,353
W
Bastet
Zippemm
Bastet
7,050
1,579
0
1,753
7,674
2,389
163
1,714
5,960
0
36,233
W
Bacchus
mlbacee
Bacchus
4,193
390
0
2,265
7,815
8,360
0
3,410
4,405
10,962
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
17,801
124
Minions Killed
81
0
Camps Cleared
0
576,255
Distance Traveled
459,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,133
613
52
5
0
157,370
2
L
Athena
5,944
594
18
2
0
177,613
0
L
Achilles
5,724
572
11
1
0
124,822
0
W
Hera
7,136
714
51
5
0
177,890
0
W
Bastet
7,358
736
58
6
0
212,162
0
W
Bacchus
7,479
748
15
2
0
186,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role