Player Matchup

Odin
Odin
GOATAAVELI
Odin
Level 56
God Stats
1W - 2L
1,304 SR
Queue Stats
46W - 70L
1,150 Elo+
Party 2
Hachiman
Hachiman
GrimboGriddy69
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
sheLuvCarti00
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,198 Elo+
Party 2
Team Averages
Level 21
1,435 SR
1,282 Elo+

VS

Team Averages
Level 42
1,446 SR
1,320 Elo+
He Bo
He Bo
adam3103
He Bo
Level 89
God Stats
2W - 1L
1,415 SR
Queue Stats
161W - 181L
1,384 Elo+
Party 1
Izanami
Izanami
gmk47
Izanami
Level 17
God Stats
16W - 14L
1,396 SR
Queue Stats
23W - 30L
1,224 Elo+
Party 1
Ymir
Ymir
wagrem
Ymir
Level 20
God Stats
53W - 53L
1,528 SR
Queue Stats
61W - 69L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 0
9,652
742
5,347
13,675
7,047
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
13
0 / 9 / 3
8,256
635
5,267
13,723
8,211
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 8 / 4
8,095
623
5,860
10,995
6,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
adam3103
He Bo
17
19 / 1 / 4
12,752
981
20,924
9,223
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
gmk47
Izanami
16
3 / 1 / 16
10,720
825
7,871
5,492
1,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
wagrem
Ymir
14
1 / 3 / 20
9,989
768
6,546
16,877
16,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
23
23
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
6
0
0.83
L
Hachiman
0
9
3
0.17
W
He Bo
adam3103
He Bo
19
1
4
21
W
Izanami
gmk47
Izanami
3
1
16
11
L
0
8
4
0.25
W
Ymir
wagrem
Ymir
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
35,341
38,393
Taken
31,592
22,139
Mitigated
21,513
1,002
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,347
867
0
1,000
13,675
7,047
0
9,970
3,685
4,169
7,306
L
Hachiman
5,267
3,519
0
0
13,723
8,211
0
8,793
4,930
70
15,821
W
He Bo
adam3103
He Bo
20,924
2,243
124
3,590
9,223
3,219
666
2,048
6,945
54,132
1,076
W
Izanami
gmk47
Izanami
7,871
6,359
0
997
5,492
1,855
1,693
1,430
3,944
0
43,569
L
5,860
872
0
2
10,995
6,881
0
8,249
2,726
20,986
515
W
Ymir
wagrem
Ymir
6,546
1,486
0
0
16,877
16,439
300
4,728
12,149
22,409
1,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
33,461
70
Minions Killed
165
0
Camps Cleared
0
508,467
Distance Traveled
669,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,652
742
10
1
0
191,297
0
L
Hachiman
8,256
635
21
2
0
163,393
0
W
He Bo
12,752
981
56
4
0
239,912
0
W
Izanami
10,720
825
77
6
0
225,179
0
L
Anubis
8,095
623
39
3
0
153,777
0
W
Ymir
9,989
768
32
2
0
204,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role