Player Matchup

Scylla
Scylla
Gold II
BlòódBathing
Scylla
Gold II
Level 105
God Stats
2W - 0L
1,986 SR
Queue Stats
182W - 138L
1,398 MMR
Party 1
Artio
Artio
Gold IV
Lewbz
Artio
Gold IV
Level 153
God Stats
37W - 30L
1,576 SR
Queue Stats
70W - 68L
1,388 MMR
Party 1
Skadi
Skadi
Silver III
Whiskyieloh
Skadi
Silver III
Level 82
God Stats
6W - 5L
1,458 SR
Queue Stats
127W - 184L
1,051 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,673 SR
1,279 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,457 SR
1,263 MMR
Hercules
Hercules
Silver IV
GOLD1SNIPER
Hercules
Silver IV
Level 128
God Stats
2W - 2L
1,474 SR
Queue Stats
67W - 104L
954 MMR
Solo
Agni
Agni
Gold IV
HuMaNiTy999
Agni
Gold IV
Level 186
God Stats
3W - 7L
1,401 SR
Queue Stats
90W - 106L
1,436 MMR
Solo
Cupid
Cupid
Silver II
Noob
Cupid
Silver II
Level 77
God Stats
0W - 1L
1,495 SR
Queue Stats
9W - 17L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
11,749
904
19,880
7,820
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Lewbz
Artio
16
2 / 1 / 15
10,227
787
7,810
13,270
13,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 11
10,651
819
10,673
9,075
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesThothNe ZhaBacchusAres

VS

Bans
AthenaAtlasAnhurKuzenboMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GOLD1SNIPER
Hercules
12
0 / 7 / 2
7,876
606
3,469
22,776
22,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 2
8,564
659
11,482
11,051
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Noob
Cupid
14
1 / 4 / 1
8,841
680
5,989
11,976
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
2
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Hercules
GOLD1SNIPER
Hercules
0
7
2
0.14
L
1
7
2
0.29
W
Artio
Lewbz
Artio
2
1
15
9.5
L
Cupid
Noob
Cupid
1
4
1
0.38
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
20,940
30,165
Taken
45,803
18,948
Mitigated
28,773
10,704
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,880
1,987
0
492
7,820
2,364
683
3,433
4,039
76,690
824
L
Hercules
GOLD1SNIPER
Hercules
3,469
721
0
2,510
22,776
22,034
0
10,759
11,941
0
16,690
L
11,482
632
0
423
11,051
3,377
0
7,239
3,790
31,687
584
W
Artio
Lewbz
Artio
7,810
625
2,676
5,801
13,270
13,393
230
3,873
8,829
15,363
4,154
L
Cupid
Noob
Cupid
5,989
2,333
1,265
3,761
11,976
3,362
0
8,161
3,768
0
37,703
W
10,673
5,283
0
1,735
9,075
3,191
1,529
2,713
5,972
0
32,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
25,281
193
Minions Killed
126
0
Camps Cleared
0
795,640
Distance Traveled
636,234
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,749
904
126
10
0
258,175
0
L
Hercules
7,876
606
18
1
0
214,836
2
L
Agni
8,564
659
43
3
0
202,197
4
W
Artio
10,227
787
24
2
0
288,543
1
L
Cupid
8,841
680
65
5
0
219,201
0
W
Skadi
10,651
819
43
3
0
248,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role