Player Matchup

Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
CAPSMOKER
Agni
Gold IV
Level 149
God Stats
4W - 2L
1,842 SR
Queue Stats
12W - 8L
1,638 MMR
Solo
Mulan
Mulan
Platinum V
smkbandit23
Mulan
Platinum V
Level 158
God Stats
9W - 10L
1,096 SR
Queue Stats
463W - 515L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,479 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,463 SR
1,578 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
EPiC_the_Legend
Artio
Gold I
Level 137
God Stats
30W - 37L
1,607 SR
Queue Stats
301W - 356L
1,700 MMR
Solo
Scylla
Scylla
Gold IV
Persile
Scylla
Gold IV
Level 160
God Stats
1W - 3L
1,283 SR
Queue Stats
94W - 101L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 2
5,362
766
2,605
6,265
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
3 / 0 / 1
6,043
863
4,186
4,057
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,505
786
5,821
6,746
3,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboVulcanAchillesNe ZhaThoth

VS

Bans
CthulhuPersephoneBacchusBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 0
5,380
769
4,276
4,546
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,785
684
3,318
6,400
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Persile
Scylla
9
0 / 2 / 1
5,171
739
3,347
4,075
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
Danzaburou
 
Danzaburou
1
0
0
1
W
Agni
3
0
1
3.5
L
0
3
0
0
L
Scylla
Persile
Scylla
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
10,941
17,068
Taken
15,021
7,119
Mitigated
7,827
3,834
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,605
473
0
1,601
6,265
2,735
0
2,090
3,969
0
10,912
L
Danzaburou
 
Danzaburou
4,276
949
0
1,569
4,546
1,339
0
1,393
3,035
0
17,048
W
Agni
4,186
467
0
990
4,057
1,097
0
837
3,122
31,952
0
L
3,318
318
280
1,734
6,400
5,338
0
1,561
4,247
8,239
989
L
Scylla
Persile
Scylla
3,347
124
0
187
4,075
1,150
0
1,298
2,604
15,385
0
W
5,821
881
0
1,243
6,746
3,287
39
3,094
3,326
72
14,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,910
Gold Earned
15,336
99
Minions Killed
78
0
Camps Cleared
0
407,130
Distance Traveled
382,831
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,362
766
17
2
0
127,917
0
L
Danzaburou
5,380
769
25
4
0
116,987
0
W
Agni
6,043
863
58
8
0
141,314
0
L
Artio
4,785
684
11
2
0
138,587
0
L
Scylla
5,171
739
42
6
0
127,257
3
W
Mulan
5,505
786
24
3
0
137,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role