Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EvilMable
Bellona
Level 158
God Stats
2W - 4L
1,379 SR
Queue Stats
228W - 204L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Zexional
Yu Huang
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 114L
1,602 Elo+
Solo
Team Averages
Level 155
1,476 SR
1,539 Elo+

VS

Team Averages
Level 142
1,491 SR
1,632 Elo+
Fenrir
Fenrir
Darkwhiizper
Fenrir
Level 154
God Stats
7W - 5L
1,500 SR
Queue Stats
194W - 160L
1,616 Elo+
Solo
Vulcan
Vulcan
HermyMoar
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 2
Anhur
Anhur
QuiGinGone
Anhur
Level 145
God Stats
2W - 4L
1,381 SR
Queue Stats
203W - 182L
1,584 Elo+
Solo
Athena
Athena
obt7x
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,627 Elo+
Party 2
Hercules
Hercules
thebobbylobby
Hercules
Level 146
God Stats
40W - 27L
1,575 SR
Queue Stats
278W - 266L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 1
4,026
805
1,383
854
161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
 
Horus
6
1 / 0 / 1
4,004
801
707
3,442
1,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
 
Bastet
6
1 / 0 / 1
3,581
716
1,063
2,217
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
EvilMable
Bellona
7
1 / 0 / 1
4,182
836
2,773
3,623
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
Zexional
Yu Huang
8
1 / 0 / 0
4,173
835
1,328
1,032
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 2 / 0
3,324
665
1,317
4,009
2,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
HermyMoar
Vulcan
6
0 / 1 / 0
3,433
687
242
1,840
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
6
0 / 1 / 0
3,398
680
745
2,209
398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
obt7x
Athena
6
0 / 1 / 0
3,314
663
666
2,442
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
thebobbylobby
Hercules
3
0 / 0 / 0
2,784
557
713
1,838
618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
W
Horus
 
Horus
1
0
1
1.5
W
Bastet
 
Bastet
1
0
1
1.5
L
Fenrir
0
2
0
0
W
Bellona
EvilMable
Bellona
1
0
1
1.5
L
Vulcan
HermyMoar
Vulcan
0
1
0
0
L
Anhur
0
1
0
0
W
Yu Huang
Zexional
Yu Huang
1
0
0
1
L
Athena
obt7x
Athena
0
1
0
0
L
Hercules
thebobbylobby
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,254
Damage
3,683
11,168
Taken
12,338
5,160
Mitigated
4,960
5,636
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,383
711
0
488
854
161
732
163
691
22,350
2,353
W
Horus
 
Horus
707
138
163
1,342
3,442
1,360
170
457
2,985
0
7,903
W
Bastet
 
Bastet
1,063
491
0
836
2,217
544
0
0
2,217
0
15,761
L
Fenrir
1,317
207
0
1,261
4,009
2,214
0
197
3,522
1,012
12,522
W
Bellona
EvilMable
Bellona
2,773
822
0
2,272
3,623
2,839
0
492
3,131
1,001
19,068
L
Vulcan
HermyMoar
Vulcan
242
0
0
374
1,840
431
0
788
924
15,144
0
L
Anhur
745
373
0
940
2,209
398
0
595
1,574
0
17,509
W
Yu Huang
Zexional
Yu Huang
1,328
0
0
535
1,032
256
0
242
790
18,385
1,522
L
Athena
obt7x
Athena
666
119
0
833
2,442
1,299
0
785
1,653
6,016
0
L
Hercules
thebobbylobby
Hercules
713
197
0
620
1,838
618
0
466
1,292
0
5,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,966
Gold Earned
16,253
178
Minions Killed
129
0
Camps Cleared
0
544,898
Distance Traveled
488,397
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,026
805
51
10
0
102,440
0
W
Horus
4,004
801
13
3
0
108,484
2
W
Bastet
3,581
716
26
5
0
127,578
0
L
Fenrir
3,324
665
27
5
0
105,099
0
W
Bellona
4,182
836
37
7
0
108,085
0
L
Vulcan
3,433
687
33
7
0
103,076
0
L
Anhur
3,398
680
43
9
0
92,321
0
W
Yu Huang
4,173
835
51
10
0
98,311
0
L
Athena
3,314
663
12
2
0
123,720
0
L
Hercules
2,784
557
14
3
0
64,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role