Player Matchup

Sylvanus
Sylvanus
Dracolich16
Sylvanus
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
370W - 328L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
RemyBanz
Xbalanque
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,276 Elo+
Solo
Serqet
Serqet
SteTZyRapZzx
Serqet
Level 106
God Stats
2W - 3L
1,196 SR
Queue Stats
99W - 112L
1,371 Elo+
Solo
Janus
Janus
WHALE_MAN2004
Janus
Level 95
God Stats
31W - 35L
1,528 SR
Queue Stats
451W - 444L
1,515 Elo+
Solo
Fenrir
Fenrir
shashbear
Fenrir
Level 85
God Stats
2W - 3L
1,571 SR
Queue Stats
309W - 283L
1,578 Elo+
Party 1
Team Averages
Level 85
1,459 SR
1,467 Elo+

VS

Team Averages
Level 102
1,714 SR
1,506 Elo+
Poseidon
Poseidon
Assassinstorm50
Poseidon
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
123W - 128L
1,511 Elo+
Solo
King Arthur
King Arthur
Jango979
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,509 Elo+
Solo
Cliodhna
Cliodhna
Krave999
Cliodhna
Level 47
God Stats
5W - 0L
1,834 SR
Queue Stats
105W - 98L
1,510 Elo+
Solo
Ishtar
Ishtar
Packman_4LyFe
Ishtar
Level 108
God Stats
6W - 0L
1,992 SR
Queue Stats
139W - 135L
1,529 Elo+
Solo
Ymir
Ymir
Wibeeeee
Ymir
Level 122
God Stats
7W - 8L
1,529 SR
Queue Stats
108W - 118L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dracolich16
Sylvanus
11
1 / 2 / 2
6,575
470
4,901
11,617
9,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RemyBanz
Xbalanque
12
0 / 3 / 3
6,205
443
4,805
8,352
2,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
1 / 3 / 0
6,223
445
3,616
10,223
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 1
6,998
500
6,783
7,487
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
shashbear
Fenrir
11
3 / 4 / 0
6,511
465
3,637
10,919
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
3 / 1 / 4
8,731
624
7,532
6,856
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Jango979
King Arthur
14
3 / 1 / 1
8,402
600
5,767
8,391
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Krave999
Cliodhna
13
5 / 1 / 4
7,959
569
6,444
8,469
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 2
7,298
521
4,919
5,759
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
2 / 2 / 5
7,274
520
4,915
11,227
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
1
4
5
L
Sylvanus
Dracolich16
Sylvanus
1
2
2
1
W
King Arthur
Jango979
King Arthur
3
1
1
3.5
W
Cliodhna
Krave999
Cliodhna
5
1
4
7
W
2
0
2
3
L
Xbalanque
RemyBanz
Xbalanque
0
3
3
0.5
L
Serqet
1
3
0
0.33
L
0
3
1
0.17
W
Ymir
2
2
5
2.25
L
Fenrir
shashbear
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
29,577
48,598
Taken
40,702
24,147
Mitigated
18,582
12,823
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
7,532
983
0
867
6,856
1,781
0
4,062
2,490
70,696
1,189
L
Sylvanus
Dracolich16
Sylvanus
4,901
1,548
1,496
3,675
11,617
9,146
0
5,453
6,164
27,378
0
W
King Arthur
Jango979
King Arthur
5,767
677
0
1,748
8,391
4,593
47
325
7,534
0
54,795
W
Cliodhna
Krave999
Cliodhna
6,444
1,197
0
3,992
8,469
2,576
142
1,986
5,899
0
37,863
W
4,919
3,542
0
2,494
5,759
2,141
355
983
4,776
0
54,673
L
Xbalanque
RemyBanz
Xbalanque
4,805
1,714
0
893
8,352
2,852
0
893
7,459
0
39,212
L
Serqet
3,616
470
0
2,060
10,223
5,884
0
444
9,779
0
30,865
L
6,783
140
0
701
7,487
2,400
0
3,477
4,010
60,957
0
W
Ymir
4,915
775
0
2,646
11,227
7,491
54
3,756
7,042
19,623
629
L
Fenrir
shashbear
Fenrir
3,637
943
0
3,998
10,919
3,865
0
1,609
9,310
0
40,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
39,664
362
Minions Killed
412
0
Camps Cleared
0
1,405,051
Distance Traveled
1,359,237
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,731
624
130
9
0
292,022
1
L
Sylvanus
6,575
470
30
2
0
257,206
3
W
King Arthur
8,402
600
104
7
0
237,091
2
W
Cliodhna
7,959
569
55
4
0
307,106
0
W
Ishtar
7,298
521
92
7
0
266,745
3
L
Xbalanque
6,205
443
80
6
0
216,602
1
L
Serqet
6,223
445
56
4
0
291,628
0
L
Janus
6,998
500
133
10
0
304,412
0
W
Ymir
7,274
520
31
2
0
256,273
1
L
Fenrir
6,511
465
63
5
0
335,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role