Player Matchup

Yu Huang
Yu Huang
Platinum V
Dwreck772
Yu Huang
Platinum V
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
471W - 560L
1,775 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Pers0nifyyy-
Cu Chulainn
Platinum IV
Level 146
God Stats
9W - 3L
1,715 SR
Queue Stats
34W - 31L
1,956 MMR
Solo
Mulan
Mulan
Diamond V
icodepie
Mulan
Diamond V
Level 126
God Stats
154W - 167L
1,598 SR
Queue Stats
284W - 345L
2,132 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,604 SR
1,955 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,709 SR
1,976 MMR
Scylla
Scylla
Platinum I
AodUnworthy
Scylla
Platinum I
Level 158
God Stats
5W - 7L
1,677 SR
Queue Stats
257W - 232L
2,089 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Guluke
Xbalanque
Platinum II
Level 113
God Stats
11W - 4L
1,799 SR
Queue Stats
106W - 122L
1,772 MMR
Solo
Cthulhu
Cthulhu
Platinum I
noobiownu
Cthulhu
Platinum I
Level 157
God Stats
4W - 5L
1,652 SR
Queue Stats
279W - 295L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dwreck772
Yu Huang
19
5 / 1 / 8
13,305
739
18,205
10,918
4,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Pers0nifyyy-
Cu Chulainn
19
6 / 0 / 8
13,662
759
15,688
19,776
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
icodepie
Mulan
19
5 / 2 / 11
13,041
725
18,139
17,553
17,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesNe ZhaAresKuzenbo

VS

Bans
AgniOdinIx ChelGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 5 / 2
11,757
653
10,525
14,189
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Guluke
Xbalanque
17
0 / 6 / 2
11,086
616
10,746
16,811
5,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
noobiownu
Cthulhu
15
2 / 5 / 1
11,163
620
12,153
24,433
23,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
2
0.4
W
Yu Huang
Dwreck772
Yu Huang
5
1
8
9
L
Xbalanque
Guluke
Xbalanque
0
6
2
0.17
W
Cu Chulainn
Pers0nifyyy-
Cu Chulainn
6
0
8
10
W
Mulan
icodepie
Mulan
5
2
11
5.25
L
Cthulhu
noobiownu
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
33,424
48,247
Taken
55,433
37,719
Mitigated
33,116
14,094
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,525
351
112
2,061
14,189
4,054
0
4,144
9,092
54,092
0
W
Yu Huang
Dwreck772
Yu Huang
18,205
758
0
3,175
10,918
4,373
581
5,799
4,884
84,806
0
L
Xbalanque
Guluke
Xbalanque
10,746
5,504
0
2,551
16,811
5,239
0
7,312
8,814
0
54,130
W
Cu Chulainn
Pers0nifyyy-
Cu Chulainn
15,688
1,407
0
6,741
19,776
15,626
827
6,789
12,332
6,456
66,722
W
Mulan
icodepie
Mulan
18,139
1,039
0
4,178
17,553
17,720
859
7,299
9,698
1,136
35,621
L
Cthulhu
noobiownu
Cthulhu
12,153
321
453
1,800
24,433
23,823
0
8,556
14,112
25,928
1,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,008
Gold Earned
34,006
260
Minions Killed
195
0
Camps Cleared
0
1,067,407
Distance Traveled
994,584
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,757
653
88
5
0
324,646
0
W
Yu Huang
13,305
739
133
7
0
338,249
0
L
Xbalanque
11,086
616
78
4
0
320,481
0
W
Cu Chulainn
13,662
759
89
5
0
382,323
1
W
Mulan
13,041
725
38
2
0
346,835
0
L
Cthulhu
11,163
620
29
2
0
349,457
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role