Player Matchup

Neith
Neith
JustGivin3R
Neith
Level 92
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MorbidCommander
Sylvanus
Level 157
God Stats
6W - 10L
1,362 SR
Queue Stats
215W - 233L
1,527 Elo+
Solo
Mulan
Mulan
MrRandyWatson5C
Mulan
Level 230
God Stats
10W - 7L
1,638 SR
Queue Stats
236W - 230L
1,524 Elo+
Solo
Ah Puch
Ah Puch
OGskywalker35
Ah Puch
Level 88
God Stats
16W - 12L
1,520 SR
Queue Stats
149W - 141L
1,454 Elo+
Solo
Freya
Freya
XxELBOSSTExX
Freya
Level 129
God Stats
36W - 28L
1,550 SR
Queue Stats
329W - 323L
1,497 Elo+
Solo
Team Averages
Level 139
1,514 SR
1,501 Elo+

VS

Team Averages
Level 113
1,629 SR
1,479 Elo+
Atlas
Atlas
BigCro125_
Atlas
Level 115
God Stats
8W - 2L
1,617 SR
Queue Stats
132W - 135L
1,479 Elo+
Party 1
Bellona
Bellona
GodSkill23
Bellona
Level 95
God Stats
30W - 21L
1,594 SR
Queue Stats
75W - 80L
1,501 Elo+
Solo
Medusa
Medusa
LilCro941
Medusa
Level 124
God Stats
2W - 1L
1,671 SR
Queue Stats
136W - 136L
1,491 Elo+
Party 1
Janus
Janus
Snagglet666
Janus
Level 120
God Stats
3W - 3L
1,319 SR
Queue Stats
140W - 137L
1,471 Elo+
Party 1
Awilix
Awilix
ikamshi
Awilix
Level 113
God Stats
7W - 3L
1,941 SR
Queue Stats
310W - 320L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,200
424
2,140
12,012
2,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
1
0 / 1 / 0
5,267
310
0
701
0
13
2 / 3 / 0
8,375
493
8,939
14,402
7,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
16
2 / 3 / 0
9,498
559
7,944
10,781
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 9 / 2
8,497
500
9,315
18,387
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 0 / 7
9,655
568
4,236
12,224
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
GodSkill23
Bellona
16
2 / 1 / 1
11,183
658
7,512
14,368
12,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LilCro941
Medusa
19
13 / 1 / 2
12,618
742
16,647
14,875
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 7
10,842
638
9,283
6,250
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
ikamshi
Awilix
17
4 / 3 / 4
10,274
604
5,355
13,582
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
24
24
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
7
5.5
W
Bellona
GodSkill23
Bellona
2
1
1
2.5
L
0
8
1
0.06
W
Medusa
LilCro941
Medusa
13
1
2
14
L
Sylvanus
0
1
0
0
L
2
3
0
0.67
L
Ah Puch
2
3
0
0.67
W
3
1
7
6.5
L
2
9
2
0.33
W
Awilix
ikamshi
Awilix
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
43,033
56,283
Taken
61,299
18,764
Mitigated
37,541
13,342
Healing
23,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,236
1,307
0
5,116
12,224
11,682
1,256
3,602
8,418
40,881
0
W
Bellona
GodSkill23
Bellona
7,512
4,192
0
5,725
14,368
12,647
959
1,948
12,364
0
77,789
L
2,140
387
0
734
12,012
2,665
0
1,335
10,675
0
29,906
W
Medusa
LilCro941
Medusa
16,647
7,741
0
8,484
14,875
5,982
6,016
4,379
10,398
0
114,121
L
Sylvanus
0
0
0
0
701
0
0
454
218
0
0
L
8,939
1,613
0
4,363
14,402
7,675
0
1,816
12,533
0
50,883
L
Ah Puch
7,944
287
0
2,224
10,781
3,465
0
5,114
5,481
65,980
0
W
9,283
288
0
1,060
6,250
2,023
1,502
3,333
2,746
80,813
1,237
L
9,315
3,065
60
5,961
18,387
4,959
0
4,238
13,863
64,754
10,408
W
Awilix
ikamshi
Awilix
5,355
1,680
0
2,655
13,582
5,207
209
4,933
8,576
0
77,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
54,572
408
Minions Killed
607
0
Camps Cleared
0
1,170,402
Distance Traveled
1,742,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,655
568
53
3
0
323,829
1
W
Bellona
11,183
658
151
9
0
323,113
0
L
Neith
7,200
424
47
3
0
277,733
0
W
Medusa
12,618
742
172
10
0
317,011
0
L
Sylvanus
5,267
310
0
0
0
0
0
L
Mulan
8,375
493
103
6
0
263,420
0
L
Ah Puch
9,498
559
132
8
0
328,677
3
W
Janus
10,842
638
134
8
0
377,335
0
L
Freya
8,497
500
126
7
0
300,572
0
W
Awilix
10,274
604
97
6
0
401,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role